Lindhan

Sweden
On FACEIT since 2014 144 matches tracked 31 matches in 30 days
ELO ▲ 99
2,124
30-day peak: 2,124
Rank EU
#180,981
Sweden #4,464 in Sweden
Last updated:

How does Lindhan play?

Rating 1.07 (from 95 matches) K/R 0.76 ADR 85.2 from 144 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 66%
1.07
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 71%
Rating distribution from 95 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 15% good 1.10 to 1.29 23% normal 0.90 to 1.09 27% weak 0.75 to 0.89 19% very weak below 0.75 11%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,001-2,249 ELO average. Higher headshot rate than the level 10 · 2,001-2,249 ELO average. Rarely on the AWP.
EntryHeadshotsRifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (81 matches).

2,001-2,249 ELO

Compared with 2,242 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so well above the average (10%).

Rounds with first kill 12%+2 pp · Ø 10% better than 75%
Opening duels won 53%+2 pp · Ø 51% better than 65%

Clutch

Average
Last one alive

43% of 1v1s won and so slightly above the average (39%).

Clutch 1v1 won 43%+4 pp · Ø 39% better than 74%
Clutch 1v2 won 23%+1 pp · Ø 22% better than 59%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

59% headshots and so well above the average (49%).

Headshot rate 59%+10 pp · Ø 49% better than 94%
AWP share of kills 3%−8 pp · Ø 11% better than 19%
K/D 1.08+0.05 · Ø 1.03 better than 67%
Pistol kills per match 2.8
Knife kills 1 in 144 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.0% of rounds and so clearly above the average (4.1%).

2K rounds 14.3%+0.9 pp · Ø 13.4% better than 71%
3K rounds 5.0%+0.9 pp · Ø 4.1% better than 81%
MVPs per match 2.6+0.3 · Ø 2.3 better than 77%
4Ks and aces 9x 4K, 3 aces in 81 matches

Utility and deaths

Strength
Nades, flashes and deaths

0.79 enemies flashed per round and so well above the average (0.28).

Utility hit rate 45%+10 pp · Ø 35% better than 96%
Utility damage per round 9.9+5.7 · Ø 4.2 better than 99%
Enemies flashed per round 0.79+0.51 · Ø 0.28 better than 99%
Deaths per round 71%−1 pp · Ø 72% better than 58%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.08, ADR +8.0, Headshots +3 pp, ELO +127
= Stayed the same
Nothing clear
▼ Got worse
Win rate −5 pp

Sep to Nov 2026 compared with Mar to May 2026.

Kills per round (K/R)

0.74
MarAprMayJunJulAugSepOctNov

Best month: July 2026 with 0.83. Last 3 months: 0.78 (at the start 0.70). Slightly above the average (0.74).

Patterns

From the last 144 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −47 ELO
20 matches · 50% win rate
On Anubis −25 ELO
25 matches · 48% win rate
On Inferno −22 ELO
43 matches · 63% win rate

Lindhan loses the most ELO on Mirage: −47 ELO, 50% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.86 · Mirage
  2. Most kills in a match: 40 · Ancient
  3. Recorded match no. 100 · Inferno
  4. Longest win streak: 10 wins in a row · Mirage

Maps in detail

from the last 144 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Inferno43
63% better than 82%
0.74 better than 44%
84.3 better than 57%
1.04 better than 43%
58% of 137 duels better than 77%
29% of 17 situations better than 25%
Dust 228
50% better than 42%
0.71 better than 35%
84.2 better than 66%
0.97 better than 27%
53% of 116 duels better than 60%
57% of 7 situations better than 92%
Anubis25
48% better than 42%
0.82 better than 83%
87.6 better than 81%
1.14 better than 81%
52% of 86 duels right on the average
67% of 9 situations better than 97%
Cache21
52% better than 41%
0.74 better than 47%
80.5 better than 45%
1.11-
51% of 67 duels better than 37%
60% of 5 situations better than 90%
Mirage20
50% better than 45%
0.81 better than 81%
87.6 better than 81%
1.20-
50% of 60 duels better than 45%
57% of 7 situations better than 92%
Ancient7
43% -
0.77 -
92.8 -
1.07-
55% of 33 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Lindhan plays

Across 144 matches Lindhan averages K/R 0.76 and ADR 85.2; the rating across the 95 rated matches is 1.07. Biggest strength: Utility damage per round at 9.9, better than 99% of level 10 · 2,001-2,249 ELO players. Averages 17.0 kills per match with 59% headshots. The strongest map is Inferno with a 63% win rate in 43 matches. In 41 of 95 matches the rating was 1.10 or higher (43%), in 28 it was below 0.90. In 81 matches with detailed stats: 9 4Ks and 3 aces. Best month by rating: October 2026 at 1.14. Lindhan loses the most ELO on Mirage (−47 ELO, win rate 50%). Things go best in match 4 of the day (±0 ELO, win rate 72%). Match no. 4 of the day goes best: 72% win rate. Improved over the last three months: K/R +0.08, ADR +8.0, Headshots +3 pp, ELO +127. Got weaker: Win rate −5 pp. Last 30 days: 31 matches, win rate 52%, net ELO −92.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.