LUIZAO_-
Name history of LUIZAO_-
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does LUIZAO_- play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (301 matches).
Compared with 10,591 players in this group, each player over up to their last 100 matches.
Opening
Average55% of opening duels won and so clearly above the average (52%).
Clutch
Average1.3 clutch kills per match and so well below the average (1.6).
Weapons and aim
Average1.07 K/D and so just above the average (1.05).
Impact
AverageExactly 2 kills in 13.1% of rounds and so slightly below the average (13.6%).
Utility and deaths
Average0.49 enemies flashed per round and so well above the average (0.32).
Progress
One value per month, dashed line is the level 10 · 2,750-2,999 ELO averageAug to Oct 2026 compared with Apr to May 2026.
Kills per round (K/R)
Best month: April 2026 with 0.80. Last 3 months: 0.76 (at the start 0.79). Just above the average (0.75).
Rating, 1.00 is an average match
Best month: August 2026 with 1.11. Last 3 months: 1.07 (at the start 1.06). Just above the average (1.05).
Damage per round (ADR)
Best month: April 2026 with 86.0. Last 3 months: 82.5 (at the start 85.0). Just above the average (81.3).
Share of headshot kills
Best month: October 2026 with 55%. Last 3 months: 52% (at the start 48%). Right on the average (52%).
Matches won (win rate)
Best month: October 2026 with 59%. Last 3 months: 55% (at the start 59%). Clearly above the average (51%).
Best month: October 2026 with 2,803. Last 3 months: 2,773 (at the start 2,263).
Rounds with first kill
Best month: August 2026 with 12%.
1v1 clutches won
Best month: October 2026 with 44%.
Patterns
From the last 348 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
LUIZAO_- loses the most ELO with -redjohn_ on the team: 47% win rate
Records and milestones
from recorded matches- Longest win streak: 9 wins in a row · Dust 2
- Recorded match no. 250 · Dust 2
- Highest rating in a match: 2.54 · Dust 2
- Most kills in a match: 45 · Ancient
Maps in detail
from the last 348 matchesCompared with players on the same level who have at least 15 matches on the map.
How LUIZAO_- plays
Across 348 matches LUIZAO_- averages K/R 0.76 and ADR 82.9; the rating across the 308 rated matches is 1.07. Most room to improve: Utility hit rate at 30%, better than only 20% of level 10 · 2,750-2,999 ELO players. Averages 16.7 kills per match with 52% headshots. The strongest map is Dust 2 with a 61% win rate in 142 matches. In 128 of 308 matches the rating was 1.10 or higher (42%), in 98 it was below 0.90. In 301 matches with detailed stats: 82 4Ks and 9 aces. Best month by rating: August 2026 at 1.11. LUIZAO_- loses the most ELO with -redjohn_ on the team (Win rate 47% in 72 matches). Things go best on Dust 2 (+203 ELO, win rate 61%). Match no. 3 of the day goes best: 61% win rate, +118 ELO. Improved over the last three months: Headshots +4 pp, ELO +510. Got weaker: Win rate −4 pp. Unchanged in recent months: K/R at 0.76, Rating at 1.07, ADR at 82.5. Last 30 days: 108 matches, win rate 54%, net ELO +226.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.