LIONELxCALVO

Brazil
On FACEIT since 2022 395 matches tracked 166 matches in 30 days
ELO ▲ 230
2,557
30-day peak: 2,611
Rank SA ▲ 91 places
#950
#646 in BR
30 days · prev. #1,041 · best #910
Last updated:

How does LIONELxCALVO play?

Rating 1.18 (from 325 matches) K/R 0.83 ADR 87.2 from 395 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 91% on level 10
1.18
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 79%
Rating distribution from 325 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 28% good 1.10 to 1.29 21% normal 0.90 to 1.09 23% weak 0.75 to 0.89 10% very weak below 0.75 11%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 average. Rarely on the AWP.
Multi-killsRifler
better than most on level 10 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (332 matches).

Compared with 2,158 players on level 10, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

LIONELxCALVO gets the first kill in 8 of 100 rounds. 3 percentage points below the level 10 average (11%).

Rounds with first kill 8%−3 pp better than 15%
Opening duels won 54%+3 pp better than 72%

Clutch

Average
Last one alive

Averages 1.9 kills per match as the last one alive. 0.3 above the level 10 average (1.6).

Clutch 1v1 won 35%−5 pp better than 31%
Clutch 1v2 won 23%+2 pp better than 61%
Clutch kills per match 1.9+0.3 better than 75%

Weapons and aim

Average
Where do the kills come from?

1.16 kills per death. 0.12 above the level 10 average (1.04).

Headshot rate 53%+2 pp better than 66%
AWP share of kills 3%−8 pp better than 19%
K/D 1.16+0.12 better than 85%
Pistol kills per match 2.8
Knife kills 6 in 395 matches

Impact

Strength
Damage and big rounds

LIONELxCALVO gets exactly 2 kills in 15.8 of 100 rounds. 2.4 percentage points above the level 10 average (13.4%).

2K rounds 15.8%+2.4 pp better than 92%
3K rounds 5.4%+1.3 pp better than 90%
MVPs per match 2.6+0.2 better than 77%
4Ks and aces 95x 4K, 10 aces in 332 matches

Utility and deaths

Average
Nades, flashes and deaths

32 of 100 nades by LIONELxCALVO deal damage or blind an enemy. 3 percentage points below the level 10 average (35%).

Utility hit rate 32%−3 pp better than 30%
Utility damage per round 3.7−0.4 better than 38%
Enemies flashed per round 0.32+0.02 better than 58%
Deaths per round 72%+1 pp better than 42%

Progress

One value per month, dashed line is the level 10 average
▲ Improved
K/R +0.07, ADR +7.3, Headshots +5 pp, Win rate +6 pp, ELO +288
= Stayed the same
Nothing clear
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.86
MayJunJulAugSepOct

Best month: October 2026 with 0.86. Last 3 months: 0.84 (at the start 0.77). 0.10 above the level 10 average (0.74).

Patterns

From the last 395 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −139 ELO
58 matches · 43% win rate
On Dust 2 −8 ELO
79 matches · 47% win rate
Between 18:00 and 24:00 −14 ELO, win rate 37%
On Saturdays +6 ELO, win rate 36%

LIONELxCALVO loses the most ELO on Ancient: −139 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 47 · Anubis
  2. Longest win streak: 7 wins in a row · Inferno
  3. Recorded match no. 250 · Inferno
  4. Highest rating in a match: 2.53 · Mirage

Maps in detail

from the last 395 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Anubis109
50% better than 39%
0.84 better than 89%
89.1 better than 85%
1.17 better than 87%
54% of 397 duels better than 61%
19% of 68 situations better than 9%
Dust 279
47% better than 31%
0.78 better than 68%
82.3 better than 57%
1.08 better than 63%
58% of 287 duels better than 84%
46% of 37 situations better than 75%
Inferno65
57% better than 58%
0.86 better than 85%
87.9 better than 74%
1.22 better than 84%
58% of 228 duels better than 75%
48% of 40 situations better than 71%
Ancient58
43% better than 20%
0.87 better than 93%
88.6 better than 83%
1.20 better than 92%
53% of 194 duels better than 57%
33% of 39 situations better than 37%
Mirage29
48% better than 35%
0.69 better than 24%
77.4 better than 31%
1.02 better than 44%
45% of 103 duels better than 16%
40% of 10 situations better than 55%
Vertigo28
64% -
1.00 -
102.9 -
1.40-
59% of 92 duels -
40% of 20 situations -
Cache18
39% -
0.87 -
90.0 -
1.22-
37% of 41 duels -
60% of 10 situations -
Nuke9
22% -
0.69 -
76.4 -
1.20-
44% of 18 duels -
50% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How LIONELxCALVO plays

Across 395 matches LIONELxCALVO averages K/R 0.83 and ADR 87.2; the rating across the 325 rated matches is 1.18. Biggest strength: Rating at 1.18, better than 91% of level 10 players. Most room to improve: Rounds with first kill at 8%, better than only 15% of level 10 players. Averages 18.6 kills per match with 53% headshots. The strongest map is Vertigo with a 64% win rate in 28 matches. In 180 of 325 matches the rating was 1.10 or higher (55%), in 69 it was below 0.90. In 332 matches with detailed stats: 95 4Ks and 10 aces. Best month by rating: October 2026 at 1.20. LIONELxCALVO loses the most ELO on Ancient (−139 ELO, win rate 43%). Things go best on Vertigo (+64 ELO, win rate 64%). Match no. 4 of the day goes best: 55% win rate, +15 ELO. Improved over the last three months: K/R +0.07, ADR +7.3, Headshots +5 pp, Win rate +6 pp, ELO +288. Last 30 days: 166 matches, win rate 52%, net ELO +77.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.