La__Pulga

AR
111 matches tracked
ELO
2,166
Peak across the last 111 matches: 2,699
Rank SEA ▼ 1,692 places
#3,419 #4 in AR
30 days · before #1,727 · best #1,686
Last updated:

How does La__Pulga play?

Rating 1.06 (from 7 matches) K/R 0.78 ADR 82.8 from 111 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
1.06
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.22 ConsistencyShare of matches with at least a normal rating (0.90 and up). 71%
better than most on level 10 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (16 matches).

Opening

The first duels of the round
Rounds with first kill 9% no comparison
Opening duels won 61% no comparison

Clutch

Last one alive
Clutch 1v1 won 50% no comparison
Clutch 1v2 won 27% no comparison
Clutch kills per match 2.3 no comparison

Weapons and aim

Average
Where do the kills come from?
Headshot rate 50%−1 pp better than 46%
AWP share of kills 12% no comparison
K/D 1.14+0.11 better than 81%
Pistol kills per match 3.3
Knife kills 10 in 111 matches

Impact

Average
Damage and big rounds
Rounds with 2K 16.2% no comparison
Rounds with 3K 3.7% no comparison
MVPs per match 2.30.0 level
4Ks and aces 2x 4K, 0 aces in 16 matches

Utility and deaths

Strength
Nades, flashes and deaths
Utility with impact 43% no comparison
Utility damage per round 5.5 no comparison
Enemies flashed per round 0.32 no comparison
Rounds with a death 69%−2.0 pp better than 77%

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
Nothing clear
= Stayed the same
Nothing clear
▼ Got worse
Nothing clear

Last 3 months compared with the first months with matches.

Kills per round (K/R)

0.74
NovDecJanFebMarAprMayJunJulAugSepOct

Best month: June 2026 with 0.80.

Patterns

From the last 111 matches, each row based on 20+ matches.

Where does the ELO go?

From match 5 of the day −75 ELO
32 matches · 44% wins
On Dust 2 −54 ELO
36 matches · 42% wins
On Mirage −29 ELO
41 matches · 49% wins

La__Pulga loses the most ELO from match 5 of the day: −75 ELO, 44% wins

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.30 · Dust 2
  2. Most kills in a match: 30 · Mirage
  3. Longest win streak: 5 wins in a row · Mirage

Maps in detail

from the last 111 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage41
49% better than 38%
0.85 better than 90%
87.2 better than 80%
1.24–
58% of 186 duels better than 84%
39% of 36 situations better than 53%
Dust 236
42% better than 17%
0.77 better than 64%
80.1 better than 46%
1.09–
57% of 98 duels better than 78%
35% of 34 situations better than 41%
Ancient20
65% better than 88%
0.71 better than 32%
79.7 better than 41%
0.88–
52% of 87 duels better than 55%
61% of 18 situations better than 94%
Anubis6
67% –
0.69 –
83.6 –
-
33% of 9 duels –
57% of 7 situations –
Inferno3
0% –
0.64 –
81.4 –
-
25% of 8 duels –
25% of 4 situations –
Nuke3
67% –
0.82 –
80.5 –
-
75% of 8 duels –
0% of 4 situations –

Compared with players on the same level who have at least 15 matches on the map.

How La__Pulga plays

Across 111 matches La__Pulga averages K/R 0.78 and ADR 82.8; the rating across the 7 rated matches is 1.06. Biggest strength: K/D at 1.14. That is better than 81% of players on level 10. On average 16.9 kills per match, 50% of them headshots. The strongest map is Ancient with a 65% win rate in 20 matches. In 16 matches with detailed stats: 2 4Ks and 0 aces. Best month by rating: September 2026 at 1.06. La__Pulga loses the most ELO from match 5 of the day (−75 ELO, win rate 44%). Things go best in match 2 of the day (−18 ELO, win rate 57%).

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green from better than 60 %, red up to 40 %, gray in between. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.