KropsoN1

India
On FACEIT since 2024 149 matches tracked 60 matches in 30 days
Last updated:

How does KropsoN1 play?

Rating 1.03 K/R 0.73 ADR 82.4 from 149 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 60%
Rating distribution from 149 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 19% good 1.10 to 1.29 13% normal 0.90 to 1.09 23% weak 0.75 to 0.89 19% very weak below 0.75 21%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (133 matches).

2,001-2,249 ELO

Compared with 2,107 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

53% of opening duels won and so slightly above the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 63%
Opening duels won 53%+2 pp · Ø 51% better than 66%

Clutch

Average
Last one alive

51% of 1v1s won and so well above the average (39%).

Clutch 1v1 won 51%+12 pp · Ø 39% better than 96%
Clutch 1v2 won 15%−6 pp · Ø 21% better than 14%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 26%

Weapons and aim

Average
Where do the kills come from?

47% headshots and so slightly below the average (49%).

Headshot rate 47%−2 pp · Ø 49% better than 38%
AWP share of kills 6%−5 pp · Ø 11% better than 35%
K/D 1.04+0.01 · Ø 1.03 better than 55%
Pistol kills per match 2.3
Knife kills 3 in 149 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.8% of rounds and so slightly below the average (4.1%).

2K rounds 13.7%+0.3 pp · Ø 13.4% better than 58%
3K rounds 3.8%−0.3 pp · Ø 4.1% better than 38%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 17x 4K, 5 aces in 133 matches

Utility and deaths

Average
Nades, flashes and deaths

0.39 enemies flashed per round and so well above the average (0.29).

Utility hit rate 37%+2 pp · Ø 35% better than 62%
Utility damage per round 5.3+1.1 · Ø 4.2 better than 78%
Enemies flashed per round 0.39+0.10 · Ø 0.29 better than 79%
Deaths per round 70%−2 pp · Ø 72% better than 70%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether KropsoN1 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 128 matches from the last 3 months and 16 before.

Kills per round (K/R)

0.91
AprMayJunJulAugSepOctNov

Best month: November 2026 with 0.91.

Patterns

From the last 149 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Tuesdays +37 ELO, win rate 37%

No clear pattern

Records and milestones

from recorded matches
  1. Reached level 10 · Dust 2
  2. Most kills in a match: 31 · Mirage
  3. Recorded match no. 100 · Mirage
  4. Highest rating in a match: 2.03 · Nuke
  5. Longest win streak: 5 wins in a row · Mirage

Maps in detail

from the last 149 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage57
58% better than 75%
0.74 right on the average
84.4 better than 68%
1.06 better than 61%
50% of 264 duels better than 45%
50% of 40 situations better than 82%
Anubis28
61% better than 78%
0.69 better than 26%
81.7 better than 57%
1.01 better than 44%
51% of 145 duels right on the average
52% of 25 situations better than 82%
Dust 216
44% better than 24%
0.68 better than 23%
75.9 better than 25%
0.94 better than 19%
57% of 56 duels better than 80%
50% of 12 situations better than 80%
Ancient14
29% -
0.73 -
82.3 -
0.96-
56% of 77 duels -
50% of 4 situations -
Inferno14
57% -
0.67 -
74.0 -
0.95-
50% of 46 duels -
38% of 8 situations -
Nuke14
43% -
0.84 -
92.6 -
1.20-
51% of 63 duels -
50% of 8 situations -
Cache5
0% -
0.68 -
77.9 -
0.83-
52% of 21 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How KropsoN1 plays

Across 149 matches KropsoN1 averages K/R 0.73, ADR 82.4 and a rating of 1.03. Biggest strength: Clutch 1v1 won at 51%, better than 96% of level 10 · 2,001-2,249 ELO players. Averages 15.9 kills per match with 47% headshots. The strongest map is Anubis with a 61% win rate in 28 matches. In 54 of 149 matches the rating was 1.10 or higher (36%), in 60 it was below 0.90. In 133 matches with detailed stats: 17 4Ks and 5 aces. Best month by rating: November 2026 at 1.28. Things go best on Mirage (+93 ELO, win rate 58%). Match no. 2 of the day goes best: 57% win rate, +32 ELO. Last 30 days: 60 matches, win rate 50%, net ELO +72.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.