Black Deal 12 months of Premium for €49.99 instead of €74.99 12 months €49.99 instead of €74.99 until Sun, Dec 13
Get the deal

Leeko

USA
On FACEIT since 2020 89 matches tracked
ELO
2,124
Peak across recorded matches: 2,157
Rank NA ▼ 1,016 places
#5,688
USA #4,468 in USA
30 days · prev. #4,672 · best #4,672
Last updated:

How does Leeko play?

Rating 1.14 (from 68 matches) K/R 0.78 ADR 82.5 from 89 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 86%
1.14
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 72%
Rating distribution from 68 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 26% good 1.10 to 1.29 24% normal 0.90 to 1.09 16% weak 0.75 to 0.89 10% very weak below 0.75 18%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average.
Clutcher
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (44 matches).

2,001-2,249 ELO

Compared with 2,300 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

52% of opening duels won and so just above the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 52%+1 pp · Ø 51% better than 57%

Clutch

Strength
Last one alive

52% of 1v1s won and so well above the average (39%).

Clutch 1v1 won 52%+13 pp · Ø 39% better than 97%
Clutch 1v2 won 31%+9 pp · Ø 22% better than 94%
Clutch kills per match 2.0+0.3 · Ø 1.7 better than 79%

Weapons and aim

Average
Where do the kills come from?

1.19 K/D and so clearly above the average (1.03).

Headshot rate 48%−2 pp · Ø 50% better than 44%
AWP share of kills 13%+2 pp · Ø 11% better than 66%
K/D 1.19+0.16 · Ø 1.03 better than 89%
Pistol kills per match 3.1
Knife kills 1 in 89 matches

Impact

Average
Damage and big rounds

2.8 MVPs per match and so well above the average (2.3).

2K rounds 14.2%+0.8 pp · Ø 13.4% better than 68%
3K rounds 4.6%+0.5 pp · Ø 4.1% better than 71%
MVPs per match 2.8+0.5 · Ø 2.3 better than 90%
4Ks and aces 8x 4K, 1 ace in 44 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 66% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 38%+3 pp · Ø 35% better than 71%
Utility damage per round 5.1+0.8 · Ø 4.3 better than 75%
Enemies flashed per round 0.30+0.01 · Ø 0.29 better than 57%
Deaths per round 66%−6 pp · Ø 72% better than 96%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.05, Rating +0.06, ADR +4.1, Headshots +5 pp
= Stayed the same
ELO at 2,124
▼ Got worse
Win rate −6 pp

Sep to Nov 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.84
MayJunJulAugSepOctNov

Best month: October 2026 with 0.84. Last 3 months: 0.82 (at the start 0.77). Clearly above the average (0.74).

Patterns

From the last 89 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −11 ELO
31 matches · 52% win rate
In match 1 of the day −11 ELO
46 matches · 50% win rate
On Saturdays ±0 ELO, win rate 48%

Leeko loses the most ELO on Mirage: −11 ELO, 52% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 37 · Anubis
  2. Highest rating in a match: 2.22 · Mirage
  3. Longest win streak: 9 wins in a row · Mirage

Maps in detail

from the last 89 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage31
52% right on the average
0.78 better than 70%
81.1 better than 53%
1.18 better than 88%
58% of 101 duels better than 85%
59% of 22 situations better than 94%
Cache18
61% better than 73%
0.77 better than 60%
84.2 better than 64%
1.08 better than 58%
56% of 78 duels better than 67%
71% of 7 situations better than 96%
Ancient13
62% -
0.75 -
78.5 -
1.07-
49% of 41 duels -
40% of 5 situations -
Dust 213
54% -
0.78 -
86.0 -
1.12-
51% of 37 duels -
40% of 5 situations -
Anubis5
40% -
0.71 -
78.1 -
0.95-
58% of 26 duels -
22% of 9 situations -
Nuke5
60% -
1.03 -
97.7 -
1.55-
20% of 5 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Leeko plays

Across 89 matches Leeko averages K/R 0.78 and ADR 82.5; the rating across the 68 rated matches is 1.14. Biggest strength: Clutch 1v1 won at 52%, better than 97% of level 10 · 2,001-2,249 ELO players. Averages 17.6 kills per match with 48% headshots. The strongest map is Ancient with a 62% win rate in 13 matches. In 38 of 68 matches the rating was 1.10 or higher (56%), in 19 it was below 0.90. In 44 matches with detailed stats: 8 4Ks and 1 ace. Best month by rating: October 2026 at 1.22. Leeko loses the most ELO on Mirage (−11 ELO, win rate 52%). Improved over the last three months: K/R +0.05, Rating +0.06, ADR +4.1, Headshots +5 pp. Got weaker: Win rate −6 pp. Unchanged in recent months: ELO at 2,124. Last 30 days: 8 matches, win rate 50%, net ELO +5.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.