KokS-_-

United Kingdom
On FACEIT since 2016 100 matches tracked 60 matches in 30 days
ELO ▼ 6
2,230
30-day peak: 2,236
Rank EU
#132,299
United Kingdom #2,450 in United Kingdom
Last updated:
Next update possible in 18m 56s

How does KokS-_- play?

Rating 1.09 K/R 0.78 ADR 86.1 from 100 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 73%
1.09
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.40 ConsistencyShare of matches with a rating of 0.90 or higher. 64%
Rating distribution from 100 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 23% good 1.10 to 1.29 21% normal 0.90 to 1.09 14% weak 0.75 to 0.89 15% very weak below 0.75 21%
Player type
Clicks heads
Higher headshot rate than the level 10 · 2,001-2,249 ELO average. Rarely on the AWP.
HeadshotsRifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (87 matches).

2,001-2,249 ELO

Compared with 2,242 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

59% of opening duels won and so well above the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 59%+8 pp · Ø 51% better than 95%

Clutch

Average
Last one alive

32% of 1v1s won and so clearly below the average (39%).

Clutch 1v1 won 32%−7 pp · Ø 39% better than 19%
Clutch 1v2 won 18%−4 pp · Ø 22% better than 27%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 72%

Weapons and aim

Average
Where do the kills come from?

54% headshots and so clearly above the average (49%).

Headshot rate 54%+5 pp · Ø 49% better than 79%
AWP share of kills 4%−7 pp · Ø 11% better than 26%
K/D 1.11+0.08 · Ø 1.03 better than 76%
Pistol kills per match 2.7

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.7% of rounds and so clearly above the average (4.1%).

2K rounds 13.9%+0.5 pp · Ø 13.4% better than 61%
3K rounds 4.7%+0.6 pp · Ø 4.1% better than 73%
MVPs per match 2.4+0.1 · Ø 2.3 better than 59%
4Ks and aces 17x 4K, 3 aces in 87 matches

Utility and deaths

Average
Nades, flashes and deaths

6.2 utility damage per round and so well above the average (4.2).

Utility hit rate 41%+6 pp · Ø 35% better than 85%
Utility damage per round 6.2+2.0 · Ø 4.2 better than 89%
Enemies flashed per round 0.21−0.07 · Ø 0.28 better than 29%
Deaths per round 71%−1 pp · Ø 72% better than 58%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether KokS-_- is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 87 matches from the last 3 months and 13 before.

Kills per round (K/R)

0.84
MayJunJulAugSepOctNov

Best month: November 2026 with 0.84.

Patterns

From the last 100 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −32 ELO
31 matches · 39% win rate
On Inferno −22 ELO
31 matches · 42% win rate
From match 5 of the day ±0 ELO
20 matches · 35% win rate

KokS-_- loses the most ELO in match 1 of the day: −32 ELO, 39% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 100 · Inferno
  2. Most kills in a match: 45 · Vertigo
  3. Highest rating in a match: 2.09 · Inferno
  4. Longest win streak: 5 wins in a row · Inferno

Maps in detail

from the last 100 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Inferno31
42% better than 19%
0.79 better than 68%
82.6 better than 48%
1.13 better than 71%
60% of 104 duels better than 84%
32% of 25 situations better than 32%
Anubis24
46% better than 32%
0.76 better than 59%
86.1 better than 75%
1.04 right on the average
55% of 103 duels better than 71%
41% of 17 situations better than 60%
Nuke17
59% better than 64%
0.78 better than 56%
87.1 better than 71%
1.11 better than 64%
59% of 64 duels better than 84%
33% of 12 situations better than 36%
Dust 210
30% -
0.74 -
84.8 -
1.07-
54% of 35 duels -
40% of 5 situations -
Ancient8
63% -
0.82 -
91.4 -
1.15-
52% of 27 duels -
43% of 7 situations -
Cache4
25% -
0.95 -
107.9 -
1.19-
78% of 9 duels -
17% of 6 situations -
Mirage3
33% -
0.60 -
72.8 -
0.79-
47% of 17 duels -
67% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How KokS-_- plays

Across 100 matches KokS-_- averages K/R 0.78, ADR 86.1 and a rating of 1.09. Biggest strength: Opening duels won at 59%, better than 95% of level 10 · 2,001-2,249 ELO players. Most room to improve: Clutch 1v1 won at 32%, better than only 19% of level 10 · 2,001-2,249 ELO players. Averages 16.9 kills per match with 54% headshots. The strongest map is Nuke with a 59% win rate in 17 matches. In 50 of 100 matches the rating was 1.10 or higher (50%), in 36 it was below 0.90. In 87 matches with detailed stats: 17 4Ks and 3 aces. Best month by rating: November 2026 at 1.15. KokS-_- loses the most ELO in match 1 of the day (−32 ELO, win rate 39%). Things go best on Anubis (+16 ELO, win rate 46%). Match no. 2 of the day goes best: 65% win rate, +16 ELO. Last 30 days: 60 matches, win rate 55%, net ELO −12.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.