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Kone1

Brazil
On FACEIT since 2023 379 matches tracked 127 matches in 30 days
ELO ▲ 72
2,465
30-day peak: 2,465
Rank NA ▲ 276 places
#1,932
Brazil #1,245 in Brazil
30 days · prev. #2,208 · best #1,818
Last updated:

How does Kone1 play?

Rating 1.20 (from 329 matches) K/R 0.85 ADR 89.0 from 379 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 92%
1.20
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.42 ConsistencyShare of matches with a rating of 0.90 or higher. 75%
Rating distribution from 329 matches
outstanding 1.80 and up 10% strong 1.30 to 1.79 27% good 1.10 to 1.29 18% normal 0.90 to 1.09 19% weak 0.75 to 0.89 11% very weak below 0.75 13%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,250-2,499 ELO average. More first kills per match than the level 10 · 2,250-2,499 ELO average. More damage per round than the level 10 · 2,250-2,499 ELO average.
Multi-killsEntryDamage
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (318 matches).

2,250-2,499 ELO

Compared with 2,523 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

55% of opening duels won and so clearly above the average (51%).

Rounds with first kill 12%+1 pp · Ø 11% better than 75%
Opening duels won 55%+4 pp · Ø 51% better than 77%

Clutch

Average
Last one alive

16% of 1v2s won and so clearly below the average (21%).

Clutch 1v1 won 36%−3 pp · Ø 39% better than 35%
Clutch 1v2 won 16%−5 pp · Ø 21% better than 18%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 65%

Weapons and aim

Strength
Where do the kills come from?

59% headshots and so well above the average (51%).

Headshot rate 59%+8 pp · Ø 51% better than 93%
AWP share of kills 4%−8 pp · Ø 12% better than 25%
K/D 1.18+0.14 · Ø 1.04 better than 86%
Pistol kills per match 3.1
Zeus kills1 in 379 matches
Knife kills 24 in 379 matches

Impact

Strength
Damage and big rounds

3.0 MVPs per match and so well above the average (2.4).

2K rounds 16.5%+3.0 pp · Ø 13.5% better than 95%
3K rounds 5.9%+1.7 pp · Ø 4.2% better than 94%
MVPs per match 3.0+0.6 · Ø 2.4 better than 95%
4Ks and aces 88x 4K, 11 aces in 318 matches

Utility and deaths

Average
Nades, flashes and deaths

32% of nades dealing damage or blinding and so clearly below the average (35%).

Utility hit rate 32%−3 pp · Ø 35% better than 28%
Utility damage per round 4.0−0.2 · Ø 4.2 better than 46%
Enemies flashed per round 0.24−0.05 · Ø 0.29 better than 37%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
K/R +0.11, Rating +0.27, ADR +8.6, Win rate +13 pp, ELO +149
= Stayed the same
Headshots at 60%
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.88
MayJunJulAugSepOctNov

Best month: October 2026 with 0.88. Last 3 months: 0.88 (at the start 0.77). Well above the average (0.74).

Patterns

From the last 379 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −64 ELO
59 matches · 41% win rate
On Ancient −54 ELO
37 matches · 43% win rate
Between 18:00 and 24:00 −5 ELO, win rate 44%
On Tuesdays −81 ELO, win rate 37%

Kone1 loses the most ELO on Anubis: −64 ELO, 41% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Ancient
  2. Highest rating in a match: 2.68 · Mirage
  3. Most kills in a match: 46 · Inferno
  4. Recorded match no. 250 · Ancient

Maps in detail

from the last 379 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage102
48% better than 35%
0.86 better than 90%
91.2 better than 89%
1.21 better than 91%
58% of 458 duels better than 84%
31% of 42 situations better than 26%
Dust 290
59% better than 76%
0.85 better than 90%
87.5 better than 80%
1.21 better than 90%
55% of 383 duels better than 70%
39% of 44 situations better than 54%
Anubis59
41% better than 16%
0.86 better than 91%
89.8 better than 86%
1.20 better than 90%
50% of 253 duels better than 39%
41% of 27 situations better than 58%
Inferno50
44% better than 20%
0.92 better than 94%
94.8 better than 90%
1.30 better than 94%
52% of 217 duels better than 41%
36% of 36 situations better than 43%
Ancient37
43% better than 20%
0.80 better than 74%
84.2 better than 61%
1.04 right on the average
50% of 142 duels better than 41%
37% of 19 situations better than 46%
Nuke25
56% right on the average
0.78 better than 67%
81.2 better than 56%
1.11 better than 72%
58% of 97 duels better than 79%
38% of 13 situations better than 44%
Cache11
55% -
0.91 -
92.0 -
1.30-
54% of 26 duels -
20% of 5 situations -
Overpass4
75% -
0.71 -
73.4 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How Kone1 plays

Across 379 matches Kone1 averages K/R 0.85 and ADR 89.0; the rating across the 329 rated matches is 1.20. Biggest strength: 3K rounds at 5.9%, better than 94% of level 10 · 2,250-2,499 ELO players. Averages 19.1 kills per match with 59% headshots. The strongest map is Dust 2 with a 59% win rate in 90 matches. In 184 of 329 matches the rating was 1.10 or higher (56%), in 81 it was below 0.90. In 318 matches with detailed stats: 88 4Ks and 11 aces. Best month by rating: September 2026 at 1.24. Kone1 loses the most ELO on Anubis (−64 ELO, win rate 41%). Things go best on Mirage (+146 ELO, win rate 48%). Match no. 4 of the day goes best: 60% win rate, +10 ELO. Improved over the last three months: K/R +0.11, Rating +0.27, ADR +8.6, Win rate +13 pp, ELO +149. Unchanged in recent months: Headshots at 60%. Last 30 days: 127 matches, win rate 50%, net ELO −60.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.