LUNT1K_2LOVE
How does LUNT1K_2LOVE play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (249 matches).
Compared with 11,755 players in this group, each player over up to their last 100 matches.
Opening
WeaknessFirst kill in 8% of rounds and so well below the average (11%).
Clutch
Average35% of 1v1s won and so slightly below the average (39%).
Weapons and aim
Average59% headshots and so well above the average (52%).
Impact
AverageExactly 3 kills in 3.6% of rounds and so clearly below the average (4.2%).
Utility and deaths
Average41% of nades dealing damage or blinding and so well above the average (34%).
Progress
One value per month, dashed line is the level 10 · 2,750-2,999 ELO averageSep to Nov 2026 compared with Jul to Aug 2026.
Kills per round (K/R)
Best month: November 2026 with 0.74. Last 3 months: 0.70 (at the start 0.71). Clearly below the average (0.75).
Rating, 1.00 is an average match
Best month: November 2026 with 1.09. Last 3 months: 0.99 (at the start 1.01). Clearly below the average (1.05).
Damage per round (ADR)
Best month: October 2026 with 77.5. Last 3 months: 75.5 (at the start 76.7). Clearly below the average (81.3).
Share of headshot kills
Best month: October 2026 with 61%. Last 3 months: 60% (at the start 59%). Well above the average (52%).
Matches won (win rate)
Best month: September 2026 with 57%. Last 3 months unchanged at 52%. Just above the average (51%).
Best month: September 2026 with 3,221. Last 3 months: 2,937 (at the start 2,871).
Rounds with first kill
Best month: August 2026 with 8%.
1v1 clutches won
Best month: September 2026 with 46%.
Patterns
From the last 302 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
LUNT1K_2LOVE loses the most ELO on Dust 2: −66 ELO, 41% win rate
Records and milestones
from recorded matches- Longest win streak: 8 wins in a row · Inferno
- Recorded match no. 250 · Dust 2
- Most kills in a match: 36 · Cache
- Highest rating in a match: 1.94 · Inferno
Maps in detail
from the last 302 matchesCompared with players on the same level who have at least 15 matches on the map.
How LUNT1K_2LOVE plays
Across 302 matches LUNT1K_2LOVE averages K/R 0.70, ADR 76.1 and a rating of 1.00. Biggest strength: Utility hit rate at 41%, better than 91% of level 10 · 2,750-2,999 ELO players. Most room to improve: Rounds with first kill at 8%, better than only 14% of level 10 · 2,750-2,999 ELO players. Averages 15.7 kills per match with 59% headshots. The strongest map is Ancient with a 68% win rate in 44 matches. In 109 of 302 matches the rating was 1.10 or higher (36%), in 120 it was below 0.90. In 249 matches with detailed stats: 36 4Ks and 0 aces. Best month by rating: November 2026 at 1.09. LUNT1K_2LOVE loses the most ELO on Dust 2 (−66 ELO, win rate 41%). Things go best on Ancient (+120 ELO, win rate 68%). Match no. 3 of the day goes best: 58% win rate, +94 ELO. Improved over the last three months: ELO +66. Unchanged in recent months: K/R at 0.70, Rating at 0.99, ADR at 75.5, Headshots at 60%, Win rate at 52%. Last 30 days: 89 matches, win rate 47%, net ELO +30.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.