LADEX

Georgia
On FACEIT since 2021 161 matches tracked 81 matches in 30 days
Last updated:
Next update possible in 1h 41m

How does LADEX play?

Rating 1.00 K/R 0.71 ADR 75.7 from 161 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 32%
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 61%
Rating distribution from 161 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 14% good 1.10 to 1.29 19% normal 0.90 to 1.09 27% weak 0.75 to 0.89 14% very weak below 0.75 24%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (156 matches).

2,250-2,499 ELO

Compared with 2,473 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 7% of rounds and so well below the average (11%).

Rounds with first kill 7%−4 pp · Ø 11% better than 6%
Opening duels won 49%−2 pp · Ø 51% better than 28%

Clutch

Average
Last one alive

1.9 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 38%−1 pp · Ø 39% better than 47%
Clutch 1v2 won 25%+4 pp · Ø 21% better than 72%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 73%

Weapons and aim

Average
Where do the kills come from?

1.01 K/D and so just below the average (1.04).

Headshot rate 48%−2 pp · Ø 50% better than 36%
AWP share of kills 6%−6 pp · Ø 12% better than 35%
K/D 1.01−0.03 · Ø 1.04 better than 35%
Pistol kills per match 2.4
Knife kills 1 in 161 matches

Impact

Weakness
Damage and big rounds

Exactly 3 kills in 3.0% of rounds and so well below the average (4.1%).

2K rounds 13.4%0.0 pp · Ø 13.4% right on the average
3K rounds 3.0%−1.1 pp · Ø 4.1% better than 7%
MVPs per match 2.0−0.4 · Ø 2.4 better than 14%
4Ks and aces 18x 4K, 4 aces in 156 matches

Utility and deaths

Average
Nades, flashes and deaths

0.23 enemies flashed per round and so well below the average (0.30).

Utility hit rate 33%−2 pp · Ø 35% better than 35%
Utility damage per round 4.30.0 · Ø 4.3 right on the average
Enemies flashed per round 0.23−0.07 · Ø 0.30 better than 34%
Deaths per round 70%−2 pp · Ø 72% better than 66%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
Whether LADEX is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 156 matches from the last 3 months and 2 before.

Kills per round (K/R)

0.73
DecJanFebMarAprMayJunJulAugSepOctNov

Best month: November 2026 with 0.73.

Patterns

From the last 161 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −89 ELO
50 matches · 44% win rate
On Inferno −30 ELO
24 matches · 50% win rate
Between 18:00 and 24:00 −138 ELO, win rate 45%
On Thursdays −5 ELO, win rate 36%

LADEX loses the most ELO on Dust 2: −89 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 100 · Mirage
  2. Longest win streak: 7 wins in a row · Dust 2
  3. Most kills in a match: 41 · Ancient
  4. Reached level 10 · Anubis
  5. Highest rating in a match: 1.98 · Anubis

Maps in detail

from the last 161 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 250
44% better than 21%
0.70 better than 28%
75.2 better than 20%
1.00 better than 33%
45% of 147 duels better than 15%
30% of 27 situations better than 26%
Cache26
62% better than 66%
0.73 better than 43%
78.3 better than 39%
1.01 better than 36%
50% of 82 duels better than 41%
63% of 19 situations better than 93%
Inferno24
50% better than 33%
0.70 better than 24%
74.8 better than 12%
1.00 better than 30%
55% of 66 duels better than 59%
18% of 17 situations better than 8%
Ancient22
59% better than 73%
0.71 better than 29%
75.8 better than 19%
0.97 better than 24%
54% of 81 duels better than 63%
32% of 19 situations better than 34%
Mirage18
67% better than 94%
0.71 better than 31%
74.5 better than 18%
1.02 better than 43%
40% of 63 duels better than 4%
56% of 18 situations better than 92%
Anubis12
33% -
0.71 -
77.5 -
1.01-
57% of 42 duels -
33% of 6 situations -
Nuke8
38% -
0.67 -
71.9 -
0.89-
57% of 21 duels -
0% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How LADEX plays

Across 161 matches LADEX averages K/R 0.71, ADR 75.7 and a rating of 1.00. Most room to improve: Rounds with first kill at 7%, better than only 6% of level 10 · 2,250-2,499 ELO players. Averages 15.8 kills per match with 48% headshots. The strongest map is Mirage with a 67% win rate in 18 matches. In 56 of 161 matches the rating was 1.10 or higher (35%), in 62 it was below 0.90. In 156 matches with detailed stats: 18 4Ks and 4 aces. Best month by rating: November 2026 at 1.04. LADEX loses the most ELO on Dust 2 (−89 ELO, win rate 44%). Things go best on Ancient (+62 ELO, win rate 59%). Last 30 days: 81 matches, win rate 51%, net ELO −63.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.