Lamp--
Name history of Lamp--
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (128 matches).
Compared with 2,435 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 8% of rounds and so well below the average (10%).
Clutch
Strength2.4 clutch kills per match and so well above the average (1.7).
Weapons and aim
Strength1.23 K/D and so well above the average (1.03).
Impact
StrengthExactly 2 kills in 15.3% of rounds and so clearly above the average (13.4%).
Utility and deaths
AverageDied in 67% of rounds and so well below the average (72%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 2,250-2,499 ELO averageSep to Nov 2026 compared with Jun to Aug 2026.
Kills per round (K/R)
Best month: June 2026 with 0.86. Last 3 months: 0.80 (at the start 0.84). Clearly above the average (0.74).
Rating, 1.00 is an average match
Best month: August 2026 with 1.22. Last 3 months: 1.14 (at the start 1.19). Well above the average (1.03).
Damage per round (ADR)
Best month: June 2026 with 93.7. Last 3 months: 83.9 (at the start 86.3). Slightly above the average (80.8).
Share of headshot kills
Best month: October 2026 with 60%. Last 3 months: 58% (at the start 55%). Well above the average (50%).
Matches won (win rate)
Best month: September 2026 with 76%. Last 3 months: 57% (at the start 47%). Well above the average (50%).
Best month: October 2026 with 2,363. Last 3 months: 2,282 (at the start 2,069).
Rounds with first kill
Best month: October 2026 with 9%.
1v1 clutches won
Best month: September 2026 with 65%.
Patterns
From the last 186 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Lamp-- loses the most ELO on Mirage: −153 ELO, 44% win rate
Records and milestones
from recorded matches- Most kills in a match: 46 · Anubis
- Highest rating in a match: 2.82 · Mirage
- Recorded match no. 100 · Inferno
- Longest win streak: 5 wins in a row · Anubis
Maps in detail
from the last 186 matchesCompared with players on the same level who have at least 15 matches on the map.
How Lamp-- plays
Across 186 matches Lamp-- averages K/R 0.83, ADR 85.4 and a rating of 1.17. Biggest strength: K/D at 1.23, better than 93% of level 10 · 2,250-2,499 ELO players. Most room to improve: Rounds with first kill at 8%, better than only 16% of level 10 · 2,250-2,499 ELO players. Averages 18.6 kills per match with 56% headshots. The strongest map is Inferno with a 64% win rate in 22 matches. In 98 of 186 matches the rating was 1.10 or higher (53%), in 41 it was below 0.90. In 128 matches with detailed stats: 26 4Ks and 6 aces. Best month by rating: August 2026 at 1.22. Lamp-- loses the most ELO on Mirage (−153 ELO, win rate 44%). Things go best in match 3 of the day (+15 ELO, win rate 61%). Match no. 3 of the day goes best: 61% win rate, +15 ELO. Improved over the last three months: Headshots +3 pp, Win rate +10 pp, ELO +213. Got weaker: K/R −0.04, Rating −0.05. Unchanged in recent months: ADR at 83.9. Last 30 days: 51 matches, win rate 51%, net ELO +36.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.