Kqwely

Belarus
On FACEIT since 2021 131 matches tracked 89 matches in 30 days
ELO ▲ 201
2,367
30-day peak: 2,367
Rank EU
#84,474
Belarus #2,063 in Belarus
Last updated:

How does Kqwely play?

Rating 1.41 K/R 0.99 ADR 104.3 from 131 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 99%
1.41
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.42 ConsistencyShare of matches with a rating of 0.90 or higher. 92%
Rating distribution from 131 matches
outstanding 1.80 and up 17% strong 1.30 to 1.79 42% good 1.10 to 1.29 19% normal 0.90 to 1.09 14% weak 0.75 to 0.89 5% very weak below 0.75 4%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,250-2,499 ELO average. More 1v1 and 1v2 wins than the level 10 · 2,250-2,499 ELO average. More damage per round than the level 10 · 2,250-2,499 ELO average.
Multi-killsClutcherDamage
better than most on level 10 · 2,250-2,499 ELO about average weaker than most
2,250-2,499 ELO

Compared with 2,406 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

61% of opening duels won and so well above the average (51%).

Rounds with first kill 13%+2 pp · Ø 11% better than 84%
Opening duels won 61%+10 pp · Ø 51% better than 97%

Clutch

Strength
Last one alive

48% of 1v1s won and so clearly above the average (39%).

Clutch 1v1 won 48%+9 pp · Ø 39% better than 91%
Clutch 1v2 won 28%+7 pp · Ø 21% better than 85%
Clutch kills per match 2.2+0.5 · Ø 1.7 better than 90%

Weapons and aim

Strength
Where do the kills come from?

64% headshots and so well above the average (50%).

Headshot rate 64%+14 pp · Ø 50% better than 99%
AWP share of kills 8%−4 pp · Ø 12% better than 43%
K/D 1.44+0.40 · Ø 1.04 better than 99%
Pistol kills per match 3.2
Knife kills 1 in 131 matches

Impact

Strength
Damage and big rounds

3.5 MVPs per match and so well above the average (2.3).

2K rounds 17.7%+4.2 pp · Ø 13.5% better than 98%
3K rounds 7.1%+2.9 pp · Ø 4.2% better than 98%
MVPs per match 3.5+1.2 · Ø 2.3 better than 99%
4Ks and aces 69x 4K, 8 aces in 131 matches

Utility and deaths

Average
Nades, flashes and deaths

27% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 27%−8 pp · Ø 35% better than 6%
Utility damage per round 3.1−1.1 · Ø 4.2 better than 22%
Enemies flashed per round 0.37+0.07 · Ø 0.30 better than 73%
Deaths per round 69%−3 pp · Ø 72% better than 77%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
Whether Kqwely is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 131 matches, all from the last 3 months.

Kills per round (K/R)

0.82
SepOctNov

Best month: September 2026 with 1.12.

Patterns

From the last 131 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −17 ELO
31 matches · 65% win rate
From match 5 of the day +9 ELO
30 matches · 53% win rate
On Thursdays ±0 ELO, win rate 55%

Kqwely loses the most ELO on Ancient: −17 ELO, 65% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Anubis
  2. Recorded match no. 100 · Mirage
  3. Most kills in a match: 47 · Dust 2
  4. Highest rating in a match: 2.99 · Ancient

Maps in detail

from the last 131 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 234
53% better than 53%
0.94 better than 97%
99.9 better than 97%
1.34 better than 97%
62% of 123 duels better than 93%
48% of 23 situations better than 75%
Ancient31
65% better than 86%
1.03 better than 99%
108.2 better than 99%
1.46 better than 99%
59% of 167 duels better than 86%
50% of 24 situations better than 80%
Mirage24
54% better than 58%
0.94 better than 97%
95.5 better than 95%
1.32 better than 97%
62% of 90 duels better than 95%
30% of 20 situations better than 27%
Anubis16
63% better than 82%
1.00 better than 99%
104.3 better than 99%
1.41 better than 99%
65% of 80 duels better than 98%
46% of 13 situations better than 72%
Inferno11
73% -
1.09 -
115.9 -
1.52-
68% of 53 duels -
100% of 4 situations -
Cache8
63% -
1.13 -
121.4 -
1.63-
56% of 50 duels -
75% of 4 situations -
Nuke7
57% -
0.96 -
104.0 -
1.33-
60% of 42 duels -
50% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Kqwely plays

Across 131 matches Kqwely averages K/R 0.99, ADR 104.3 and a rating of 1.41. Biggest strength: Rating at 1.41, better than 99% of level 10 · 2,250-2,499 ELO players. Most room to improve: Utility hit rate at 27%, better than only 6% of level 10 · 2,250-2,499 ELO players. Averages 22.3 kills per match with 64% headshots. The strongest map is Inferno with a 73% win rate in 11 matches. In 102 of 131 matches the rating was 1.10 or higher (78%), in 11 it was below 0.90. In 131 matches with detailed stats: 69 4Ks and 8 aces. Best month by rating: September 2026 at 1.61. Kqwely loses the most ELO on Ancient (−17 ELO, win rate 65%). Things go best on Mirage (+26 ELO, win rate 54%). Last 30 days: 89 matches, win rate 63%, net ELO +65.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.