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Klosik77

Poland
On FACEIT since 2022 166 matches tracked 44 matches in 30 days
Last updated:

How does Klosik77 play?

Rating 0.93 K/R 0.72 ADR 83.5 from 166 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 16%
0.93
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 48%
Rating distribution from 166 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 10% good 1.10 to 1.29 17% normal 0.90 to 1.09 17% weak 0.75 to 0.89 18% very weak below 0.75 34%
Player type
Goes in first and opens the round
More first kills per match than the level 8 average. Rarely on the AWP.
EntryRifler
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (100 matches).

Level 8

Compared with 1,613 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 15% of rounds and so well above the average (10%).

Rounds with first kill 15%+5 pp · Ø 10% better than 96%
Opening duels won 45%−6 pp · Ø 51% better than 12%

Clutch

Weakness
Last one alive

0.8 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 36%−3 pp · Ø 39% better than 42%
Clutch 1v2 won 6%−16 pp · Ø 22% better than 1%
Clutch kills per match 0.8−0.9 · Ø 1.7 better than 1%

Weapons and aim

Average
Where do the kills come from?

0.90 K/D and so clearly below the average (1.01).

Headshot rate 49%+1 pp · Ø 48% better than 63%
AWP share of kills 5%−6 pp · Ø 11% better than 29%
K/D 0.90−0.11 · Ø 1.01 better than 13%
Pistol kills per match 1.9
Knife kills 6 in 166 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.1% of rounds and so just above the average (3.9%).

2K rounds 13.0%−0.3 pp · Ø 13.3% better than 44%
3K rounds 4.1%+0.2 pp · Ø 3.9% better than 59%
MVPs per match 2.2−0.1 · Ø 2.3 better than 47%
4Ks and aces 21x 4K, 0 aces in 100 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 80% of rounds and so well above the average (72%). Lower is better.

Utility hit rate 39%+4 pp · Ø 35% better than 77%
Utility damage per round 4.8+0.6 · Ø 4.2 better than 71%
Enemies flashed per round 0.28+0.01 · Ø 0.27 better than 55%
Deaths per round 80%+8 pp · Ø 72% better than 1%

Progress

One value per month, dashed line is the level 8 average
▲ Improved
K/R +0.04, Rating +0.06, Headshots +5 pp, ELO +231
= Stayed the same
ADR at 85.6
▼ Got worse
Win rate −4 pp

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.75
JunJulAugSepOctNov

Best month: November 2026 with 0.75. Last 3 months: 0.74 (at the start 0.70). Just above the average (0.73).

Patterns

From the last 166 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −36 ELO
72 matches · 49% win rate
On Anubis −1 ELO
32 matches · 59% win rate
On Mondays +44 ELO, win rate 45%

Klosik77 loses the most ELO on Mirage: −36 ELO, 49% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Mirage
  2. Most kills in a match: 51 · Mirage
  3. Highest rating in a match: 1.97 · Mirage

Maps in detail

from the last 166 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage72
49% better than 43%
0.74 better than 57%
87.3 better than 84%
0.96 better than 33%
46% of 538 duels better than 25%
27% of 22 situations better than 23%
Anubis32
59% better than 75%
0.73 better than 52%
81.8 better than 62%
0.94 better than 26%
47% of 210 duels better than 32%
31% of 13 situations better than 34%
Dust 227
41% better than 17%
0.65 better than 14%
78.6 better than 43%
0.87 better than 7%
44% of 206 duels better than 18%
50% of 12 situations better than 81%
Nuke10
60% -
0.71 -
80.0 -
0.97-
50% of 66 duels -
0% of 3 situations -
Cache9
56% -
0.80 -
89.2 -
1.10-
44% of 57 duels -
57% of 7 situations -
Ancient8
50% -
0.65 -
78.4 -
0.81-
48% of 54 duels -
0% of 1 situations -
Inferno7
57% -
0.66 -
77.4 -
0.84-
56% of 39 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Klosik77 plays

Across 166 matches Klosik77 averages K/R 0.72, ADR 83.5 and a rating of 0.93. Biggest strength: Rounds with first kill at 15%, better than 96% of level 8 players. Most room to improve: Deaths per round at 80%, better than only 1% of level 8 players. Averages 15.8 kills per match with 49% headshots. The strongest map is Nuke with a 60% win rate in 10 matches. In 51 of 166 matches the rating was 1.10 or higher (31%), in 86 it was below 0.90. In 100 matches with detailed stats: 21 4Ks and 0 aces. Best month by rating: November 2026 at 0.98. Klosik77 loses the most ELO on Mirage (−36 ELO, win rate 49%). Improved over the last three months: K/R +0.04, Rating +0.06, Headshots +5 pp, ELO +231. Got weaker: Win rate −4 pp. Unchanged in recent months: ADR at 85.6. Last 30 days: 44 matches, win rate 41%, net ELO +10.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.