Kryzen223

Norway
On FACEIT since 2025 422 matches tracked 130 matches in 30 days
ELO ▲ 27
2,163
30-day peak: 2,592
Rank EU
#159,818
Norway #1,736 in Norway
Last updated:

How does Kryzen223 play?

Rating 1.04 K/R 0.77 ADR 80.9 from 422 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 57%
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 64%
Rating distribution from 422 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 18% good 1.10 to 1.29 18% normal 0.90 to 1.09 24% weak 0.75 to 0.89 16% very weak below 0.75 20%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (334 matches).

2,001-2,249 ELO

Compared with 2,179 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

52% of opening duels won and so just above the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 52%+1 pp · Ø 51% better than 58%

Clutch

Weakness
Last one alive

1.3 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 32%−7 pp · Ø 39% better than 20%
Clutch 1v2 won 24%+2 pp · Ø 22% better than 68%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 19%

Weapons and aim

Average
Where do the kills come from?

48% headshots and so just below the average (49%).

Headshot rate 48%−1 pp · Ø 49% better than 43%
AWP share of kills 15%+4 pp · Ø 11% better than 73%
K/D 1.030.00 · Ø 1.03 right on the average
Pistol kills per match 2.2
Knife kills 8 in 422 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.6% of rounds and so clearly above the average (4.1%).

2K rounds 14.1%+0.7 pp · Ø 13.4% better than 68%
3K rounds 4.6%+0.5 pp · Ø 4.1% better than 72%
MVPs per match 2.5+0.2 · Ø 2.3 better than 71%
4Ks and aces 64x 4K, 6 aces in 334 matches

Utility and deaths

Weakness
Nades, flashes and deaths

Died in 75% of rounds and so clearly above the average (72%). Lower is better.

Utility hit rate 36%0 pp · Ø 36% right on the average
Utility damage per round 3.1−1.2 · Ø 4.3 better than 23%
Enemies flashed per round 0.15−0.14 · Ø 0.29 better than 16%
Deaths per round 75%+3 pp · Ø 72% better than 14%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Headshots +3 pp, Win rate +4 pp, ELO +334
= Stayed the same
K/R at 0.76, Rating at 1.03, ADR at 81.1
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.74
JunJulAugSepOctNov

Best month: August 2026 with 0.82. Last 3 months: 0.76 (at the start 0.79). Just above the average (0.74).

Patterns

From the last 422 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −145 ELO
83 matches · 45% win rate
On Cache −56 ELO
45 matches · 51% win rate
On Wednesdays −112 ELO, win rate 34%

Kryzen223 loses the most ELO on Ancient: −145 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Ancient
  2. Reached level 10 · Ancient
  3. Highest rating in a match: 2.56 · Mirage
  4. Longest win streak: 9 wins in a row · Anubis
  5. Most kills in a match: 40 · Mirage

Maps in detail

from the last 422 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage138
53% better than 59%
0.83 better than 85%
84.1 better than 67%
1.13 better than 80%
57% of 567 duels better than 82%
41% of 76 situations better than 59%
Ancient83
45% better than 28%
0.77 better than 63%
82.3 better than 56%
1.04 better than 56%
49% of 338 duels better than 36%
30% of 40 situations better than 30%
Cache45
51% -
0.82 -
84.4 -
1.11-
58% of 184 duels -
33% of 21 situations -
Dust 245
47% better than 34%
0.72 better than 43%
79.7 better than 47%
0.96 better than 29%
45% of 183 duels better than 20%
43% of 14 situations better than 66%
Nuke43
56% better than 60%
0.77 better than 59%
81.1 better than 47%
1.02 better than 36%
55% of 184 duels better than 66%
22% of 23 situations better than 9%
Anubis41
51% better than 51%
0.66 better than 14%
70.1 better than 6%
0.88 better than 6%
48% of 158 duels better than 32%
33% of 24 situations better than 38%
Inferno17
47% better than 30%
0.68 better than 21%
76.5 better than 27%
0.91 better than 11%
34% of 80 duels better than 1%
21% of 14 situations better than 13%
Vertigo6
33% -
0.59 -
60.9 -
0.79-
58% of 36 duels -
38% of 8 situations -
Aim_all_pistols3
67% -
0.61 -
68.2 -
1.00-
61% of 56 duels -
61% of 56 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Kryzen223 plays

Across 422 matches Kryzen223 averages K/R 0.77, ADR 80.9 and a rating of 1.04. Most room to improve: Deaths per round at 75%, better than only 14% of level 10 · 2,001-2,249 ELO players. Averages 16.9 kills per match with 48% headshots. The strongest map is Nuke with a 56% win rate in 43 matches. In 170 of 422 matches the rating was 1.10 or higher (40%), in 152 it was below 0.90. In 334 matches with detailed stats: 64 4Ks and 6 aces. Best month by rating: August 2026 at 1.10. Kryzen223 loses the most ELO on Ancient (−145 ELO, win rate 45%). Things go best on Anubis (+61 ELO, win rate 51%). Match no. 1 of the day goes best: 55% win rate, −62 ELO. Improved over the last three months: Headshots +3 pp, Win rate +4 pp, ELO +334. Unchanged in recent months: K/R at 0.76, Rating at 1.03, ADR at 81.1. Last 30 days: 130 matches, win rate 50%, net ELO +160.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.