L1n1xxx

Kazakhstan
On FACEIT since 2019 247 matches tracked 157 matches in 30 days
ELO ▼ 127
3,337
30-day peak: 3,494
Rank EU ▼ 519 places
#2,312
Kazakhstan #82 in Kazakhstan
30 days · prev. #1,793 · best #1,488
Last updated:

How does L1n1xxx play?

Rating 0.89 (from 236 matches) K/R 0.64 ADR 73.4 from 247 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 2%
0.89
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 42%
Rating distribution from 247 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 9% good 1.10 to 1.29 13% normal 0.90 to 1.09 20% weak 0.75 to 0.89 24% very weak below 0.75 34%
Player type
Clicks heads
Higher headshot rate than the level 10 · 3,000-3,499 ELO average. Rarely on the AWP.
HeadshotsRifler
better than most on level 10 · 3,000-3,499 ELO about average weaker than most
3,000-3,499 ELO

Compared with 7,342 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

46% of opening duels won and so well below the average (52%).

Rounds with first kill 9%−2 pp · Ø 11% better than 24%
Opening duels won 46%−6 pp · Ø 52% better than 7%

Clutch

Weakness
Last one alive

1.1 clutch kills per match and so well below the average (1.6).

Clutch 1v1 won 31%−10 pp · Ø 41% better than 12%
Clutch 1v2 won 17%−5 pp · Ø 22% better than 19%
Clutch kills per match 1.1−0.5 · Ø 1.6 better than 7%

Weapons and aim

Average
Where do the kills come from?

0.85 K/D and so well below the average (1.05).

Headshot rate 64%+11 pp · Ø 53% better than 97%
AWP share of kills 2%−10 pp · Ø 12% better than 12%
K/D 0.85−0.20 · Ø 1.05 better than 1%
Pistol kills per match 2.6
Knife kills 7 in 247 matches

Impact

Weakness
Damage and big rounds

Exactly 2 kills in 11.2% of rounds and so well below the average (13.4%).

2K rounds 11.2%−2.2 pp · Ø 13.4% better than 4%
3K rounds 3.5%−0.7 pp · Ø 4.2% better than 17%
MVPs per match 2.0−0.4 · Ø 2.4 better than 9%
4Ks and aces 23x 4K, 6 aces in 247 matches

Utility and deaths

Weakness
Nades, flashes and deaths

Died in 76% of rounds and so well above the average (71%). Lower is better.

Utility hit rate 32%−2 pp · Ø 34% better than 37%
Utility damage per round 3.1−0.8 · Ø 3.9 better than 25%
Enemies flashed per round 0.16−0.16 · Ø 0.32 better than 8%
Deaths per round 76%+5 pp · Ø 71% better than 3%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
Whether L1n1xxx is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 247 matches, all from the last 3 months.

Kills per round (K/R)

0.62
SepOct

Patterns

From the last 247 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −240 ELO
99 matches · 48% win rate
In match 4 of the day −93 ELO
31 matches · 42% win rate
On Mondays −121 ELO, win rate 44%

L1n1xxx loses the most ELO on Mirage: −240 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 100 · Mirage
  2. Longest win streak: 15 wins in a row · Dust 2
  3. Most kills in a match: 36 · Dust 2
  4. Highest rating in a match: 2.60 · Anubis

Maps in detail

from the last 247 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage99
48% better than 23%
0.64 better than 6%
74.8 better than 15%
0.85 better than 2%
43% of 535 duels better than 7%
22% of 27 situations better than 9%
Dust 258
62% better than 75%
0.62 better than 3%
70.2 better than 5%
0.88 better than 3%
50% of 220 duels better than 36%
33% of 33 situations better than 34%
Anubis56
50% better than 32%
0.66 better than 11%
74.8 better than 15%
0.91 better than 8%
50% of 233 duels better than 35%
38% of 29 situations right on the average
Nuke24
63% better than 66%
0.69 better than 17%
74.7 better than 14%
0.96 better than 15%
50% of 103 duels better than 33%
14% of 7 situations better than 7%
Inferno6
33% -
0.62 -
66.3 -
0.82-
39% of 28 duels -
67% of 3 situations -
Cache4
75% -
0.65 -
65.4 -
0.89-
54% of 13 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How L1n1xxx plays

Across 247 matches L1n1xxx averages K/R 0.64 and ADR 73.4; the rating across the 236 rated matches is 0.89. Biggest strength: Headshot rate at 64%, better than 97% of level 10 · 3,000-3,499 ELO players. Most room to improve: K/D at 0.85, better than only 1% of level 10 · 3,000-3,499 ELO players. Averages 14.6 kills per match with 64% headshots. The strongest map is Nuke with a 63% win rate in 24 matches. In 54 of 247 matches the rating was 1.10 or higher (22%), in 144 it was below 0.90. In 247 matches with detailed stats: 23 4Ks and 6 aces. L1n1xxx loses the most ELO on Mirage (−240 ELO, win rate 48%). Things go best in match 3 of the day (+90 ELO, win rate 67%). Match no. 3 of the day goes best: 67% win rate, +90 ELO. Last 30 days: 157 matches, win rate 49%, net ELO −189.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.