L33N-
Name history of L33N-
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does L33N- play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (153 matches).
Compared with 2,167 players in this group, each player over up to their last 100 matches.
Opening
Average58% of opening duels won and so well above the average (51%).
Clutch
Average2.3 clutch kills per match and so well above the average (1.7).
Weapons and aim
Strength1.17 K/D and so clearly above the average (1.03).
Impact
StrengthExactly 2 kills in 16.4% of rounds and so well above the average (13.4%).
Utility and deaths
Average28% of nades dealing damage or blinding and so well below the average (35%).
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageSep to Nov 2026 compared with May to Jul 2026.
Kills per round (K/R)
Best month: August 2026 with 0.91. Last 3 months: 0.83 (at the start 0.76). Clearly above the average (0.74).
Rating, 1.00 is an average match
Best month: August 2026 with 1.29. Last 3 months: 1.16 (at the start 1.12). Well above the average (1.03).
Damage per round (ADR)
Best month: August 2026 with 92.3. Last 3 months: 84.8 (at the start 82.2). Slightly above the average (80.7).
Share of headshot kills
Best month: November 2026 with 61%. Last 3 months: 53% (at the start 54%). Clearly above the average (49%).
Matches won (win rate)
Best month: July 2026 with 56%. Last 3 months: 48% (at the start 50%). Clearly below the average (51%).
Best month: July 2026 with 2,079. Last 3 months: 2,045 (at the start 2,076).
Rounds with first kill
Best month: October 2026 with 12%.
1v1 clutches won
Best month: November 2026 with 57%.
Patterns
From the last 233 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
L33N- loses the most ELO on Dust 2: −104 ELO, 40% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.67 · Nuke
- Recorded match no. 100 · Inferno
- Most kills in a match: 44 · Nuke
- Longest win streak: 5 wins in a row · Inferno
Maps in detail
from the last 233 matchesCompared with players on the same level who have at least 15 matches on the map.
How L33N- plays
Across 233 matches L33N- averages K/R 0.82 and ADR 85.4; the rating across the 188 rated matches is 1.18. Biggest strength: Rating at 1.18, better than 92% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility hit rate at 28%, better than only 10% of level 10 · 2,001-2,249 ELO players. Averages 17.6 kills per match with 54% headshots. The strongest map is Ancient with a 67% win rate in 12 matches. In 104 of 188 matches the rating was 1.10 or higher (55%), in 53 it was below 0.90. In 153 matches with detailed stats: 38 4Ks and 2 aces. Best month by rating: August 2026 at 1.29. L33N- loses the most ELO on Dust 2 (−104 ELO, win rate 40%). Things go best on Nuke (+105 ELO, win rate 57%). Match no. 1 of the day goes best: 53% win rate. Improved over the last three months: K/R +0.07. Unchanged in recent months: Rating at 1.16, ADR at 84.8, Headshots at 53%, Win rate at 48%, ELO at 2,045. Last 30 days: 62 matches, win rate 56%, net ELO +45.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.