LaZyReborn

France
On FACEIT since 2019 169 matches tracked 25 matches in 30 days
ELO ▲ 28
2,349
30-day peak: 2,428
Rank EU
#88,129
France #1,667 in France
Last updated:

How does LaZyReborn play?

Rating 1.06 (from 133 matches) K/R 0.76 ADR 84.5 from 169 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 58%
1.06
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 62%
Rating distribution from 133 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 23% good 1.10 to 1.29 14% normal 0.90 to 1.09 22% weak 0.75 to 0.89 22% very weak below 0.75 17%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,250-2,499 ELO average.
Entry
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (86 matches).

2,250-2,499 ELO

Compared with 2,327 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 13% of rounds and so well above the average (11%).

Rounds with first kill 13%+2 pp · Ø 11% better than 83%
Opening duels won 54%+3 pp · Ø 51% better than 70%

Clutch

Average
Last one alive

43% of 1v1s won and so slightly above the average (39%).

Clutch 1v1 won 43%+4 pp · Ø 39% better than 72%
Clutch 1v2 won 23%+1 pp · Ø 22% better than 58%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 37%

Weapons and aim

Average
Where do the kills come from?

1.10 K/D and so slightly above the average (1.04).

Headshot rate 49%−1 pp · Ø 50% better than 45%
AWP share of kills 10%−2 pp · Ø 12% better than 53%
K/D 1.10+0.06 · Ø 1.04 better than 69%
Pistol kills per match 2.5

Impact

Average
Damage and big rounds

2.7 MVPs per match and so well above the average (2.4).

2K rounds 13.5%0.0 pp · Ø 13.5% right on the average
3K rounds 4.4%+0.2 pp · Ø 4.2% better than 59%
MVPs per match 2.7+0.3 · Ø 2.4 better than 82%
4Ks and aces 14x 4K, 0 aces in 86 matches

Utility and deaths

Average
Nades, flashes and deaths

5.9 utility damage per round and so well above the average (4.2).

Utility hit rate 39%+4 pp · Ø 35% better than 77%
Utility damage per round 5.9+1.7 · Ø 4.2 better than 88%
Enemies flashed per round 0.37+0.07 · Ø 0.30 better than 73%
Deaths per round 70%−2 pp · Ø 72% better than 68%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
ELO +253
= Stayed the same
Rating at 1.05, ADR at 83.7, Headshots at 49%, Win rate at 53%
▼ Got worse
K/R −0.05

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.78
MayJunJulAugSepOct

Best month: July 2026 with 0.92. Last 3 months: 0.74 (at the start 0.79). Right on the average (0.74).

Patterns

From the last 169 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Cache −36 ELO
28 matches · 57% win rate
In match 1 of the day −18 ELO
51 matches · 41% win rate
On Tuesdays −37 ELO, win rate 40%

LaZyReborn loses the most ELO on Cache: −36 ELO, 57% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.11 · Nuke
  2. Recorded match no. 100 · Nuke
  3. Most kills in a match: 38 · Ancient
  4. Longest win streak: 10 wins in a row · Cache

Maps in detail

from the last 169 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient49
59% better than 70%
0.75 right on the average
82.2 better than 49%
1.03 better than 44%
53% of 230 duels better than 56%
32% of 22 situations better than 31%
Anubis46
57% better than 67%
0.81 better than 77%
88.4 better than 82%
1.10 better than 68%
60% of 195 duels better than 88%
43% of 30 situations better than 61%
Cache28
57% -
0.76 -
86.4 -
1.09-
50% of 125 duels -
47% of 17 situations -
Inferno15
27% better than 1%
0.77 better than 58%
87.3 better than 71%
1.08-
51% of 53 duels better than 35%
50% of 4 situations better than 79%
Dust 212
33% -
0.76 -
83.5 -
1.01-
30% of 27 duels -
80% of 5 situations -
Nuke9
44% -
0.68 -
78.3 -
1.00-
52% of 27 duels -
60% of 5 situations -
Mirage5
60% -
0.65 -
71.0 -
1.05-
53% of 17 duels -
100% of 1 situations -
Overpass5
60% -
0.75 -
82.0 -
0.98-
53% of 19 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How LaZyReborn plays

Across 169 matches LaZyReborn averages K/R 0.76 and ADR 84.5; the rating across the 133 rated matches is 1.06. Biggest strength: Utility damage per round at 5.9, better than 88% of level 10 · 2,250-2,499 ELO players. Averages 16.9 kills per match with 49% headshots. The strongest map is Ancient with a 59% win rate in 49 matches. In 53 of 133 matches the rating was 1.10 or higher (40%), in 51 it was below 0.90. In 86 matches with detailed stats: 14 4Ks and 0 aces. Best month by rating: July 2026 at 1.30. LaZyReborn loses the most ELO on Cache (−36 ELO, win rate 57%). Things go best on Ancient (+130 ELO, win rate 59%). From match no. 5 of the day on, things go best: 71% win rate, −1 ELO. Improved over the last three months: ELO +253. Got weaker: K/R −0.05. Unchanged in recent months: Rating at 1.05, ADR at 83.7, Headshots at 49%, Win rate at 53%. Last 30 days: 25 matches, win rate 52%, net ELO +117.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.