Linnet

Denmark
On FACEIT since 2014 94 matches tracked 44 matches in 30 days
ELO ▲ 191
2,221
30-day peak: 2,221
Rank EU
#134,045
Denmark #3,220 in Denmark
Last updated:

How does Linnet play?

Rating 1.12 K/R 0.76 ADR 85.6 from 94 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 82%
1.12
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 70%
Rating distribution from 94 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 23% good 1.10 to 1.29 24% normal 0.90 to 1.09 18% weak 0.75 to 0.89 17% very weak below 0.75 13%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average. Rarely on the AWP.
ClutcherMulti-killsRifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (73 matches).

2,001-2,249 ELO

Compared with 2,167 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 17%
Opening duels won 55%+4 pp · Ø 51% better than 80%

Clutch

Strength
Last one alive

2.3 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 47%+8 pp · Ø 39% better than 89%
Clutch 1v2 won 25%+3 pp · Ø 22% better than 72%
Clutch kills per match 2.3+0.6 · Ø 1.7 better than 92%

Weapons and aim

Average
Where do the kills come from?

39% headshots and so well below the average (49%).

Headshot rate 39%−10 pp · Ø 49% better than 7%
AWP share of kills 3%−8 pp · Ø 11% better than 19%
K/D 1.18+0.15 · Ø 1.03 better than 90%
Pistol kills per match 3.4
Knife kills 1 in 94 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.3% of rounds and so slightly above the average (13.4%).

2K rounds 14.3%+0.9 pp · Ø 13.4% better than 71%
3K rounds 4.5%+0.4 pp · Ø 4.1% better than 67%
MVPs per match 2.4+0.1 · Ø 2.3 better than 59%
4Ks and aces 17x 4K, 3 aces in 73 matches

Utility and deaths

Strength
Nades, flashes and deaths

9.9 utility damage per round and so well above the average (4.2).

Utility hit rate 42%+7 pp · Ø 35% better than 90%
Utility damage per round 9.9+5.7 · Ø 4.2 better than 99%
Enemies flashed per round 0.61+0.33 · Ø 0.28 better than 98%
Deaths per round 64%−8 pp · Ø 72% better than 99%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.19, Rating +0.28, ADR +16.0, Win rate +16 pp, ELO +322
= Stayed the same
Nothing clear
▼ Got worse
Headshots −5 pp

Sep to Oct 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.88
JunJulAugSepOctNov

Best month: October 2026 with 0.88. Last 3 months: 0.84 (at the start 0.65). Clearly above the average (0.74).

Patterns

From the last 94 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Saturdays −14 ELO, win rate 45%

No clear pattern

Records and milestones

from recorded matches
  1. Most kills in a match: 33 · Anubis
  2. Longest win streak: 8 wins in a row · Dust 2
  3. Highest rating in a match: 2.60 · Anubis
  4. Reached level 10 · Anubis

Maps in detail

from the last 94 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Nuke22
68% better than 87%
0.73 better than 38%
80.4 better than 44%
1.09 better than 61%
55% of 66 duels better than 61%
47% of 19 situations better than 65%
Dust 217
65% better than 90%
0.72 better than 39%
81.4 better than 54%
1.11 better than 74%
51% of 43 duels right on the average
63% of 16 situations better than 96%
Cache16
56% -
0.83 -
93.9 -
1.22-
57% of 56 duels -
44% of 16 situations -
Ancient14
57% -
0.71 -
88.6 -
0.98-
58% of 43 duels -
40% of 10 situations -
Inferno13
38% -
0.74 -
81.8 -
1.07-
60% of 20 duels -
56% of 9 situations -
Anubis9
78% -
0.96 -
99.4 -
1.45-
55% of 20 duels -
25% of 8 situations -
Vertigo3
100% -
0.62 -
65.9 -
0.92-
44% of 9 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Linnet plays

Across 94 matches Linnet averages K/R 0.76, ADR 85.6 and a rating of 1.12. Biggest strength: Utility damage per round at 9.9, better than 99% of level 10 · 2,001-2,249 ELO players. Most room to improve: Headshot rate at 39%, better than only 7% of level 10 · 2,001-2,249 ELO players. Averages 16.5 kills per match with 39% headshots. The strongest map is Nuke with a 68% win rate in 22 matches. In 49 of 94 matches the rating was 1.10 or higher (52%), in 28 it was below 0.90. In 73 matches with detailed stats: 17 4Ks and 3 aces. Best month by rating: October 2026 at 1.29. Things go best on Nuke (+38 ELO, win rate 68%). Improved over the last three months: K/R +0.19, Rating +0.28, ADR +16.0, Win rate +16 pp, ELO +322. Got weaker: Headshots −5 pp. Last 30 days: 44 matches, win rate 73%, net ELO +130.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.