LLlTpuX_KoT_
Compared with 2,234 players in this group, each player over up to their last 100 matches.
Opening
Average47% of opening duels won and so clearly below the average (51%).
Clutch
Average18% of 1v2s won and so slightly below the average (22%).
Weapons and aim
Average53% headshots and so clearly above the average (49%).
Impact
AverageExactly 3 kills in 4.5% of rounds and so slightly above the average (4.1%).
Utility and deaths
Average0.57 enemies flashed per round and so well above the average (0.29).
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageSep to Nov 2026 compared with Aug 2026.
Kills per round (K/R)
Best month: November 2026 with 0.80. Last 3 months: 0.74 (at the start 0.75). Right on the average (0.74).
Rating, 1.00 is an average match
Best month: November 2026 with 1.15. Last 3 months: 1.04 (at the start 1.05). Just above the average (1.03).
Damage per round (ADR)
Best month: November 2026 with 84.8. Last 3 months: 80.8 (at the start 81.6). Right on the average (80.8).
Share of headshot kills
Best month: August 2026 with 54%. Last 3 months: 53% (at the start 54%). Clearly above the average (49%).
Matches won (win rate)
Best month: November 2026 with 64%. Last 3 months: 45% (at the start 62%). Clearly below the average (50%).
Best month: August 2026 with 2,312. Last 3 months: 2,218 (at the start 2,312).
Rounds with first kill
Best month: November 2026 with 14%. Last 3 months: 10% (at the start 7%). Right on the average (10%).
1v1 clutches won
Best month: October 2026 with 50%. Last 3 months: 42% (at the start 19%). Slightly above the average (39%).
Patterns
From the last 92 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
LLlTpuX_KoT_ loses the most ELO in match 1 of the day: −81 ELO, 34% win rate
Records and milestones
from recorded matches- Most kills in a match: 32 · Dust 2
- Highest rating in a match: 1.73 · Mirage
- Longest win streak: 9 wins in a row · Dust 2
Maps in detail
from the last 92 matchesCompared with players on the same level who have at least 15 matches on the map.
How LLlTpuX_KoT_ plays
Across 92 matches LLlTpuX_KoT_ averages K/R 0.75, ADR 81.0 and a rating of 1.04. Biggest strength: Headshot rate at 53%, better than 75% of level 10 · 2,001-2,249 ELO players. Most room to improve: Opening duels won at 47%, better than only 19% of level 10 · 2,001-2,249 ELO players. Averages 16.1 kills per match with 53% headshots. The strongest map is Mirage with a 58% win rate in 31 matches. In 37 of 92 matches the rating was 1.10 or higher (40%), in 30 it was below 0.90. In 92 matches with detailed stats: 11 4Ks and 4 aces. Best month by rating: November 2026 at 1.15. LLlTpuX_KoT_ loses the most ELO in match 1 of the day (−81 ELO, win rate 34%). Things go best on Dust 2 (+27 ELO, win rate 42%). Match no. 2 of the day goes best: 68% win rate, −25 ELO. Improved over the last three months: First kills +3 pp, Clutch 1v1 +23 pp. Got weaker: Win rate −17 pp, ELO −94. Unchanged in recent months: K/R at 0.74, Rating at 1.04, ADR at 80.8, Headshots at 53%. Last 30 days: 31 matches, win rate 55%, net ELO +86.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.