Leta

Czech Republic
On FACEIT since 2022 195 matches tracked 22 matches in 30 days
ELO ▼ 2
2,772
30-day peak: 2,803
Rank EU
#20,469
Czech Republic #174 in Czech Republic
Last updated:

How does Leta play?

Rating 1.09 (from 148 matches) K/R 0.79 ADR 84.6 from 192 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 63%
1.09
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 73%
Rating distribution from 148 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 27% good 1.10 to 1.29 18% normal 0.90 to 1.09 25% weak 0.75 to 0.89 11% very weak below 0.75 16%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,750-2,999 ELO average.
Clutcher
better than most on level 10 · 2,750-2,999 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (116 matches).

2,750-2,999 ELO

Compared with 11,776 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

55% of opening duels won and so clearly above the average (52%).

Rounds with first kill 12%+1 pp · Ø 11% better than 71%
Opening duels won 55%+3 pp · Ø 52% better than 72%

Clutch

Average
Last one alive

31% of 1v2s won and so well above the average (21%).

Clutch 1v1 won 30%−10 pp · Ø 40% better than 10%
Clutch 1v2 won 31%+10 pp · Ø 21% better than 94%
Clutch kills per match 2.2+0.6 · Ø 1.6 better than 91%

Weapons and aim

Average
Where do the kills come from?

1.13 K/D and so slightly above the average (1.05).

Headshot rate 52%0 pp · Ø 52% right on the average
AWP share of kills 9%−3 pp · Ø 12% better than 50%
K/D 1.13+0.08 · Ø 1.05 better than 70%
Pistol kills per match 2.9
Knife kills 1 in 192 matches

Impact

Average
Damage and big rounds

2.7 MVPs per match and so well above the average (2.4).

2K rounds 14.2%+0.7 pp · Ø 13.5% better than 61%
3K rounds 3.6%−0.6 pp · Ø 4.2% better than 22%
MVPs per match 2.7+0.3 · Ø 2.4 better than 79%
4Ks and aces 21x 4K, 2 aces in 116 matches

Utility and deaths

Average
Nades, flashes and deaths

2.3 utility damage per round and so well below the average (4.0).

Utility hit rate 29%−5 pp · Ø 34% better than 15%
Utility damage per round 2.3−1.7 · Ø 4.0 better than 7%
Enemies flashed per round 0.25−0.06 · Ø 0.31 better than 34%
Deaths per round 70%−1 pp · Ø 71% better than 58%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
▲ Improved
Headshots +3 pp
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.19, ADR −13.6, Win rate −10 pp

Aug to Oct 2026 compared with Mar to May 2026.

Kills per round (K/R)

0.74
MarAprMayJunJulAugSepOct

Best month: April 2026 with 0.96. Last 3 months: 0.76 (at the start 0.95). Just above the average (0.75).

Patterns

From the last 192 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −3 ELO
24 matches · 50% win rate
On Anubis −1 ELO
26 matches · 42% win rate
On Mondays −9 ELO, win rate 46%

Leta loses the most ELO on Dust 2: −3 ELO, 50% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 38 · Mirage
  2. Longest win streak: 13 wins in a row · Mirage
  3. Highest rating in a match: 2.19 · Mirage

Maps in detail

from the last 192 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage54
50% better than 34%
0.85 better than 86%
90.8 better than 87%
1.14 better than 76%
54% of 178 duels better than 62%
25% of 24 situations better than 13%
Ancient32
69% better than 92%
0.78 better than 62%
84.9 better than 63%
1.09 better than 63%
56% of 91 duels better than 71%
50% of 12 situations better than 77%
Anubis26
42% better than 15%
0.76 better than 55%
79.8 better than 40%
1.05 better than 48%
48% of 77 duels better than 26%
29% of 7 situations better than 25%
Dust 224
50% better than 36%
0.85 better than 86%
89.7 better than 83%
1.21 better than 87%
60% of 68 duels better than 86%
47% of 15 situations better than 74%
Nuke14
64% -
0.71 -
76.2 -
1.05-
56% of 70 duels -
33% of 15 situations -
Cache12
50% -
0.66 -
71.0 -
0.94-
46% of 37 duels -
0% of 5 situations -
Shortdust7
71% -
0.89 -
94.7 -
1.27-
57% of 47 duels -
56% of 18 situations -
Inferno6
50% -
0.71 -
85.5 -
1.18-
75% of 8 duels -
0% of 4 situations -
Poseidon4
75% -
0.93 -
96.1 -
1.37-
70% of 30 duels -
31% of 13 situations -
Vertigo4
50% -
0.55 -
65.4 -
0.76-
53% of 19 duels -
17% of 6 situations -
Overpass3
33% -
0.57 -
65.4 -
0.84-
20% of 5 duels -
0% of 3 situations -
Train3
67% -
0.57 -
69.7 -
0.80-
50% of 12 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Leta plays

Across 192 matches Leta averages K/R 0.79 and ADR 84.6; the rating across the 148 rated matches is 1.09. Most room to improve: Utility damage per round at 2.3, better than only 7% of level 10 · 2,750-2,999 ELO players. Averages 16.4 kills per match with 52% headshots. The strongest map is Ancient with a 69% win rate in 32 matches. In 71 of 148 matches the rating was 1.10 or higher (48%), in 40 it was below 0.90. In 116 matches with detailed stats: 21 4Ks and 2 aces. Best month by rating: July 2026 at 1.19. Leta loses the most ELO on Dust 2 (−3 ELO, win rate 50%). Things go best on Mirage (+24 ELO, win rate 50%). From match no. 5 of the day on, things go best: 64% win rate, −25 ELO. Improved over the last three months: Headshots +3 pp. Got weaker: K/R −0.19, ADR −13.6, Win rate −10 pp. Last 30 days: 22 matches, win rate 45%, net ELO −62.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.