LeDrien

France
On FACEIT since 2019 176 matches tracked 38 matches in 30 days
ELO ▼ 162
2,022
30-day peak: 2,184
Rank EU
#240,614
France #4,654 in France
Last updated:

How does LeDrien play?

Rating 1.14 (from 150 matches) K/R 0.81 ADR 89.7 from 176 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 85%
1.14
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 77%
Rating distribution from 150 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 20% good 1.10 to 1.29 24% normal 0.90 to 1.09 27% weak 0.75 to 0.89 11% very weak below 0.75 13%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average. More first kills per match than the level 10 · 2,001-2,249 ELO average. More damage per round than the level 10 · 2,001-2,249 ELO average.
Multi-killsEntryDamage
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (149 matches).

2,001-2,249 ELO

Compared with 2,115 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 14% of rounds and so well above the average (11%).

Rounds with first kill 14%+3 pp · Ø 11% better than 92%
Opening duels won 54%+3 pp · Ø 51% better than 74%

Clutch

Average
Last one alive

43% of 1v1s won and so slightly above the average (39%).

Clutch 1v1 won 43%+4 pp · Ø 39% better than 76%
Clutch 1v2 won 21%0 pp · Ø 21% right on the average
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 46%

Weapons and aim

Average
Where do the kills come from?

57% headshots and so well above the average (49%).

Headshot rate 57%+8 pp · Ø 49% better than 88%
AWP share of kills 13%+1 pp · Ø 12% better than 66%
K/D 1.12+0.09 · Ø 1.03 better than 79%
Pistol kills per match 2.9
Knife kills 2 in 176 matches

Impact

Strength
Damage and big rounds

2.8 MVPs per match and so well above the average (2.3).

2K rounds 14.4%+1.0 pp · Ø 13.4% better than 73%
3K rounds 5.0%+0.9 pp · Ø 4.1% better than 82%
MVPs per match 2.8+0.5 · Ø 2.3 better than 90%
4Ks and aces 45x 4K, 12 aces in 149 matches

Utility and deaths

Average
Nades, flashes and deaths

48% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 48%+13 pp · Ø 35% better than 99%
Utility damage per round 6.3+2.0 · Ø 4.3 better than 89%
Enemies flashed per round 0.20−0.09 · Ø 0.29 better than 28%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Rating +0.11, Win rate +7 pp
= Stayed the same
K/R at 0.82, ADR at 90.7, Headshots at 57%, ELO at 2,003
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.83
JunJulAugSepOctNov

Best month: October 2026 with 0.83. Last 3 months: 0.82 (at the start 0.79). Clearly above the average (0.74).

Patterns

From the last 176 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −23 ELO
22 matches · 36% win rate
On Inferno −8 ELO
21 matches · 48% win rate
Between 0:00 and 6:00 −23 ELO, win rate 40%
On Saturdays +67 ELO, win rate 39%

LeDrien loses the most ELO on Ancient: −23 ELO, 36% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 38 · Dust 2
  2. Recorded match no. 100 · Cache
  3. Longest win streak: 7 wins in a row · Cache
  4. Highest rating in a match: 2.55 · Vertigo

Maps in detail

from the last 176 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 259
54% better than 61%
0.81 better than 79%
91.7 better than 90%
1.13 better than 79%
55% of 309 duels better than 71%
33% of 24 situations better than 38%
Mirage31
45% better than 26%
0.79 better than 73%
87.0 better than 78%
1.15 better than 84%
56% of 144 duels better than 78%
63% of 8 situations better than 96%
Ancient22
36% better than 9%
0.79 better than 73%
87.7 better than 80%
1.11 better than 76%
53% of 89 duels better than 59%
15% of 13 situations better than 7%
Cache21
43% -
0.85 -
92.1 -
1.15-
60% of 107 duels -
33% of 6 situations -
Inferno21
48% better than 34%
0.85 better than 84%
93.2 better than 90%
1.18 better than 79%
54% of 127 duels better than 55%
36% of 11 situations better than 46%
Anubis15
40% better than 18%
0.71 better than 35%
77.2 better than 30%
1.07-
45% of 67 duels better than 18%
50% of 8 situations better than 80%
Overpass4
50% -
0.89 -
96.0 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How LeDrien plays

Across 176 matches LeDrien averages K/R 0.81 and ADR 89.7; the rating across the 150 rated matches is 1.14. Biggest strength: Utility hit rate at 48%, better than 99% of level 10 · 2,001-2,249 ELO players. Averages 18.0 kills per match with 57% headshots. The strongest map is Dust 2 with a 54% win rate in 59 matches. In 74 of 150 matches the rating was 1.10 or higher (49%), in 35 it was below 0.90. In 149 matches with detailed stats: 45 4Ks and 12 aces. Best month by rating: October 2026 at 1.16. LeDrien loses the most ELO on Ancient (−23 ELO, win rate 36%). Things go best on Dust 2 (+46 ELO, win rate 54%). Match no. 2 of the day goes best: 63% win rate, +36 ELO. Improved over the last three months: Rating +0.11, Win rate +7 pp. Unchanged in recent months: K/R at 0.82, ADR at 90.7, Headshots at 57%, ELO at 2,003. Last 30 days: 38 matches, win rate 39%, net ELO −81.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.