Lisenok138

Russia
45 matches tracked
Last updated:

How does Lisenok138 play?

Rating 1.08 K/R 0.73 ADR 78.0 from 45 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 80%
1.08
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 71%
Rating distribution from 45 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 22% good 1.10 to 1.29 24% normal 0.90 to 1.09 24% weak 0.75 to 0.89 13% very weak below 0.75 16%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 8 average. More 1v1 and 1v2 wins than the level 8 average.
AWPerClutcher
better than most on level 8 about average weaker than most
Level 8

Compared with 1,299 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so clearly below the average (10%).

Rounds with first kill 9%−1 pp · Ø 10% better than 32%
Opening duels won 51%+1 pp · Ø 50% better than 57%

Clutch

Strength
Last one alive

2.3 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 48%+10 pp · Ø 38% better than 92%
Clutch 1v2 won 19%−2 pp · Ø 21% better than 36%
Clutch kills per match 2.3+0.7 · Ø 1.6 better than 93%

Weapons and aim

Average
Where do the kills come from?

1.15 K/D and so clearly above the average (1.00).

Headshot rate 44%−3 pp · Ø 47% better than 32%
AWP share of kills 26%+15 pp · Ø 11% better than 92%
K/D 1.15+0.15 · Ø 1.00 better than 91%
Pistol kills per match 2.5
Knife kills 1 in 45 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.6% of rounds and so clearly above the average (3.9%).

2K rounds 12.1%−1.1 pp · Ø 13.2% better than 24%
3K rounds 4.6%+0.7 pp · Ø 3.9% better than 76%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 5x 4K, 1 ace in 45 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 64% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 39%+4 pp · Ø 35% better than 75%
Utility damage per round 4.3+0.1 · Ø 4.2 better than 58%
Enemies flashed per round 0.08−0.19 · Ø 0.27 better than 4%
Deaths per round 64%−8 pp · Ø 72% better than 99%

Progress

One value per month, dashed line is the level 8 average
▲ Improved
Rating +0.12, Win rate +11 pp, ELO +506
= Stayed the same
K/R at 0.75, ADR at 79.1
▼ Got worse
Headshots −6 pp, First kills −1 pp, Clutch 1v1 −10 pp

Sep to Oct 2026 compared with Aug 2026.

Kills per round (K/R)

0.74
JunJulAugSepOctNov

Last 3 months: 0.75 (at the start 0.72). Slightly above the average (0.72).

Patterns

Soon this shows where Lisenok138 loses ELO and when things go best. It takes 20 matches on one map or at one time of day. Closest so far: Mirage with 13 of 20.

Records and milestones

from recorded matches
  1. Most kills in a match: 27 · Mirage
  2. Longest win streak: 5 wins in a row · Cache
  3. Highest rating in a match: 1.77 · Mirage

Maps in detail

from the last 45 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage13
62% -
0.84 -
84.3 -
1.25-
57% of 51 duels -
50% of 10 situations -
Ancient11
73% -
0.73 -
77.6 -
1.08-
43% of 37 duels -
45% of 11 situations -
Anubis8
50% -
0.74 -
81.4 -
1.11-
53% of 36 duels -
0% of 2 situations -
Dust 27
43% -
0.63 -
71.6 -
0.92-
43% of 28 duels -
100% of 2 situations -
Nuke3
33% -
0.67 -
73.7 -
0.93-
80% of 10 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Lisenok138 plays

Across 45 matches Lisenok138 averages K/R 0.73, ADR 78.0 and a rating of 1.08. Biggest strength: Deaths per round at just 64% (lower is better), better than 99% of level 8 players. Averages 16.6 kills per match with 44% headshots. The strongest map is Ancient with a 73% win rate in 11 matches. In 21 of 45 matches the rating was 1.10 or higher (47%), in 13 it was below 0.90. In 45 matches with detailed stats: 5 4Ks and 1 ace. Improved over the last three months: Rating +0.12, Win rate +11 pp, ELO +506. Got weaker: Headshots −6 pp, First kills −1 pp, Clutch 1v1 −10 pp. Unchanged in recent months: K/R at 0.75, ADR at 79.1. Last 30 days: 3 matches, win rate 67%, net ELO +44.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.