Kutyauto

Hungary
On FACEIT since 2023 126 matches tracked 55 matches in 30 days
ELO ▲ 95
2,096
30-day peak: 2,101
Rank EU
#194,941
Hungary #988 in Hungary
Last updated:

How does Kutyauto play?

Rating 0.97 (from 76 matches) K/R 0.71 ADR 77.4 from 126 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 27%
0.97
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 54%
Rating distribution from 76 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 20% good 1.10 to 1.29 16% normal 0.90 to 1.09 17% weak 0.75 to 0.89 18% very weak below 0.75 28%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,001-2,249 ELO average.
Entry
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (76 matches).

2,001-2,249 ELO

Compared with 2,179 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

58% of opening duels won and so well above the average (51%).

Rounds with first kill 12%+2 pp · Ø 10% better than 76%
Opening duels won 58%+7 pp · Ø 51% better than 93%

Clutch

Average
Last one alive

14% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 36%−3 pp · Ø 39% better than 39%
Clutch 1v2 won 14%−8 pp · Ø 22% better than 10%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 37%

Weapons and aim

Average
Where do the kills come from?

0.96 K/D and so slightly below the average (1.03).

Headshot rate 52%+3 pp · Ø 49% better than 69%
AWP share of kills 15%+4 pp · Ø 11% better than 73%
K/D 0.96−0.07 · Ø 1.03 better than 26%
Pistol kills per match 2.9

Impact

Average
Damage and big rounds

Exactly 2 kills in 11.8% of rounds and so clearly below the average (13.4%).

2K rounds 11.8%−1.6 pp · Ø 13.4% better than 14%
3K rounds 4.4%+0.3 pp · Ø 4.1% better than 65%
MVPs per match 2.2−0.1 · Ø 2.3 better than 39%
4Ks and aces 11x 4K, 1 ace in 76 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 74% of rounds and so clearly above the average (72%). Lower is better.

Utility hit rate 35%−1 pp · Ø 36% better than 51%
Utility damage per round 4.4+0.1 · Ø 4.3 better than 60%
Enemies flashed per round 0.37+0.08 · Ø 0.29 better than 75%
Deaths per round 74%+2 pp · Ø 72% better than 23%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
ELO +90
= Stayed the same
ADR at 77.3
▼ Got worse
K/R −0.05, Headshots −8 pp, Win rate −5 pp

Sep to Nov 2026 compared with Mar to May 2026.

Kills per round (K/R)

0.67
MarAprMayJunJulAugSepOctNov

Best month: May 2026 with 0.77. Last 3 months: 0.70 (at the start 0.75). Slightly below the average (0.74).

Patterns

From the last 126 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −2 ELO
42 matches · 36% win rate
In match 2 of the day ±0 ELO
25 matches · 36% win rate
On Sundays −14 ELO, win rate 29%

Kutyauto loses the most ELO on Mirage: −2 ELO, 36% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.98 · Mirage
  2. Recorded match no. 100 · Mirage
  3. Longest win streak: 4 wins in a row · Dust 2
  4. Most kills in a match: 35 · Inferno

Maps in detail

from the last 126 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage42
36% better than 7%
0.72 better than 40%
80.0 better than 47%
1.01 better than 43%
62% of 148 duels better than 95%
25% of 16 situations better than 16%
Dust 230
40% better than 14%
0.67 better than 22%
73.7 better than 17%
0.83 better than 3%
52% of 83 duels better than 58%
63% of 8 situations better than 96%
Inferno19
47% better than 30%
0.77 better than 66%
81.4 better than 51%
0.99-
61% of 54 duels better than 90%
0% of 6 situations better than 1%
Anubis15
67% better than 91%
0.69 better than 26%
73.7 better than 15%
1.00-
52% of 50 duels better than 55%
50% of 14 situations better than 79%
Ancient14
50% -
0.71 -
74.2 -
1.07-
62% of 29 duels -
40% of 10 situations -
Nuke3
33% -
0.75 -
83.2 -
0.53-
0% of 2 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Kutyauto plays

Across 126 matches Kutyauto averages K/R 0.71 and ADR 77.4; the rating across the 76 rated matches is 0.97. Biggest strength: Opening duels won at 58%, better than 93% of level 10 · 2,001-2,249 ELO players. Most room to improve: Deaths per round at 74%, better than only 23% of level 10 · 2,001-2,249 ELO players. Averages 16.2 kills per match with 52% headshots. The strongest map is Anubis with a 67% win rate in 15 matches. In 28 of 76 matches the rating was 1.10 or higher (37%), in 35 it was below 0.90. In 76 matches with detailed stats: 11 4Ks and 1 ace. Best month by rating: October 2026 at 1.05. Kutyauto loses the most ELO on Mirage (−2 ELO, win rate 36%). Match no. 3 of the day goes best: 50% win rate. Improved over the last three months: ELO +90. Got weaker: K/R −0.05, Headshots −8 pp, Win rate −5 pp. Unchanged in recent months: ADR at 77.3. Last 30 days: 55 matches, win rate 53%, net ELO +37.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.