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Kreload

Argentina
On FACEIT since 2016 187 matches tracked 49 matches in 30 days
ELO ▼ 57
2,320
30-day peak: 2,377
Rank SA ▼ 773 places
#2,379
Argentina #739 in Argentina
30 days · prev. #1,606 · best #1,606
Last updated:

How does Kreload play?

Rating 1.31 (from 127 matches) K/R 0.91 ADR 96.3 from 187 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 98%
1.31
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 86%
Rating distribution from 157 matches
outstanding 1.80 and up 8% strong 1.30 to 1.79 38% good 1.10 to 1.29 23% normal 0.90 to 1.09 17% weak 0.75 to 0.89 8% very weak below 0.75 6%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,250-2,499 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 2,250-2,499 ELO average. More first kills per match than the level 10 · 2,250-2,499 ELO average.
AWPerMulti-killsEntry
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (148 matches).

2,250-2,499 ELO

Compared with 2,541 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

63% of opening duels won and so well above the average (51%).

Rounds with first kill 15%+4 pp · Ø 11% better than 95%
Opening duels won 63%+12 pp · Ø 51% better than 99%

Clutch

Average
Last one alive

17% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 41%+2 pp · Ø 39% better than 62%
Clutch 1v2 won 17%−5 pp · Ø 22% better than 20%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 46%

Weapons and aim

Average
Where do the kills come from?

1.34 K/D and so well above the average (1.04).

Headshot rate 46%−5 pp · Ø 51% better than 26%
AWP share of kills 20%+9 pp · Ø 11% better than 86%
K/D 1.34+0.30 · Ø 1.04 better than 98%
Pistol kills per match 4.0
Knife kills 2 in 187 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 18.3% of rounds and so well above the average (13.5%).

2K rounds 18.3%+4.8 pp · Ø 13.5% better than 99%
3K rounds 5.6%+1.4 pp · Ø 4.2% better than 91%
MVPs per match 3.1+0.7 · Ø 2.4 better than 96%
4Ks and aces 35x 4K, 6 aces in 148 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 68% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 36%+1 pp · Ø 35% better than 57%
Utility damage per round 4.7+0.5 · Ø 4.2 better than 65%
Enemies flashed per round 0.33+0.04 · Ø 0.29 better than 64%
Deaths per round 68%−4 pp · Ø 72% better than 87%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Nothing clear
= Stayed the same
ELO at 2,320
▼ Got worse
K/R −0.07, Rating −0.90, ADR −7.9, Headshots −6 pp, Win rate −18 pp

Sep to Nov 2026 compared with Apr to Jun 2026.

Kills per round (K/R)

0.88
AprMayJunJulAugSepOctNov

Best month: June 2026 with 0.98. Last 3 months: 0.89 (at the start 0.96). Well above the average (0.74).

Patterns

From the last 187 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −109 ELO
32 matches · 56% win rate
On Dust 2 −38 ELO
52 matches · 48% win rate
On Saturdays −57 ELO, win rate 48%

Kreload loses the most ELO on Anubis: −109 ELO, 56% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 41 · Mirage
  2. Recorded match no. 100 · Cache
  3. Highest rating in a match: 2.43 · Mirage
  4. Longest win streak: 7 wins in a row · Dust 2

Maps in detail

from the last 187 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 252
48% better than 34%
0.91 better than 96%
97.6 better than 97%
1.23 better than 92%
61% of 209 duels better than 92%
50% of 12 situations better than 81%
Mirage33
73% better than 99%
1.01 better than 99%
103.0 better than 99%
1.44 better than 99%
67% of 138 duels better than 99%
41% of 17 situations better than 57%
Anubis32
56% better than 59%
0.86 better than 90%
90.0 better than 85%
1.22 better than 91%
60% of 141 duels better than 89%
25% of 12 situations better than 19%
Ancient29
62% better than 79%
0.92 better than 97%
95.1 better than 93%
1.32 better than 98%
68% of 145 duels better than 99%
47% of 15 situations better than 72%
Inferno27
48% better than 24%
0.87 better than 90%
94.6 better than 94%
1.31 better than 96%
64% of 126 duels better than 95%
50% of 14 situations better than 76%
Cache6
33% -
0.87 -
94.5 -
1.15-
73% of 26 duels -
50% of 4 situations -
Nuke5
40% -
0.94 -
97.8 -
1.26-
59% of 22 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Kreload plays

Across 187 matches Kreload averages K/R 0.91 and ADR 96.3; the rating across the 127 rated matches is 1.31. Biggest strength: Opening duels won at 63%, better than 99% of level 10 · 2,250-2,499 ELO players. Averages 19.9 kills per match with 46% headshots. The strongest map is Mirage with a 73% win rate in 33 matches. In 109 of 157 matches the rating was 1.10 or higher (69%), in 22 it was below 0.90. In 148 matches with detailed stats: 35 4Ks and 6 aces. Best month by rating: June 2026 at 2.18. Kreload loses the most ELO on Anubis (−109 ELO, win rate 56%). Things go best on Ancient (+114 ELO, win rate 62%). From match no. 5 of the day on, things go best: 64% win rate, +54 ELO. Got weaker: K/R −0.07, Rating −0.90, ADR −7.9, Headshots −6 pp, Win rate −18 pp. Unchanged in recent months: ELO at 2,320. Last 30 days: 49 matches, win rate 51%, net ELO −98.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.