Kondziakk

Poland
169 matches tracked 63 matches in 30 days
Last updated:

How does Kondziakk play?

Rating 1.16 (from 148 matches) K/R 0.82 ADR 88.0 from 169 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 94% on level 8
1.16
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 78%
Rating distribution from 148 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 30% good 1.10 to 1.29 19% normal 0.90 to 1.09 24% weak 0.75 to 0.89 8% very weak below 0.75 14%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 8 average. More 4Ks and aces per 100 rounds than the level 8 average. More first kills per match than the level 8 average.
AWPerMulti-killsEntry
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (148 matches).

Compared with 1,472 players on level 8, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

Kondziakk wins 57 of 100 opening duels. 7 percentage points above the level 8 average (50%).

Rounds with first kill 14%+4 pp better than 92%
Opening duels won 57%+7 pp better than 94%

Clutch

Average
Last one alive

Averages 2.0 kills per match as the last one alive. 0.4 above the level 8 average (1.6).

Clutch 1v1 won 37%−1 pp better than 45%
Clutch 1v2 won 21%+1 pp better than 50%
Clutch kills per match 2.0+0.4 better than 80%

Weapons and aim

Average
Where do the kills come from?

1.13 kills per death. 0.13 above the level 8 average (1.00).

Headshot rate 48%+1 pp better than 55%
AWP share of kills 22%+12 pp better than 89%
K/D 1.13+0.13 better than 88%
Pistol kills per match 3.4
Knife kills 6 in 169 matches

Impact

Strength
Damage and big rounds

Kondziakk gets exactly 2 kills in 15.4 of 100 rounds. 2.3 percentage points above the level 8 average (13.1%).

2K rounds 15.4%+2.3 pp better than 93%
3K rounds 4.7%+0.8 pp better than 80%
MVPs per match 2.6+0.4 better than 85%
4Ks and aces 43x 4K, 8 aces in 148 matches

Utility and deaths

Average
Nades, flashes and deaths

39 of 100 nades by Kondziakk deal damage or blind an enemy. 4 percentage points above the level 8 average (35%).

Utility hit rate 39%+4 pp better than 77%
Utility damage per round 3.2−1.1 better than 26%
Enemies flashed per round 0.23−0.05 better than 38%
Deaths per round 72%0 pp on par

Progress

One value per month, dashed line is the level 8 average
▲ Improved
K/R +0.13, ADR +13.0, Win rate +20 pp, ELO +301
= Stayed the same
Headshots at 48%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.74
MayJunJulAugSepOct

Best month: September 2026 with 0.87. Last 3 months: 0.83 (at the start 0.70). 0.11 above the level 8 average (0.72).

Patterns

From the last 169 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 4 of the day −56 ELO
23 matches · 30% win rate
On Mirage −33 ELO
58 matches · 52% win rate
Between 18:00 and 24:00 −4 ELO, win rate 45%

Kondziakk loses the most ELO in match 4 of the day: −56 ELO, 30% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Ancient
  2. Most kills in a match: 45 · Anubis
  3. Highest rating in a match: 2.45 · Anubis

Maps in detail

from the last 169 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage58
52% better than 56%
0.78 better than 73%
87.4 better than 83%
1.10 better than 78%
56% of 329 duels better than 79%
33% of 52 situations better than 39%
Anubis27
52% on par
0.84 better than 90%
87.4 better than 83%
1.21 better than 94%
59% of 133 duels better than 87%
43% of 23 situations better than 64%
Dust 226
62% better than 87%
0.84 better than 92%
91.8 better than 93%
1.19 better than 93%
56% of 108 duels better than 81%
39% of 28 situations better than 54%
Ancient20
55% better than 61%
0.90 better than 98%
87.6 better than 86%
1.30 better than 99%
64% of 83 duels better than 97%
38% of 16 situations on par
Nuke19
42% better than 14%
0.82 better than 84%
89.3 better than 87%
1.12 better than 78%
55% of 114 duels better than 68%
35% of 17 situations better than 40%
Cache12
50% -
0.80 -
86.4 -
1.13-
54% of 59 duels -
36% of 11 situations -
Inferno6
17% -
0.69 -
78.1 -
0.97-
47% of 38 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Kondziakk plays

Across 169 matches Kondziakk averages K/R 0.82 and ADR 88.0; the rating across the 148 rated matches is 1.16. Biggest strength: Rating at 1.16, better than 94% of level 8 players. Averages 18.2 kills per match with 48% headshots. The strongest map is Dust 2 with a 62% win rate in 26 matches. In 80 of 148 matches the rating was 1.10 or higher (54%), in 33 it was below 0.90. In 148 matches with detailed stats: 43 4Ks and 8 aces. Best month by rating: September 2026 at 1.19. Kondziakk loses the most ELO in match 4 of the day (−56 ELO, win rate 30%). Things go best on Ancient (+28 ELO, win rate 55%). Match no. 3 of the day goes best: 63% win rate, +27 ELO. Improved over the last three months: K/R +0.13, ADR +13.0, Win rate +20 pp, ELO +301. Unchanged in recent months: Headshots at 48%. Last 30 days: 63 matches, win rate 54%, net ELO +55.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.