Kyzoo2

Russia
On FACEIT since 2026 83 matches tracked 42 matches in 30 days
Last updated:

How does Kyzoo2 play?

Rating 0.99 K/R 0.72 ADR 78.0 from 83 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
0.99
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 58%
Rating distribution from 83 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 13% good 1.10 to 1.29 18% normal 0.90 to 1.09 25% weak 0.75 to 0.89 20% very weak below 0.75 22%
better than most on level 7 about average weaker than most
Level 7

Compared with 1,331 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

53% of opening duels won and so clearly above the average (50%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 53%+3 pp · Ø 50% better than 77%

Clutch

Average
Last one alive

14% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 36%−2 pp · Ø 38% better than 41%
Clutch 1v2 won 14%−8 pp · Ø 22% better than 11%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

1.01 K/D and so just above the average (0.99).

Headshot rate 45%−1 pp · Ø 46% better than 46%
AWP share of kills 15%+4 pp · Ø 11% better than 72%
K/D 1.01+0.02 · Ø 0.99 better than 59%
Pistol kills per match 2.2
Zeus kills6 in 83 matches
Knife kills 16 in 83 matches

Impact

Average
Damage and big rounds

2.0 MVPs per match and so clearly below the average (2.2).

2K rounds 13.3%+0.3 pp · Ø 13.0% better than 57%
3K rounds 3.4%−0.4 pp · Ø 3.8% better than 28%
MVPs per match 2.0−0.2 · Ø 2.2 better than 26%
4Ks and aces 9x 4K, 1 ace in 83 matches

Utility and deaths

Average
Nades, flashes and deaths

29% of nades dealing damage or blinding and so well below the average (36%).

Utility hit rate 29%−7 pp · Ø 36% better than 14%
Utility damage per round 4.2+0.1 · Ø 4.1 better than 56%
Enemies flashed per round 0.24−0.02 · Ø 0.26 better than 45%
Deaths per round 71%−2 pp · Ø 73% better than 71%

Progress

One value per month, dashed line is the level 7 average
Whether Kyzoo2 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 83 matches, all from the last 3 months.

Kills per round (K/R)

0.71
SepOctNov

Best month: September 2026 with 0.78.

Patterns

From the last 83 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −83 ELO
27 matches · 52% win rate

Kyzoo2 loses the most ELO on Dust 2: −83 ELO, 52% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Dust 2
  2. Most kills in a match: 31 · Anubis
  3. Highest rating in a match: 1.80 · Dust 2

Maps in detail

from the last 83 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 227
52% better than 56%
0.69 better than 33%
76.2 better than 30%
0.97 better than 37%
52% of 100 duels better than 62%
40% of 20 situations better than 58%
Mirage22
50% right on the average
0.73 right on the average
76.6 better than 33%
1.00 right on the average
53% of 72 duels better than 65%
40% of 15 situations better than 58%
Anubis15
47% better than 35%
0.71 right on the average
78.2 better than 43%
1.01 better than 57%
59% of 73 duels better than 91%
22% of 18 situations better than 16%
Ancient10
20% -
0.79 -
88.2 -
1.07-
53% of 72 duels -
33% of 12 situations -
Nuke5
60% -
0.57 -
62.9 -
0.75-
37% of 19 duels -
40% of 5 situations -
Inferno4
75% -
0.80 -
85.4 -
1.05-
50% of 12 duels -
67% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Kyzoo2 plays

Across 83 matches Kyzoo2 averages K/R 0.72, ADR 78.0 and a rating of 0.99. Biggest strength: Opening duels won at 53%, better than 77% of level 7 players. Most room to improve: Utility hit rate at 29%, better than only 14% of level 7 players. Averages 15.7 kills per match with 45% headshots. The strongest map is Dust 2 with a 52% win rate in 27 matches. In 27 of 83 matches the rating was 1.10 or higher (33%), in 35 it was below 0.90. In 83 matches with detailed stats: 9 4Ks and 1 ace. Best month by rating: September 2026 at 1.04. Kyzoo2 loses the most ELO on Dust 2 (−83 ELO, win rate 52%). Things go best on Mirage (+25 ELO, win rate 50%). Last 30 days: 42 matches, win rate 50%, net ELO −58.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.