Limona101

Russia
On FACEIT since 2021 184 matches tracked 39 matches in 30 days
ELO ▼ 48
2,269
30-day peak: 2,317
Rank EU
#114,687
Russia #32,057 in Russia
Last updated:

How does Limona101 play?

Rating 0.96 K/R 0.67 ADR 71.1 from 184 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 17%
0.96
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 55%
Rating distribution from 184 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 15% good 1.10 to 1.29 14% normal 0.90 to 1.09 26% weak 0.75 to 0.89 18% very weak below 0.75 27%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,250-2,499 ELO average.
AWPer
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (104 matches).

2,250-2,499 ELO

Compared with 2,408 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so clearly below the average (10%).

Rounds with first kill 9%−1 pp · Ø 10% better than 30%
Opening duels won 52%+1 pp · Ø 51% better than 54%

Clutch

Average
Last one alive

2.0 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 33%−6 pp · Ø 39% better than 22%
Clutch 1v2 won 23%+2 pp · Ø 21% better than 60%
Clutch kills per match 2.0+0.3 · Ø 1.7 better than 80%

Weapons and aim

Average
Where do the kills come from?

41% headshots and so well below the average (50%).

Headshot rate 41%−9 pp · Ø 50% better than 8%
AWP share of kills 28%+17 pp · Ø 11% better than 95%
K/D 0.99−0.04 · Ø 1.03 better than 30%
Pistol kills per match 2.8
Zeus kills1 in 184 matches
Knife kills 3 in 184 matches

Impact

Weakness
Damage and big rounds

Exactly 3 kills in 2.2% of rounds and so well below the average (4.1%).

2K rounds 13.1%−0.3 pp · Ø 13.4% better than 38%
3K rounds 2.2%−1.9 pp · Ø 4.1% better than 1%
MVPs per match 1.8−0.5 · Ø 2.3 better than 4%
4Ks and aces 5x 4K, 1 ace in 104 matches

Utility and deaths

Average
Nades, flashes and deaths

24% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 24%−11 pp · Ø 35% better than 2%
Utility damage per round 2.5−1.7 · Ø 4.2 better than 9%
Enemies flashed per round 0.32+0.03 · Ø 0.29 better than 60%
Deaths per round 68%−4 pp · Ø 72% better than 86%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Win rate +3 pp
= Stayed the same
ELO at 2,269
▼ Got worse
K/R −0.09, Rating −0.10, ADR −6.7, Headshots −2 pp

Oct 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.60
JunJulAugSepOctNov

Best month: August 2026 with 0.70. Last 3 months: 0.60 (at the start 0.69). Well below the average (0.74).

Patterns

From the last 184 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −96 ELO
47 matches · 49% win rate
On Mirage −79 ELO
61 matches · 41% win rate
On Wednesdays ±0 ELO, win rate 42%

Limona101 loses the most ELO on Dust 2: −96 ELO, 49% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.90 · Dust 2
  2. Recorded match no. 100 · Anubis
  3. Most kills in a match: 45 · Mirage
  4. Longest win streak: 6 wins in a row · Nuke

Maps in detail

from the last 184 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage61
41% better than 12%
0.62 better than 5%
68.4 better than 3%
0.88 better than 7%
48% of 221 duels better than 30%
30% of 46 situations better than 26%
Dust 247
49% better than 40%
0.75 better than 54%
78.4 better than 36%
1.07 better than 59%
60% of 188 duels better than 90%
24% of 38 situations better than 15%
Ancient28
57% better than 66%
0.72 better than 35%
68.2 better than 3%
1.07 better than 60%
54% of 92 duels better than 61%
38% of 29 situations right on the average
Anubis22
45% better than 27%
0.62 better than 4%
67.7 better than 2%
0.88 better than 5%
48% of 89 duels better than 29%
38% of 13 situations right on the average
Nuke13
62% -
0.67 -
72.4 -
0.97-
45% of 62 duels -
45% of 11 situations -
Cache9
56% -
0.69 -
75.1 -
0.98-
49% of 47 duels -
40% of 5 situations -
Inferno3
67% -
0.49 -
65.0 -
0.67-
44% of 9 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How Limona101 plays

Across 184 matches Limona101 averages K/R 0.67, ADR 71.1 and a rating of 0.96. Biggest strength: Deaths per round at just 68% (lower is better), better than 86% of level 10 · 2,250-2,499 ELO players. Most room to improve: 3K rounds at 2.2%, better than only 1% of level 10 · 2,250-2,499 ELO players. Averages 14.7 kills per match with 41% headshots. The strongest map is Nuke with a 62% win rate in 13 matches. In 54 of 184 matches the rating was 1.10 or higher (29%), in 82 it was below 0.90. In 104 matches with detailed stats: 5 4Ks and 1 ace. Best month by rating: July 2026 at 1.00. Limona101 loses the most ELO on Dust 2 (−96 ELO, win rate 49%). Improved over the last three months: Win rate +3 pp. Got weaker: K/R −0.09, Rating −0.10, ADR −6.7, Headshots −2 pp. Unchanged in recent months: ELO at 2,269. Last 30 days: 39 matches, win rate 51%, net ELO −48.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.