Leo_Polit

Russia
93 matches tracked 32 matches in 30 days
Last updated:

How does Leo_Polit play?

Rating 1.06 K/R 0.77 ADR 86.7 from 93 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 83%
1.06
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.29 ConsistencyShare of matches with a rating of 0.90 or higher. 72%
Rating distribution from 93 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 17% good 1.10 to 1.29 25% normal 0.90 to 1.09 29% weak 0.75 to 0.89 13% very weak below 0.75 15%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 6 average. More first kills per match than the level 6 average.
AWPerEntry
better than most on level 6 about average weaker than most
Level 6

Compared with 931 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 14% of rounds and so well above the average (10%).

Rounds with first kill 14%+4 pp · Ø 10% better than 92%
Opening duels won 53%+3 pp · Ø 50% better than 79%

Clutch

Average
Last one alive

16% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 43%+5 pp · Ø 38% better than 76%
Clutch 1v2 won 16%−6 pp · Ø 22% better than 21%
Clutch kills per match 1.5−0.1 · Ø 1.6 better than 41%

Weapons and aim

Average
Where do the kills come from?

29% headshots and so well below the average (45%).

Headshot rate 29%−16 pp · Ø 45% better than 1%
AWP share of kills 35%+24 pp · Ø 11% better than 97%
K/D 1.07+0.08 · Ø 0.99 better than 85%
Pistol kills per match 2.0
Knife kills 3 in 93 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 15.1% of rounds and so well above the average (13.1%).

2K rounds 15.1%+2.0 pp · Ø 13.1% better than 93%
3K rounds 4.5%+0.7 pp · Ø 3.8% better than 79%
MVPs per match 2.5+0.3 · Ø 2.2 better than 86%
4Ks and aces 10x 4K, 1 ace in 93 matches

Utility and deaths

Average
Nades, flashes and deaths

0.14 enemies flashed per round and so well below the average (0.26).

Utility hit rate 36%0 pp · Ø 36% right on the average
Utility damage per round 4.9+0.8 · Ø 4.1 better than 70%
Enemies flashed per round 0.14−0.12 · Ø 0.26 better than 19%
Deaths per round 73%0 pp · Ø 73% right on the average

Progress

One value per month, dashed line is the level 6 average
Whether Leo_Polit is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 93 matches, all from the last 3 months.

Kills per round (K/R)

0.75
AugSepOct

Best month: September 2026 with 0.81.

Patterns

From the last 93 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

Between 12:00 and 18:00 ±0 ELO, win rate 33%

No clear pattern

Records and milestones

from recorded matches
  1. Most kills in a match: 35 · Mirage
  2. Longest win streak: 4 wins in a row · Dust 2
  3. Highest rating in a match: 2.06 · Anubis

Maps in detail

from the last 93 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Anubis20
50% right on the average
0.79 better than 85%
88.0 better than 93%
1.12 better than 90%
53% of 117 duels better than 71%
50% of 8 situations better than 82%
Mirage19
37% better than 10%
0.78 better than 79%
87.3 better than 89%
1.05 better than 72%
49% of 108 duels better than 46%
36% of 14 situations right on the average
Inferno17
71% better than 96%
0.83 better than 95%
90.6 better than 96%
1.15 better than 94%
53% of 89 duels better than 69%
50% of 8 situations better than 76%
Dust 216
63% better than 90%
0.80 better than 87%
88.5 better than 91%
1.12 better than 88%
63% of 84 duels better than 98%
67% of 9 situations better than 97%
Nuke11
18% -
0.68 -
79.8 -
0.87-
50% of 62 duels -
33% of 6 situations -
Ancient9
33% -
0.66 -
83.5 -
0.88-
50% of 44 duels -
0% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Leo_Polit plays

Across 93 matches Leo_Polit averages K/R 0.77, ADR 86.7 and a rating of 1.06. Biggest strength: Damage per round (ADR) at 86.7, better than 92% of level 6 players. Most room to improve: Headshot rate at 29%, better than only 1% of level 6 players. Averages 16.5 kills per match with 29% headshots. The strongest map is Inferno with a 71% win rate in 17 matches. In 40 of 93 matches the rating was 1.10 or higher (43%), in 26 it was below 0.90. In 93 matches with detailed stats: 10 4Ks and 1 ace. Best month by rating: September 2026 at 1.13. Things go best on Anubis (+2 ELO, win rate 50%). Last 30 days: 32 matches, win rate 50%, net ELO +28.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 6): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.