Leatherfface

Slovakia
On FACEIT since 2015 119 matches tracked 46 matches in 30 days
ELO ▲ 95
2,045
30-day peak: 2,089
Rank EU
#224,018
Slovakia #1,197 in Slovakia
Last updated:

How does Leatherfface play?

Rating 0.99 K/R 0.70 ADR 79.7 from 119 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 34%
0.99
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 59%
Rating distribution from 119 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 13% good 1.10 to 1.29 14% normal 0.90 to 1.09 27% weak 0.75 to 0.89 17% very weak below 0.75 24%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 2,115 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

55% of opening duels won and so clearly above the average (51%).

Rounds with first kill 11%0 pp · Ø 11% right on the average
Opening duels won 55%+4 pp · Ø 51% better than 81%

Clutch

Average
Last one alive

33% of 1v1s won and so clearly below the average (39%).

Clutch 1v1 won 33%−6 pp · Ø 39% better than 23%
Clutch 1v2 won 21%0 pp · Ø 21% right on the average
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

45% headshots and so clearly below the average (49%).

Headshot rate 45%−4 pp · Ø 49% better than 27%
AWP share of kills 5%−7 pp · Ø 12% better than 30%
K/D 0.99−0.04 · Ø 1.03 better than 35%
Pistol kills per match 2.5
Knife kills 7 in 119 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.6% of rounds and so slightly below the average (13.4%).

2K rounds 12.6%−0.8 pp · Ø 13.4% better than 29%
3K rounds 3.7%−0.4 pp · Ø 4.1% better than 34%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 22x 4K, 1 ace in 119 matches

Utility and deaths

Average
Nades, flashes and deaths

0.42 enemies flashed per round and so well above the average (0.29).

Utility hit rate 34%−1 pp · Ø 35% better than 42%
Utility damage per round 5.7+1.4 · Ø 4.3 better than 83%
Enemies flashed per round 0.42+0.13 · Ø 0.29 better than 83%
Deaths per round 71%−1 pp · Ø 72% better than 61%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether Leatherfface is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 119 matches, all from the last 3 months.

Kills per round (K/R)

0.87
SepOctNov

Best month: November 2026 with 0.87.

Patterns

From the last 119 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day −59 ELO
20 matches · 55% win rate
In match 2 of the day +62 ELO
27 matches · 59% win rate

Leatherfface loses the most ELO in match 3 of the day: −59 ELO, 55% win rate

Records and milestones

from recorded matches
  1. Reached level 10 · Inferno
  2. Recorded match no. 100 · Vertigo
  3. Highest rating in a match: 1.97 · Inferno
  4. Most kills in a match: 44 · Inferno
  5. Longest win streak: 19 wins in a row · Inferno

Maps in detail

from the last 119 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Inferno30
73% better than 94%
0.69 better than 22%
82.2 better than 47%
1.04 better than 44%
64% of 164 duels better than 95%
29% of 14 situations better than 26%
Ancient29
55% better than 60%
0.71 better than 33%
77.1 better than 26%
0.98 better than 36%
54% of 137 duels better than 64%
47% of 15 situations better than 77%
Nuke23
78% better than 98%
0.75 better than 47%
84.1 better than 60%
1.05 better than 51%
44% of 84 duels better than 13%
13% of 16 situations better than 3%
Anubis21
67% better than 91%
0.69 better than 27%
80.6 better than 49%
0.96 better than 27%
50% of 92 duels better than 42%
54% of 13 situations better than 86%
Vertigo8
50% -
0.63 -
70.7 -
0.86-
60% of 30 duels -
43% of 7 situations -
Dust 24
25% -
0.72 -
80.7 -
1.00-
41% of 17 duels -
0% of 1 situations -
Cache3
67% -
0.60 -
59.3 -
0.81-
43% of 7 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Leatherfface plays

Across 119 matches Leatherfface averages K/R 0.70, ADR 79.7 and a rating of 0.99. Biggest strength: Utility damage per round at 5.7, better than 83% of level 10 · 2,001-2,249 ELO players. Most room to improve: Clutch 1v1 won at 33%, better than only 23% of level 10 · 2,001-2,249 ELO players. Averages 15.2 kills per match with 45% headshots. The strongest map is Nuke with a 78% win rate in 23 matches. In 38 of 119 matches the rating was 1.10 or higher (32%), in 49 it was below 0.90. In 119 matches with detailed stats: 22 4Ks and 1 ace. Best month by rating: November 2026 at 1.32. Leatherfface loses the most ELO in match 3 of the day (−59 ELO, win rate 55%). Things go best on Inferno (+205 ELO, win rate 73%). From match no. 5 of the day on, things go best: 83% win rate, +149 ELO. Last 30 days: 46 matches, win rate 48%, net ELO −43.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.