LikeSarin

Germany
On FACEIT since 2015 464 matches tracked 112 matches in 30 days
ELO ▼ 263
2,613
30-day peak: 2,978
Rank EU ▼ 31,089 places
#38,789
Germany #943 in Germany
30 days · prev. #7,700 · best #7,700
Last updated:

How does LikeSarin play?

Rating 1.04 K/R 0.76 ADR 85.2 from 464 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 65%
Rating distribution from 464 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 19% good 1.10 to 1.29 19% normal 0.90 to 1.09 25% weak 0.75 to 0.89 17% very weak below 0.75 18%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,500-2,749 ELO average. Higher headshot rate than the level 10 · 2,500-2,749 ELO average. Rarely on the AWP.
EntryHeadshotsRifler
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (409 matches).

2,500-2,749 ELO

Compared with 2,702 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 13% of rounds and so well above the average (11%).

Rounds with first kill 13%+2 pp · Ø 11% better than 82%
Opening duels won 50%−2 pp · Ø 52% better than 33%

Clutch

Average
Last one alive

28% of 1v2s won and so clearly above the average (21%).

Clutch 1v1 won 39%0 pp · Ø 39% right on the average
Clutch 1v2 won 28%+7 pp · Ø 21% better than 84%
Clutch kills per match 1.3−0.3 · Ø 1.6 better than 18%

Weapons and aim

Average
Where do the kills come from?

57% headshots and so well above the average (51%).

Headshot rate 57%+6 pp · Ø 51% better than 86%
AWP share of kills 1%−11 pp · Ø 12% better than 6%
K/D 1.02−0.02 · Ø 1.04 better than 36%
Pistol kills per match 2.9
Knife kills 4 in 464 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.5% of rounds and so slightly above the average (4.2%).

2K rounds 13.4%−0.1 pp · Ø 13.5% better than 42%
3K rounds 4.5%+0.3 pp · Ø 4.2% better than 61%
MVPs per match 2.40.0 · Ø 2.4 right on the average
4Ks and aces 88x 4K, 13 aces in 409 matches

Utility and deaths

Average
Nades, flashes and deaths

43% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 43%+8 pp · Ø 35% better than 94%
Utility damage per round 5.7+1.6 · Ø 4.1 better than 87%
Enemies flashed per round 0.22−0.08 · Ø 0.30 better than 27%
Deaths per round 74%+2 pp · Ø 72% better than 17%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.75, Rating at 1.03, ADR at 85.2, Headshots at 57%, ELO at 2,613
▼ Got worse
Win rate −3 pp

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.69
JunJulAugSepOctNov

Best month: July 2026 with 0.79. Last 3 months: 0.75 (at the start 0.77). Just above the average (0.74).

Patterns

From the last 464 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −172 ELO
28 matches · 29% win rate
On Inferno −62 ELO
63 matches · 51% win rate
On Wednesdays −30 ELO, win rate 45%

LikeSarin loses the most ELO on Anubis: −172 ELO, 29% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.32 · Mirage
  2. Most kills in a match: 37 · Dust 2
  3. Recorded match no. 250 · Cache
  4. Longest win streak: 10 wins in a row · Cache

Maps in detail

from the last 464 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage111
50% better than 40%
0.78 better than 64%
86.0 better than 71%
1.07 better than 58%
50% of 634 duels better than 41%
27% of 51 situations better than 19%
Ancient89
51% better than 42%
0.72 better than 31%
84.3 better than 58%
0.99 better than 28%
48% of 518 duels better than 25%
46% of 37 situations better than 72%
Dust 282
57% better than 66%
0.78 better than 64%
85.1 better than 67%
1.09 better than 62%
51% of 418 duels better than 45%
34% of 47 situations better than 38%
Inferno63
51% better than 27%
0.78 right on the average
90.1 better than 71%
1.08 better than 42%
51% of 442 duels better than 29%
42% of 24 situations right on the average
Nuke52
52% better than 30%
0.75 better than 36%
83.4 better than 47%
1.03 better than 29%
50% of 295 duels better than 33%
50% of 16 situations better than 75%
Cache39
59% -
0.79 -
86.7 -
1.11-
49% of 188 duels -
43% of 23 situations -
Anubis28
29% better than 1%
0.63 better than 6%
75.5 better than 16%
0.83 better than 2%
47% of 136 duels better than 22%
53% of 19 situations better than 83%

Compared with players on the same level who have at least 15 matches on the map.

How LikeSarin plays

Across 464 matches LikeSarin averages K/R 0.76, ADR 85.2 and a rating of 1.04. Biggest strength: Utility hit rate at 43%, better than 94% of level 10 · 2,500-2,749 ELO players. Most room to improve: Deaths per round at 74%, better than only 17% of level 10 · 2,500-2,749 ELO players. Averages 16.7 kills per match with 57% headshots. The strongest map is Cache with a 59% win rate in 39 matches. In 188 of 464 matches the rating was 1.10 or higher (41%), in 162 it was below 0.90. In 409 matches with detailed stats: 88 4Ks and 13 aces. Best month by rating: July 2026 at 1.10. LikeSarin loses the most ELO on Anubis (−172 ELO, win rate 29%). Things go best on Ancient (+118 ELO, win rate 51%). Got weaker: Win rate −3 pp. Unchanged in recent months: K/R at 0.75, Rating at 1.03, ADR at 85.2, Headshots at 57%, ELO at 2,613. Last 30 days: 112 matches, win rate 46%, net ELO −180.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.