Lengendaryyy

Portugal
On FACEIT since 2022 216 matches tracked 177 matches in 30 days
ELO ▲ 189
2,336
30-day peak: 2,488
Rank EU
#95,544
Portugal #1,469 in Portugal
Last updated:

How does Lengendaryyy play?

Rating 1.07 K/R 0.78 ADR 80.0 from 216 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 61%
1.07
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.41 ConsistencyShare of matches with a rating of 0.90 or higher. 63%
Rating distribution from 216 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 27% good 1.10 to 1.29 15% normal 0.90 to 1.09 19% weak 0.75 to 0.89 16% very weak below 0.75 21%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,250-2,499 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 2,250-2,499 ELO average. More first kills per match than the level 10 · 2,250-2,499 ELO average.
AWPerMulti-killsEntry
better than most on level 10 · 2,250-2,499 ELO about average weaker than most
2,250-2,499 ELO

Compared with 2,480 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 16% of rounds and so well above the average (11%).

Rounds with first kill 16%+5 pp · Ø 11% better than 98%
Opening duels won 51%0 pp · Ø 51% right on the average

Clutch

Average
Last one alive

31% of 1v2s won and so well above the average (21%).

Clutch 1v1 won 31%−8 pp · Ø 39% better than 14%
Clutch 1v2 won 31%+10 pp · Ø 21% better than 95%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 18%

Weapons and aim

Average
Where do the kills come from?

58% headshots and so well above the average (50%).

Headshot rate 58%+8 pp · Ø 50% better than 89%
AWP share of kills 31%+19 pp · Ø 12% better than 96%
K/D 1.030.00 · Ø 1.03 right on the average
Pistol kills per match 5.0
Knife kills 5 in 216 matches

Impact

Average
Damage and big rounds

2.6 MVPs per match and so well above the average (2.3).

2K rounds 14.1%+0.7 pp · Ø 13.4% better than 63%
3K rounds 4.7%+0.6 pp · Ø 4.1% better than 70%
MVPs per match 2.6+0.3 · Ø 2.3 better than 75%
4Ks and aces 66x 4K, 2 aces in 216 matches

Utility and deaths

Weakness
Nades, flashes and deaths

0.5 utility damage per round and so well below the average (4.2).

Utility hit rate 30%−5 pp · Ø 35% better than 18%
Utility damage per round 0.5−3.7 · Ø 4.2 better than 1%
Enemies flashed per round 0.11−0.19 · Ø 0.30 better than 5%
Deaths per round 76%+4 pp · Ø 72% better than 7%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
Whether Lengendaryyy is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 216 matches, all from the last 3 months.

Kills per round (K/R)

0.73
SepOctNov

Best month: September 2026 with 0.94.

Patterns

From the last 216 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Inferno −24 ELO
23 matches · 52% win rate
On Mirage −2 ELO
76 matches · 59% win rate
On Saturdays ±0 ELO, win rate 41%

Lengendaryyy loses the most ELO on Inferno: −24 ELO, 52% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Ancient
  2. Recorded match no. 100 · Dust 2
  3. Reached level 10 · Dust 2
  4. Most kills in a match: 38 · Mirage
  5. Highest rating in a match: 2.57 · Dust 2

Maps in detail

from the last 216 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage76
59% better than 78%
0.83 better than 83%
84.7 better than 67%
1.11 better than 72%
54% of 514 duels better than 66%
25% of 36 situations better than 15%
Anubis37
51% better than 46%
0.69 better than 24%
70.3 better than 4%
0.97 better than 25%
43% of 218 duels better than 8%
38% of 16 situations right on the average
Ancient31
52% better than 48%
0.70 better than 25%
72.5 better than 9%
0.95 better than 20%
45% of 157 duels better than 16%
33% of 9 situations better than 38%
Dust 224
46% better than 28%
0.82 better than 82%
86.4 better than 74%
1.10 better than 69%
51% of 182 duels better than 47%
67% of 3 situations better than 97%
Inferno23
52% better than 36%
0.75 better than 45%
77.0 better than 24%
1.03 better than 34%
54% of 170 duels better than 56%
50% of 2 situations better than 75%
Cache14
64% -
0.90 -
88.3 -
1.27-
52% of 102 duels -
22% of 9 situations -
Nuke9
44% -
0.86 -
81.6 -
1.09-
64% of 83 duels -
25% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Lengendaryyy plays

Across 216 matches Lengendaryyy averages K/R 0.78, ADR 80.0 and a rating of 1.07. Biggest strength: Rounds with first kill at 16%, better than 98% of level 10 · 2,250-2,499 ELO players. Most room to improve: Utility damage per round at 0.5, better than only 1% of level 10 · 2,250-2,499 ELO players. Averages 17.1 kills per match with 58% headshots. The strongest map is Cache with a 64% win rate in 14 matches. In 97 of 216 matches the rating was 1.10 or higher (45%), in 79 it was below 0.90. In 216 matches with detailed stats: 66 4Ks and 2 aces. Best month by rating: September 2026 at 1.33. Lengendaryyy loses the most ELO on Inferno (−24 ELO, win rate 52%). Things go best on Anubis (+29 ELO, win rate 51%). Match no. 3 of the day goes best: 69% win rate. Last 30 days: 177 matches, win rate 53%, net ELO +212.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.