Kubuseue_e

Poland
135 matches tracked
Last updated:

How does Kubuseue_e play?

Rating 0.94 (from 101 matches) K/R 0.71 ADR 76.4 from 135 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 31%
0.94
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 50%
Rating distribution from 101 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 12% good 1.10 to 1.29 15% normal 0.90 to 1.09 22% weak 0.75 to 0.89 21% very weak below 0.75 30%
Player type
Clicks heads
Higher headshot rate than the level 6 average.
Headshots
better than most on level 6 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (51 matches).

Level 6

Compared with 770 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

First kill in 6% of rounds and so well below the average (10%).

Rounds with first kill 6%−4 pp · Ø 10% better than 3%
Opening duels won 43%−7 pp · Ø 50% better than 7%

Clutch

Weakness
Last one alive

10% of 1v2s won and so well below the average (22%).

Clutch 1v1 won 31%−8 pp · Ø 39% better than 20%
Clutch 1v2 won 10%−12 pp · Ø 22% better than 3%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 41%

Weapons and aim

Average
Where do the kills come from?

57% headshots and so well above the average (45%).

Headshot rate 57%+12 pp · Ø 45% better than 96%
AWP share of kills 8%−3 pp · Ø 11% better than 44%
K/D 0.95−0.05 · Ø 1.00 better than 41%
Pistol kills per match 2.7

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.0% of rounds and so clearly below the average (3.9%).

2K rounds 12.6%−0.5 pp · Ø 13.1% better than 41%
3K rounds 3.0%−0.9 pp · Ø 3.9% better than 19%
MVPs per match 2.1−0.1 · Ø 2.2 better than 46%
4Ks and aces 7x 4K, 1 ace in 51 matches

Utility and deaths

Average
Nades, flashes and deaths

28% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 28%−7 pp · Ø 35% better than 12%
Utility damage per round 3.2−0.8 · Ø 4.0 better than 32%
Enemies flashed per round 0.22−0.03 · Ø 0.25 better than 41%
Deaths per round 74%+2 pp · Ø 72% better than 38%

Progress

One value per month, dashed line is the level 6 average
Whether Kubuseue_e is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 15 matches from the last 3 months and 120 before.

Kills per round (K/R)

0.62
JunJulAugSepOctNov

Best month: June 2026 with 0.78.

Patterns

From the last 135 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −87 ELO
30 matches · 47% win rate

Kubuseue_e loses the most ELO on Ancient: −87 ELO, 47% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.99 · Mirage
  2. Most kills in a match: 43 · Ancient
  3. Longest win streak: 4 wins in a row · Nuke

Maps in detail

from the last 135 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage42
62% better than 88%
0.67 better than 26%
72.8 better than 17%
0.91 better than 21%
49% of 107 duels better than 47%
27% of 11 situations better than 24%
Ancient30
47% better than 41%
0.80 better than 85%
84.8 better than 78%
1.05 better than 74%
49% of 53 duels better than 42%
26% of 23 situations better than 21%
Dust 219
37% better than 9%
0.70 better than 44%
77.5 better than 43%
0.93 better than 27%
29% of 55 duels better than 1%
40% of 5 situations better than 58%
Anubis16
19% better than 1%
0.63 better than 11%
68.7 better than 6%
0.78-
38% of 34 duels better than 5%
44% of 9 situations better than 69%
Inferno11
36% -
0.74 -
82.0 -
1.05-
51% of 35 duels -
25% of 4 situations -
Cache8
38% -
0.77 -
77.3 -
0.99-
36% of 14 duels -
50% of 2 situations -
Nuke7
43% -
0.60 -
69.9 -
0.80-
59% of 22 duels -
20% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Kubuseue_e plays

Across 135 matches Kubuseue_e averages K/R 0.71 and ADR 76.4; the rating across the 101 rated matches is 0.94. Biggest strength: Headshot rate at 57%, better than 96% of level 6 players. Most room to improve: Rounds with first kill at 6%, better than only 3% of level 6 players. Averages 15.8 kills per match with 57% headshots. The strongest map is Mirage with a 62% win rate in 42 matches. In 28 of 101 matches the rating was 1.10 or higher (28%), in 51 it was below 0.90. In 51 matches with detailed stats: 7 4Ks and 1 ace. Best month by rating: August 2026 at 0.97. Kubuseue_e loses the most ELO on Ancient (−87 ELO, win rate 47%). Things go best on Mirage (+191 ELO, win rate 62%). Last 30 days: 2 matches, win rate 0%, net ELO −50.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 6): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.