Knz0770

Kazakhstan
On FACEIT since 2026 115 matches tracked 10 matches in 30 days
Last updated:

How does Knz0770 play?

Rating 0.78 K/R 0.55 ADR 59.0 from 115 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 10%
0.78
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 33%
Rating distribution from 115 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 6% good 1.10 to 1.29 4% normal 0.90 to 1.09 22% weak 0.75 to 0.89 17% very weak below 0.75 50%
better than most on level 2 about average weaker than most
Level 2

Compared with 243 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 6% of rounds and so well below the average (9%).

Rounds with first kill 6%−3 pp · Ø 9% better than 11%
Opening duels won 44%−4 pp · Ø 48% better than 30%

Clutch

Average
Last one alive

11% of 1v2s won and so well below the average (21%).

Clutch 1v1 won 33%−3 pp · Ø 36% better than 30%
Clutch 1v2 won 11%−10 pp · Ø 21% better than 7%
Clutch kills per match 1.60.0 · Ø 1.6 right on the average

Weapons and aim

Weakness
Where do the kills come from?

30% headshots and so well below the average (40%).

Headshot rate 30%−10 pp · Ø 40% better than 4%
AWP share of kills 29%+17 pp · Ø 12% better than 96%
K/D 0.75−0.16 · Ø 0.91 better than 10%
Pistol kills per match 1.5
Knife kills 1 in 115 matches

Impact

Weakness
Damage and big rounds

1.3 MVPs per match and so well below the average (2.0).

2K rounds 9.2%−2.7 pp · Ø 11.9% better than 7%
3K rounds 2.4%−1.1 pp · Ø 3.5% better than 16%
MVPs per match 1.3−0.7 · Ø 2.0 better than 5%
4Ks and aces 6x 4K, 1 ace in 115 matches

Utility and deaths

Weakness
Nades, flashes and deaths

0.6 utility damage per round and so well below the average (3.2).

Utility hit rate 28%−4 pp · Ø 32% better than 24%
Utility damage per round 0.6−2.6 · Ø 3.2 better than 1%
Enemies flashed per round 0.10−0.11 · Ø 0.21 better than 18%
Deaths per round 73%−1 pp · Ø 74% better than 71%

Progress

One value per month, dashed line is the level 2 average
Whether Knz0770 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 115 matches, all from the last 3 months.

Kills per round (K/R)

0.56
SepOctNov

Patterns

From the last 115 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −101 ELO
20 matches · 40% win rate
On Mirage −46 ELO
46 matches · 46% win rate

Knz0770 loses the most ELO in match 1 of the day: −101 ELO, 40% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 32 · Dust 2
  2. Highest rating in a match: 1.81 · Mirage
  3. Longest win streak: 4 wins in a row · Mirage

Maps in detail

from the last 115 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage46
46% better than 42%
0.55 better than 10%
58.8 better than 2%
0.78 better than 12%
35% of 115 duels better than 9%
33% of 36 situations better than 43%
Dust 225
60% better than 84%
0.55 better than 9%
58.2 better than 1%
0.81 better than 17%
52% of 84 duels better than 79%
32% of 19 situations better than 42%
Anubis15
7% better than 1%
0.54 better than 6%
60.6 better than 4%
0.74 better than 6%
50% of 36 duels better than 63%
22% of 9 situations better than 20%
Ancient14
50% -
0.56 -
61.2 -
0.78-
51% of 35 duels -
25% of 12 situations -
Inferno8
63% -
0.54 -
55.2 -
0.78-
39% of 36 duels -
50% of 6 situations -
Nuke6
67% -
0.52 -
58.4 -
0.73-
47% of 15 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How Knz0770 plays

Across 115 matches Knz0770 averages K/R 0.55, ADR 59.0 and a rating of 0.78. Most room to improve: Utility damage per round at 0.6, better than only 1% of level 2 players. Averages 11.8 kills per match with 30% headshots. The strongest map is Dust 2 with a 60% win rate in 25 matches. In 13 of 115 matches the rating was 1.10 or higher (11%), in 77 it was below 0.90. In 115 matches with detailed stats: 6 4Ks and 1 ace. Knz0770 loses the most ELO in match 1 of the day (−101 ELO, win rate 40%). Things go best on Dust 2 (+53 ELO, win rate 60%). From match no. 5 of the day on, things go best: 53% win rate, −15 ELO. Last 30 days: 10 matches, win rate 30%, net ELO −106.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 2): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.