Lashowsky

Georgia
On FACEIT since 2017 377 matches tracked 172 matches in 30 days
Last updated:

How does Lashowsky play?

Rating 1.10 K/R 0.77 ADR 86.0 from 377 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 69%
1.10
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 71%
Rating distribution from 377 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 23% good 1.10 to 1.29 20% normal 0.90 to 1.09 24% weak 0.75 to 0.89 15% very weak below 0.75 14%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,500-2,749 ELO average.
Clutcher
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (301 matches).

2,500-2,749 ELO

Compared with 2,566 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

57% of opening duels won and so clearly above the average (52%).

Rounds with first kill 9%−2 pp · Ø 11% better than 29%
Opening duels won 57%+5 pp · Ø 52% better than 86%

Clutch

Average
Last one alive

2.5 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 36%−3 pp · Ø 39% better than 33%
Clutch 1v2 won 23%+1 pp · Ø 22% better than 60%
Clutch kills per match 2.5+0.9 · Ø 1.6 better than 97%

Weapons and aim

Average
Where do the kills come from?

1.13 K/D and so slightly above the average (1.05).

Headshot rate 54%+3 pp · Ø 51% better than 70%
AWP share of kills 8%−4 pp · Ø 12% better than 45%
K/D 1.13+0.08 · Ø 1.05 better than 73%
Pistol kills per match 3.1
Knife kills 4 in 377 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.7% of rounds and so clearly above the average (13.6%).

2K rounds 14.7%+1.1 pp · Ø 13.6% better than 75%
3K rounds 4.4%+0.2 pp · Ø 4.2% better than 59%
MVPs per match 2.5+0.1 · Ø 2.4 better than 65%
4Ks and aces 67x 4K, 7 aces in 301 matches

Utility and deaths

Strength
Nades, flashes and deaths

6.7 utility damage per round and so well above the average (4.2).

Utility hit rate 41%+6 pp · Ø 35% better than 89%
Utility damage per round 6.7+2.5 · Ø 4.2 better than 95%
Enemies flashed per round 0.300.00 · Ø 0.30 right on the average
Deaths per round 69%−2 pp · Ø 71% better than 75%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
K/R +0.06, Rating +0.09, ADR +7.1, Win rate +6 pp, ELO +394
= Stayed the same
Nothing clear
▼ Got worse
Headshots −9 pp

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.77
JunJulAugSepOctNov

Best month: October 2026 with 0.80. Last 3 months: 0.79 (at the start 0.73). Slightly above the average (0.75).

Patterns

From the last 377 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −203 ELO
117 matches · 52% win rate
On Ancient −146 ELO
29 matches · 45% win rate
On Wednesdays −89 ELO, win rate 41%

Lashowsky loses the most ELO on Mirage: −203 ELO, 52% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Mirage
  2. Most kills in a match: 40 · Mirage
  3. Highest rating in a match: 2.39 · Dust 2
  4. Recorded match no. 250 · Anubis

Maps in detail

from the last 377 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage117
52% right on the average
0.74 better than 45%
82.7 better than 55%
1.07 better than 58%
53% of 420 duels better than 57%
34% of 86 situations better than 38%
Dust 299
46% better than 26%
0.83 better than 83%
91.9 better than 89%
1.17 better than 83%
59% of 292 duels better than 85%
36% of 75 situations better than 42%
Anubis74
45% better than 22%
0.77 better than 58%
85.1 better than 67%
1.09 better than 61%
57% of 252 duels better than 75%
43% of 49 situations better than 60%
Inferno34
44% better than 12%
0.70 better than 19%
82.9 better than 48%
0.99 better than 19%
53% of 104 duels better than 48%
32% of 19 situations better than 25%
Ancient29
45% better than 23%
0.76 better than 53%
84.6 better than 63%
1.08 better than 61%
58% of 67 duels better than 82%
24% of 17 situations better than 15%
Nuke16
63% better than 75%
0.86 better than 84%
90.9 better than 83%
1.16 better than 77%
57% of 53 duels better than 75%
33% of 15 situations better than 40%
Cache8
50% -
0.75 -
78.9 -
1.08-
55% of 22 duels -
20% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Lashowsky plays

Across 377 matches Lashowsky averages K/R 0.77, ADR 86.0 and a rating of 1.10. Biggest strength: Utility damage per round at 6.7, better than 95% of level 10 · 2,500-2,749 ELO players. Averages 17.0 kills per match with 54% headshots. The strongest map is Nuke with a 63% win rate in 16 matches. In 175 of 377 matches the rating was 1.10 or higher (46%), in 111 it was below 0.90. In 301 matches with detailed stats: 67 4Ks and 7 aces. Best month by rating: October 2026 at 1.14. Lashowsky loses the most ELO on Mirage (−203 ELO, win rate 52%). Things go best on Anubis (+214 ELO, win rate 45%). Match no. 2 of the day goes best: 56% win rate, +60 ELO. Improved over the last three months: K/R +0.06, Rating +0.09, ADR +7.1, Win rate +6 pp, ELO +394. Got weaker: Headshots −9 pp. Last 30 days: 172 matches, win rate 49%, net ELO −324.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.