Leon_B1
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (89 matches).
Compared with 2,167 players in this group, each player over up to their last 100 matches.
Opening
Strength59% of opening duels won and so well above the average (51%).
Clutch
Strength31% of 1v2s won and so clearly above the average (22%).
Weapons and aim
Strength61% headshots and so well above the average (49%).
Impact
StrengthExactly 2 kills in 15.8% of rounds and so well above the average (13.4%).
Utility and deaths
Average31% of nades dealing damage or blinding and so clearly below the average (35%).
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageSep to Nov 2026 compared with Jun to Aug 2026.
Kills per round (K/R)
Best month: June 2026 with 0.92. Last 3 months: 0.87 (at the start 0.79). Well above the average (0.74).
Rating, 1.00 is an average match
Best month: October 2026 with 1.27. Last 3 months: 1.21 (at the start 1.07). Well above the average (1.03).
Damage per round (ADR)
Best month: October 2026 with 92.7. Last 3 months: 88.8 (at the start 83.7). Clearly above the average (80.7).
Share of headshot kills
Best month: August 2026 with 66%. Last 3 months unchanged at 61%. Well above the average (49%).
Matches won (win rate)
Best month: September 2026 with 81%. Last 3 months: 61% (at the start 48%). Well above the average (51%).
Best month: October 2026 with 2,085. Last 3 months: 2,104 (at the start 1,605).
Rounds with first kill
Best month: September 2026 with 14%.
1v1 clutches won
Best month: November 2026 with 67%.
Patterns
From the last 130 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Leon_B1 loses the most ELO on Mirage: −6 ELO, 70% win rate
Records and milestones
from recorded matches- Recorded match no. 100 · Mirage
- Most kills in a match: 34 · Ancient
- Reached level 10 · Cache
- Highest rating in a match: 3.36 · Ancient
- Longest win streak: 9 wins in a row · Cache
Maps in detail
from the last 130 matchesCompared with players on the same level who have at least 15 matches on the map.
How Leon_B1 plays
Across 130 matches Leon_B1 averages K/R 0.83, ADR 86.5 and a rating of 1.15. Biggest strength: Headshot rate at 61%, better than 97% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility hit rate at 31%, better than only 23% of level 10 · 2,001-2,249 ELO players. Averages 18.4 kills per match with 61% headshots. The strongest map is Mirage with a 70% win rate in 37 matches. In 69 of 130 matches the rating was 1.10 or higher (53%), in 40 it was below 0.90. In 89 matches with detailed stats: 22 4Ks and 3 aces. Best month by rating: October 2026 at 1.27. Leon_B1 loses the most ELO on Mirage (−6 ELO, win rate 70%). Things go best on Dust 2 (+55 ELO, win rate 57%). Match no. 3 of the day goes best: 72% win rate, +19 ELO. Improved over the last three months: K/R +0.08, Rating +0.14, ADR +5.1, Win rate +13 pp, ELO +499. Unchanged in recent months: Headshots at 61%. Last 30 days: 56 matches, win rate 55%, net ELO +42.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.