Kradze

USA
On FACEIT since 2020 148 matches tracked 77 matches in 30 days
Last updated:
Next update possible in 39m 47s

How does Kradze play?

Rating 1.07 K/R 0.77 ADR 82.7 from 148 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 67%
1.07
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 70%
Rating distribution from 148 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 23% good 1.10 to 1.29 18% normal 0.90 to 1.09 26% weak 0.75 to 0.89 12% very weak below 0.75 18%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average.
Multi-kills
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 2,115 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 10% of rounds and so clearly below the average (11%).

Rounds with first kill 10%−1 pp · Ø 11% better than 48%
Opening duels won 51%0 pp · Ø 51% right on the average

Clutch

Average
Last one alive

36% of 1v1s won and so slightly below the average (39%).

Clutch 1v1 won 36%−3 pp · Ø 39% better than 38%
Clutch 1v2 won 21%0 pp · Ø 21% right on the average
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 46%

Weapons and aim

Average
Where do the kills come from?

43% headshots and so well below the average (49%).

Headshot rate 43%−6 pp · Ø 49% better than 18%
AWP share of kills 16%+4 pp · Ø 12% better than 75%
K/D 1.06+0.03 · Ø 1.03 better than 61%
Pistol kills per match 2.8
Knife kills 3 in 148 matches

Impact

Average
Damage and big rounds

2.6 MVPs per match and so well above the average (2.3).

2K rounds 14.3%+0.9 pp · Ø 13.4% better than 71%
3K rounds 4.2%+0.1 pp · Ø 4.1% better than 55%
MVPs per match 2.6+0.3 · Ø 2.3 better than 79%
4Ks and aces 38x 4K, 2 aces in 148 matches

Utility and deaths

Average
Nades, flashes and deaths

0.59 enemies flashed per round and so well above the average (0.29).

Utility hit rate 33%−2 pp · Ø 35% better than 35%
Utility damage per round 4.7+0.4 · Ø 4.3 better than 65%
Enemies flashed per round 0.59+0.30 · Ø 0.29 better than 97%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether Kradze is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 142 matches from the last 3 months and 6 before.

Kills per round (K/R)

0.78
AugSepOctNov

Best month: August 2026 with 0.80.

Patterns

From the last 148 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −71 ELO
29 matches · 55% win rate
On Mirage −52 ELO
49 matches · 55% win rate
On Saturdays −29 ELO, win rate 40%

Kradze loses the most ELO on Ancient: −71 ELO, 55% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 10 wins in a row · Cache
  2. Recorded match no. 100 · Dust 2
  3. Most kills in a match: 30 · Mirage
  4. Highest rating in a match: 2.31 · Mirage
  5. Reached level 10 · Ancient

Maps in detail

from the last 148 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage49
55% better than 63%
0.74 right on the average
80.4 better than 48%
1.05 better than 56%
51% of 214 duels right on the average
42% of 24 situations better than 63%
Dust 236
53% better than 57%
0.80 better than 77%
84.5 better than 69%
1.09 better than 70%
50% of 152 duels better than 43%
33% of 21 situations better than 38%
Ancient29
55% better than 60%
0.75 better than 53%
82.9 better than 58%
1.01 better than 44%
51% of 132 duels better than 46%
24% of 17 situations better than 17%
Anubis18
61% better than 81%
0.78 better than 71%
86.3 better than 77%
1.11 better than 76%
54% of 89 duels better than 64%
38% of 13 situations right on the average
Inferno8
50% -
0.78 -
81.3 -
1.12-
49% of 37 duels -
40% of 5 situations -
Cache6
67% -
0.93 -
88.9 -
1.34-
54% of 28 duels -
60% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Kradze plays

Across 148 matches Kradze averages K/R 0.77, ADR 82.7 and a rating of 1.07. Most room to improve: Headshot rate at 43%, better than only 18% of level 10 · 2,001-2,249 ELO players. Averages 17.0 kills per match with 43% headshots. The strongest map is Anubis with a 61% win rate in 18 matches. In 65 of 148 matches the rating was 1.10 or higher (44%), in 44 it was below 0.90. In 148 matches with detailed stats: 38 4Ks and 2 aces. Best month by rating: August 2026 at 1.13. Kradze loses the most ELO on Ancient (−71 ELO, win rate 55%). Things go best from match 5 of the day (−11 ELO, win rate 65%). From match no. 5 of the day on, things go best: 65% win rate, −11 ELO. Last 30 days: 77 matches, win rate 56%, net ELO −61.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.