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Krushhh

New Zealand
159 matches tracked
Last updated:

How does Krushhh play?

Rating 1.04 (from 124 matches) K/R 0.73 ADR 81.6 from 159 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 59%
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 73%
Rating distribution from 139 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 16% good 1.10 to 1.29 24% normal 0.90 to 1.09 32% weak 0.75 to 0.89 9% very weak below 0.75 17%
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (111 matches).

Level 9

Compared with 1,955 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

53% of opening duels won and so slightly above the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 53%+2 pp · Ø 51% better than 69%

Clutch

Average
Last one alive

2.0 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 40%+1 pp · Ø 39% better than 62%
Clutch 1v2 won 19%−3 pp · Ø 22% better than 35%
Clutch kills per match 2.0+0.3 · Ø 1.7 better than 82%

Weapons and aim

Average
Where do the kills come from?

41% headshots and so well below the average (49%).

Headshot rate 41%−8 pp · Ø 49% better than 13%
AWP share of kills 15%+4 pp · Ø 11% better than 74%
K/D 1.06+0.04 · Ø 1.02 better than 67%
Pistol kills per match 2.9

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.4% of rounds and so slightly above the average (4.0%).

2K rounds 13.1%−0.2 pp · Ø 13.3% better than 42%
3K rounds 4.4%+0.4 pp · Ø 4.0% better than 66%
MVPs per match 2.2−0.1 · Ø 2.3 better than 41%
4Ks and aces 7x 4K, 3 aces in 111 matches

Utility and deaths

Strength
Nades, flashes and deaths

42% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 42%+7 pp · Ø 35% better than 88%
Utility damage per round 5.2+0.9 · Ø 4.3 better than 76%
Enemies flashed per round 0.25−0.03 · Ø 0.28 better than 47%
Deaths per round 69%−3 pp · Ø 72% better than 85%

Progress

One value per month, dashed line is the level 9 average
Whether Krushhh is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 4 matches from the last 3 months and 40 before.

Kills per round (K/R)

0.74
FebMarAprMayJunJulAugSepOctNov

Best month: July 2026 with 0.74.

Patterns

From the last 159 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −105 ELO
21 matches · 38% win rate
In match 1 of the day −64 ELO
35 matches · 40% win rate
Between 12:00 and 18:00 −46 ELO, win rate 40%
On Fridays −105 ELO, win rate 35%

Krushhh loses the most ELO on Dust 2: −105 ELO, 38% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 43 · Ancient
  2. Recorded match no. 100 · Ancient
  3. Highest rating in a match: 2.01 · Mirage
  4. Longest win streak: 7 wins in a row · Anubis

Maps in detail

from the last 159 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage52
46% better than 30%
0.70 better than 33%
78.0 better than 37%
0.99 better than 40%
48% of 172 duels better than 33%
38% of 39 situations right on the average
Ancient34
50% right on the average
0.76 better than 61%
82.3 better than 56%
1.09 better than 74%
49% of 114 duels better than 40%
37% of 19 situations better than 47%
Dust 221
38% better than 11%
0.81 better than 83%
91.4 better than 92%
1.11 better than 77%
67% of 78 duels better than 99%
36% of 14 situations better than 46%
Anubis17
65% better than 87%
0.66 better than 16%
76.1 better than 26%
0.96 better than 28%
49% of 68 duels better than 39%
67% of 12 situations better than 96%
Inferno17
47% better than 32%
0.71 better than 35%
82.7 better than 56%
1.01 better than 40%
51% of 72 duels better than 45%
20% of 10 situations better than 14%
Nuke10
100% -
0.75 -
85.9 -
1.11-
60% of 48 duels -
50% of 4 situations -
Cache7
43% -
0.80 -
80.2 -
1.15-
71% of 21 duels -
29% of 7 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Krushhh plays

Across 159 matches Krushhh averages K/R 0.73 and ADR 81.6; the rating across the 124 rated matches is 1.04. Biggest strength: Utility hit rate at 42%, better than 88% of level 9 players. Most room to improve: Headshot rate at 41%, better than only 13% of level 9 players. Averages 16.1 kills per match with 41% headshots. The strongest map is Nuke with a 100% win rate in 10 matches. In 58 of 139 matches the rating was 1.10 or higher (42%), in 37 it was below 0.90. In 111 matches with detailed stats: 7 4Ks and 3 aces. Best month by rating: July 2026 at 1.05. Krushhh loses the most ELO on Dust 2 (−105 ELO, win rate 38%). Things go best on Mirage (+46 ELO, win rate 46%). Match no. 2 of the day goes best: 58% win rate, −51 ELO.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.