LeGeNDa_Ro

Russia
On FACEIT since 2024 129 matches tracked 27 matches in 30 days
ELO ▲ 2
2,048
30-day peak: 2,048
Rank EU
#220,997
Russia #62,214 in Russia
Last updated:

How does LeGeNDa_Ro play?

Rating 1.43 K/R 1.03 ADR 103.4 from 129 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 99%
1.43
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.41 ConsistencyShare of matches with a rating of 0.90 or higher. 87%
Rating distribution from 129 matches
outstanding 1.80 and up 17% strong 1.30 to 1.79 41% good 1.10 to 1.29 21% normal 0.90 to 1.09 8% weak 0.75 to 0.89 7% very weak below 0.75 6%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,001-2,249 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average. More first kills per match than the level 10 · 2,001-2,249 ELO average.
AWPerMulti-killsEntry
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (92 matches).

2,001-2,249 ELO

Compared with 2,127 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 17% of rounds and so well above the average (10%).

Rounds with first kill 17%+7 pp · Ø 10% better than 99%
Opening duels won 66%+15 pp · Ø 51% better than 99%

Clutch

Strength
Last one alive

34% of 1v2s won and so well above the average (21%).

Clutch 1v1 won 38%0 pp · Ø 38% right on the average
Clutch 1v2 won 34%+13 pp · Ø 21% better than 98%
Clutch kills per match 2.3+0.6 · Ø 1.7 better than 91%

Weapons and aim

Average
Where do the kills come from?

1.42 K/D and so well above the average (1.03).

Headshot rate 42%−7 pp · Ø 49% better than 14%
AWP share of kills 36%+25 pp · Ø 11% better than 99%
K/D 1.42+0.39 · Ø 1.03 better than 99%
Pistol kills per match 3.6
Knife kills 6 in 129 matches

Impact

Strength
Damage and big rounds

3.6 MVPs per match and so well above the average (2.3).

2K rounds 18.3%+4.9 pp · Ø 13.4% better than 99%
3K rounds 7.1%+3.0 pp · Ø 4.1% better than 99%
MVPs per match 3.6+1.3 · Ø 2.3 better than 99%
4Ks and aces 58x 4K, 4 aces in 92 matches

Utility and deaths

Average
Nades, flashes and deaths

3.5 utility damage per round and so well below the average (4.2).

Utility hit rate 36%+1 pp · Ø 35% better than 57%
Utility damage per round 3.5−0.7 · Ø 4.2 better than 33%
Enemies flashed per round 0.27−0.02 · Ø 0.29 better than 48%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Headshots +5 pp
= Stayed the same
K/R at 1.02, Rating at 1.41, ADR at 103.6, ELO at 2,048
▼ Got worse
Win rate −14 pp

Sep to Nov 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

1.01
JunJulAugSepOctNov

Best month: July 2026 with 1.05. Last 3 months: 1.02 (at the start 1.04). Well above the average (0.74).

Patterns

From the last 129 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −10 ELO
29 matches · 45% win rate
In match 4 of the day −2 ELO
21 matches · 38% win rate
Between 12:00 and 18:00 +8 ELO, win rate 37%

LeGeNDa_Ro loses the most ELO on Anubis: −10 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 100 · Ancient
  2. Most kills in a match: 54 · Dust 2
  3. Longest win streak: 7 wins in a row · Ancient
  4. Highest rating in a match: 2.83 · Anubis

Maps in detail

from the last 129 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 233
45% better than 30%
1.07 better than 99%
112.1 better than 99%
1.47 better than 99%
65% of 217 duels better than 98%
44% of 25 situations better than 69%
Ancient31
35% better than 6%
1.04 better than 99%
103.4 better than 99%
1.46 better than 99%
70% of 178 duels better than 99%
53% of 15 situations better than 85%
Anubis29
45% better than 29%
0.99 better than 99%
100.3 better than 98%
1.35 better than 98%
66% of 166 duels better than 98%
25% of 20 situations better than 19%
Inferno29
59% better than 69%
1.03 better than 99%
99.7 better than 97%
1.46 better than 99%
65% of 201 duels better than 95%
50% of 14 situations better than 76%
Mirage4
50% -
0.84 -
84.1 -
1.18-
52% of 21 duels -
40% of 5 situations -
Cache3
33% -
0.93 -
92.8 -
1.31-
60% of 15 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How LeGeNDa_Ro plays

Across 129 matches LeGeNDa_Ro averages K/R 1.03, ADR 103.4 and a rating of 1.43. Biggest strength: Rating at 1.43, better than 99% of level 10 · 2,001-2,249 ELO players. Most room to improve: Headshot rate at 42%, better than only 14% of level 10 · 2,001-2,249 ELO players. Averages 23.6 kills per match with 42% headshots. The strongest map is Inferno with a 59% win rate in 29 matches. In 102 of 129 matches the rating was 1.10 or higher (79%), in 17 it was below 0.90. In 92 matches with detailed stats: 58 4Ks and 4 aces. Best month by rating: July 2026 at 1.47. LeGeNDa_Ro loses the most ELO on Anubis (−10 ELO, win rate 45%). Things go best in match 3 of the day (+19 ELO, win rate 59%). Match no. 3 of the day goes best: 59% win rate, +19 ELO. Improved over the last three months: Headshots +5 pp. Got weaker: Win rate −14 pp. Unchanged in recent months: K/R at 1.02, Rating at 1.41, ADR at 103.6, ELO at 2,048. Last 30 days: 27 matches, win rate 44%, net ELO −1.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.