Leif---
How does Leif--- play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (67 matches).
Compared with 1,955 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 7% of rounds and so well below the average (10%).
Clutch
Average10% of 1v2s won and so well below the average (22%).
Weapons and aim
Average38% headshots and so well below the average (49%).
Impact
AverageExactly 2 kills in 12.9% of rounds and so just below the average (13.3%).
Utility and deaths
Average3.2 utility damage per round and so well below the average (4.3).
Progress
One value per month, dashed line is the level 9 averageSep to Oct 2026 compared with Apr to Jun 2026.
Kills per round (K/R)
Best month: October 2026 with 0.76. Last 3 months: 0.72 (at the start 0.73). Just below the average (0.73).
Rating, 1.00 is an average match
Best month: October 2026 with 1.09. Last 3 months: 1.04 (at the start 1.06). Just above the average (1.02).
Damage per round (ADR)
Best month: October 2026 with 81.8. Last 3 months: 78.5 (at the start 77.2). Just below the average (80.3).
Share of headshot kills
Best month: August 2026 with 49%. Last 3 months: 45% (at the start 16%). Clearly below the average (49%).
Matches won (win rate)
Best month: May 2026 with 64%. Last 3 months: 45% (at the start 55%). Well below the average (52%).
Best month: September 2026 with 2,081. Last 3 months: 1,952 (at the start 2,062).
Rounds with first kill
Best month: August 2026 with 8%.
1v1 clutches won
Best month: September 2026 with 43%.
Patterns
From the last 129 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Leif--- loses the most ELO in match 2 of the day: +26 ELO, 38% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.06 · Cache
- Longest win streak: 5 wins in a row · Dust 2
- Recorded match no. 100 · Mirage
- Most kills in a match: 32 · Mirage
Maps in detail
from the last 129 matchesCompared with players on the same level who have at least 15 matches on the map.
How Leif--- plays
Across 129 matches Leif--- averages K/R 0.70 and ADR 76.3; the rating across the 93 rated matches is 0.99. Most room to improve: Headshot rate at 38%, better than only 5% of level 9 players. Averages 15.5 kills per match with 38% headshots. The strongest map is Dust 2 with a 58% win rate in 31 matches. In 38 of 109 matches the rating was 1.10 or higher (35%), in 46 it was below 0.90. In 67 matches with detailed stats: 11 4Ks and 2 aces. Best month by rating: October 2026 at 1.09. Leif--- loses the most ELO in match 2 of the day (+26 ELO, win rate 38%). Things go best on Dust 2 (+51 ELO, win rate 58%). From match no. 5 of the day on, things go best: 59% win rate, +50 ELO. Improved over the last three months: Headshots +29 pp. Got weaker: Win rate −10 pp, ELO −110. Unchanged in recent months: K/R at 0.72, Rating at 1.04, ADR at 78.5. Last 30 days: 9 matches, win rate 22%, net ELO ±0.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.