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Korrenpower

Germany
On FACEIT since 2015 45 matches tracked
Last updated:

How does Korrenpower play?

Rating 1.09 K/R 0.78 ADR 82.8 from 45 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 74%
1.09
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 73%
Rating distribution from 45 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 22% good 1.10 to 1.29 27% normal 0.90 to 1.09 22% weak 0.75 to 0.89 11% very weak below 0.75 16%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average. Higher headshot rate than the level 10 · 2,001-2,249 ELO average. Rarely on the AWP.
ClutcherHeadshotsRifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (40 matches).

2,001-2,249 ELO

Compared with 2,300 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

58% of opening duels won and so well above the average (51%).

Rounds with first kill 9%−1 pp · Ø 10% better than 31%
Opening duels won 58%+7 pp · Ø 51% better than 91%

Clutch

Strength
Last one alive

61% of 1v1s won and so well above the average (39%).

Clutch 1v1 won 61%+22 pp · Ø 39% better than 99%
Clutch 1v2 won 27%+5 pp · Ø 22% better than 83%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 45%

Weapons and aim

Strength
Where do the kills come from?

58% headshots and so well above the average (50%).

Headshot rate 58%+8 pp · Ø 50% better than 92%
AWP share of kills 4%−7 pp · Ø 11% better than 24%
K/D 1.13+0.10 · Ø 1.03 better than 81%
Pistol kills per match 3.0
Knife kills 1 in 45 matches

Impact

Strength
Damage and big rounds

2.8 MVPs per match and so well above the average (2.3).

2K rounds 15.2%+1.8 pp · Ø 13.4% better than 86%
3K rounds 3.6%−0.5 pp · Ø 4.1% better than 29%
MVPs per match 2.8+0.5 · Ø 2.3 better than 90%
4Ks and aces 8x 4K, 2 aces in 40 matches

Utility and deaths

Strength
Nades, flashes and deaths

5.8 utility damage per round and so well above the average (4.3).

Utility hit rate 37%+2 pp · Ø 35% better than 65%
Utility damage per round 5.8+1.5 · Ø 4.3 better than 86%
Enemies flashed per round 0.40+0.11 · Ø 0.29 better than 80%
Deaths per round 69%−3 pp · Ø 72% better than 81%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.79, Rating at 1.10, ADR at 83.4, ELO at 2,034
▼ Got worse
Headshots −2 pp, Win rate −20 pp

Sep 2026 compared with Dec 2025 to Aug 2026.

Kills per round (K/R)

0.79
DecJanFebMarAprMayJunJulAugSepOctNov

Last 3 months unchanged at 0.79. Clearly above the average (0.74).

Patterns

From the last 45 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

No clear pattern

No clear pattern

Records and milestones

from recorded matches
  1. Most kills in a match: 47 · Inferno
  2. Highest rating in a match: 2.18 · Cache
  3. Longest win streak: 8 wins in a row · Inferno
  4. Reached level 10 · Inferno

Maps in detail

from the last 45 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient10
40% -
0.75 -
81.9 -
1.03-
58% of 38 duels -
44% of 9 situations -
Inferno10
80% -
0.85 -
92.3 -
1.21-
68% of 38 duels -
80% of 5 situations -
Cache8
88% -
0.84 -
78.1 -
1.32-
50% of 22 duels -
67% of 3 situations -
Nuke6
83% -
0.74 -
76.4 -
1.02-
65% of 20 duels -
0% of 1 situations -
Mirage4
25% -
0.79 -
83.8 -
1.05-
47% of 15 duels -
67% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Korrenpower plays

Across 45 matches Korrenpower averages K/R 0.78, ADR 82.8 and a rating of 1.09. Biggest strength: Clutch 1v1 won at 61%, better than 99% of level 10 · 2,001-2,249 ELO players. Averages 17.8 kills per match with 58% headshots. The strongest map is Inferno with a 80% win rate in 10 matches. In 23 of 45 matches the rating was 1.10 or higher (51%), in 12 it was below 0.90. In 40 matches with detailed stats: 8 4Ks and 2 aces. Got weaker: Headshots −2 pp, Win rate −20 pp. Unchanged in recent months: K/R at 0.79, Rating at 1.10, ADR at 83.4, ELO at 2,034.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.