LORDKAOSX

Ukraine
On FACEIT since 2024 337 matches tracked 67 matches in 30 days
ELO ▼ 53
2,359
30-day peak: 2,412
Rank EU
#85,670
Ukraine #3,471 in Ukraine
Last updated:

How does LORDKAOSX play?

Rating 0.95 K/R 0.69 ADR 75.7 from 337 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 16%
0.95
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 53%
Rating distribution from 337 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 14% good 1.10 to 1.29 16% normal 0.90 to 1.09 22% weak 0.75 to 0.89 20% very weak below 0.75 27%
Player type
Clicks heads
Higher headshot rate than the level 10 · 2,250-2,499 ELO average. Rarely on the AWP.
HeadshotsRifler
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (269 matches).

2,250-2,499 ELO

Compared with 2,316 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so well below the average (11%).

Rounds with first kill 9%−2 pp · Ø 11% better than 28%
Opening duels won 49%−2 pp · Ø 51% better than 29%

Clutch

Average
Last one alive

46% of 1v1s won and so clearly above the average (40%).

Clutch 1v1 won 46%+6 pp · Ø 40% better than 84%
Clutch 1v2 won 22%0 pp · Ø 22% right on the average
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 17%

Weapons and aim

Average
Where do the kills come from?

57% headshots and so well above the average (50%).

Headshot rate 57%+7 pp · Ø 50% better than 87%
AWP share of kills 6%−6 pp · Ø 12% better than 34%
K/D 0.94−0.10 · Ø 1.04 better than 16%
Pistol kills per match 2.1
Knife kills 6 in 337 matches

Impact

Weakness
Damage and big rounds

Exactly 2 kills in 11.7% of rounds and so clearly below the average (13.4%).

2K rounds 11.7%−1.7 pp · Ø 13.4% better than 11%
3K rounds 3.5%−0.7 pp · Ø 4.2% better than 23%
MVPs per match 2.1−0.3 · Ø 2.4 better than 23%
4Ks and aces 31x 4K, 8 aces in 269 matches

Utility and deaths

Weakness
Nades, flashes and deaths

31% of nades dealing damage or blinding and so clearly below the average (35%).

Utility hit rate 31%−4 pp · Ø 35% better than 23%
Utility damage per round 3.2−1.0 · Ø 4.2 better than 24%
Enemies flashed per round 0.20−0.09 · Ø 0.29 better than 24%
Deaths per round 73%+1 pp · Ø 72% better than 30%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
ELO +206
= Stayed the same
Headshots at 57%, Win rate at 50%
▼ Got worse
K/R −0.08, Rating −0.08, ADR −4.4

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.65
MayJunJulAugSepOct

Best month: June 2026 with 0.76. Last 3 months: 0.67 (at the start 0.75). Clearly below the average (0.74).

Patterns

From the last 337 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −216 ELO
101 matches · 52% win rate
On Ancient −132 ELO
58 matches · 48% win rate
Between 6:00 and 12:00 −100 ELO, win rate 45%
On Tuesdays −65 ELO, win rate 38%

LORDKAOSX loses the most ELO on Dust 2: −216 ELO, 52% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 41 · Dust 2
  2. Recorded match no. 250 · Dust 2
  3. Longest win streak: 8 wins in a row · Nuke
  4. Highest rating in a match: 2.00 · Anubis
  5. Reached level 10 · Dust 2

Maps in detail

from the last 337 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 2101
52% right on the average
0.69 better than 26%
76.4 better than 26%
0.98 better than 29%
51% of 424 duels right on the average
43% of 47 situations better than 64%
Ancient58
48% better than 36%
0.70 better than 27%
76.0 better than 20%
0.93 better than 15%
51% of 250 duels better than 44%
42% of 33 situations better than 60%
Mirage50
52% right on the average
0.68 better than 22%
75.1 better than 22%
0.94 better than 19%
49% of 206 duels better than 36%
48% of 21 situations better than 77%
Anubis48
52% right on the average
0.71 better than 32%
78.2 better than 32%
0.97 better than 26%
48% of 197 duels better than 29%
45% of 29 situations better than 70%
Inferno38
37% better than 8%
0.67 better than 13%
74.9 better than 11%
0.92 better than 9%
48% of 192 duels better than 24%
33% of 24 situations better than 35%
Nuke26
65% better than 80%
0.66 better than 14%
71.7 better than 11%
0.94 better than 18%
45% of 86 duels better than 12%
46% of 13 situations better than 67%
Cache15
47% -
0.65 -
72.7 -
0.90-
52% of 63 duels -
20% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How LORDKAOSX plays

Across 337 matches LORDKAOSX averages K/R 0.69, ADR 75.7 and a rating of 0.95. Biggest strength: Headshot rate at 57%, better than 87% of level 10 · 2,250-2,499 ELO players. Most room to improve: Rating at 0.95, better than only 16% of level 10 · 2,250-2,499 ELO players. Averages 14.9 kills per match with 57% headshots. The strongest map is Nuke with a 65% win rate in 26 matches. In 105 of 337 matches the rating was 1.10 or higher (31%), in 157 it was below 0.90. In 269 matches with detailed stats: 31 4Ks and 8 aces. Best month by rating: June 2026 at 1.04. LORDKAOSX loses the most ELO on Dust 2 (−216 ELO, win rate 52%). Things go best on Mirage (+94 ELO, win rate 52%). Improved over the last three months: ELO +206. Got weaker: K/R −0.08, Rating −0.08, ADR −4.4. Unchanged in recent months: Headshots at 57%, Win rate at 50%. Last 30 days: 67 matches, win rate 43%, net ELO −365.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.