LittleBEER

USA
273 matches tracked 43 matches in 30 days
ELO ▼ 497
3,001
30-day peak: 3,554
Rank NA ▼ 113 places
#257
#143 in US
30 days · before #144 · best #144
Last updated:

How does LittleBEER play?

Rating 0.95 (from 64 matches) K/R 0.74 ADR 81.4 from 273 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
0.95
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.30 ConsistencyShare of matches with at least a normal rating (0.90 and up). 56%
Rating spread from 64 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 14% good 1.10 to 1.29 14% normal 0.90 to 1.09 28% weak 0.75 to 0.89 22% very weak below 0.75 22%
Player type
Hits the head
Higher headshot rate than the level 10 average. Rarely on the AWP.
HeadshotsRifler
better than most on level 10 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (141 matches).

Opening

Average
The first duels of the round
Rounds with first kill 10%0.0 pp level
Opening duels won 49%−2 pp better than 28%

Clutch

Average
Last one alive
Clutch 1v1 won 44%+5 pp better than 78%
Clutch 1v2 won 23%+2 pp better than 61%
Clutch kills per match 1.60.0 level

Weapons and aim

Average
Where do the kills come from?
Headshot rate 60%+9 pp better than 93%
AWP share of kills 3%−8 pp better than 19%
K/D 1.030.00 level
Pistol kills per match 3.1 from the last 244
Knife kills 2 in 244 matches

Impact

Average
Damage and big rounds
Rounds with 2K 13.6%+0.3 pp better than 52%
Rounds with 3K 4.1%0.0 pp level
MVPs per match 2.4+0.1 better than 58%
4Ks and aces 23x 4K, 0 aces in 141 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 36%+1 pp better than 62%
Utility damage per round 5.3+1.2 better than 82%
Enemies flashed per round 0.65+0.35 better than 99%
Rounds with a death 71%−1.0 pp better than 54%

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
ELO +191
= Stayed the same
K/R at 0.73, ADR at 80.1, Headshots at 60%, Win rate at 60%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.69
NovDecJanFebMarAprMayJunJulAugSepOct

Best month: July 2026 with 0.78. Last 3 months: 0.73 (at the start 0.75).

Patterns

From the last 244 matches, each row based on 20+ matches.

Where does the ELO go?

On Dust 2 −160 ELO
38 matches · 50% wins
On Mirage −9 ELO
67 matches · 54% wins
On Anubis −2 ELO
35 matches · 60% wins

LittleBEER loses the most ELO on Dust 2: −160 ELO, 50% wins

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.53 · Cache
  2. Most kills in a match: 38 · Anubis
  3. Longest win streak: 7 wins in a row · Cache

Maps in detail

from the last 244 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage67
54% better than 59%
0.72 better than 39%
79.3 better than 42%
0.90–
48% of 276 duels better than 29%
35% of 34 situations better than 38%
Dust 238
50% better than 40%
0.68 better than 21%
72.9 better than 13%
0.85–
46% of 147 duels better than 20%
50% of 14 situations better than 81%
Anubis35
60% better than 75%
0.73 better than 40%
81.2 better than 49%
0.93–
52% of 141 duels level
38% of 16 situations better than 47%
Ancient33
61% better than 78%
0.79 better than 71%
86.6 better than 73%
1.14–
50% of 148 duels better than 40%
46% of 26 situations better than 71%
Inferno27
74% better than 95%
0.72 better than 35%
79.6 better than 32%
0.89–
46% of 125 duels better than 15%
50% of 10 situations better than 78%
Cache24
63% –
0.71 –
78.2 –
0.86–
47% of 125 duels –
44% of 9 situations –
Nuke20
65% better than 76%
0.82 better than 71%
88.7 better than 71%
1.02–
51% of 97 duels better than 41%
40% of 10 situations level

Compared with players on the same level who have at least 15 matches on the map.

How LittleBEER plays

Across 273 matches LittleBEER averages K/R 0.74 and ADR 81.4; the rating across the 64 rated matches is 0.95. Biggest strength: Headshot rate at 60%. That is better than 93% of players on level 10. On average 16.0 kills per match, 60% of them headshots. The strongest map is Inferno with a 74% win rate in 27 matches. In 18 of 64 matches the rating was 1.10 or higher (28%), in 28 it was below 0.90. In 141 matches with detailed stats: 23 4Ks and 0 aces. Best month by rating: September 2026 at 0.96. LittleBEER loses the most ELO on Dust 2 (−160 ELO, win rate 50%). Things go best from match 5 of the day (+165 ELO, win rate 67%). Improved over the last three months: ELO +191. Unchanged in recent months: K/R at 0.73, ADR at 80.1, Headshots at 60%, Win rate at 60%. Last 30 days: 43 matches, win rate 33%, ELO balance −116.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green from better than 60 %, red up to 40 %, gray in between. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.