Kissa

Russia
232 matches tracked 87 matches in 30 days
Last updated:

How does Kissa play?

Rating 0.97 K/R 0.71 ADR 77.3 from 232 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 46%
0.97
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 54%
Rating distribution from 232 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 15% good 1.10 to 1.29 15% normal 0.90 to 1.09 24% weak 0.75 to 0.89 19% very weak below 0.75 27%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 6 average. More first kills per match than the level 6 average.
AWPerEntry
better than most on level 6 about average weaker than most
Level 6

Compared with 813 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so well above the average (10%).

Rounds with first kill 12%+2 pp · Ø 10% better than 79%
Opening duels won 49%−1 pp · Ø 50% better than 47%

Clutch

Average
Last one alive

34% of 1v1s won and so slightly below the average (38%).

Clutch 1v1 won 34%−4 pp · Ø 38% better than 33%
Clutch 1v2 won 20%−1 pp · Ø 21% better than 45%
Clutch kills per match 1.60.0 · Ø 1.6 right on the average

Weapons and aim

Average
Where do the kills come from?

41% headshots and so clearly below the average (45%).

Headshot rate 41%−4 pp · Ø 45% better than 27%
AWP share of kills 30%+19 pp · Ø 11% better than 97%
K/D 0.95−0.04 · Ø 0.99 better than 41%
Pistol kills per match 2.7
Knife kills 4 in 232 matches

Impact

Average
Damage and big rounds

2.3 MVPs per match and so slightly above the average (2.2).

2K rounds 13.2%+0.2 pp · Ø 13.0% better than 59%
3K rounds 3.7%−0.1 pp · Ø 3.8% better than 48%
MVPs per match 2.3+0.1 · Ø 2.2 better than 70%
4Ks and aces 30x 4K, 5 aces in 232 matches

Utility and deaths

Average
Nades, flashes and deaths

0.31 enemies flashed per round and so well above the average (0.25).

Utility hit rate 33%−2 pp · Ø 35% better than 36%
Utility damage per round 3.3−0.8 · Ø 4.1 better than 35%
Enemies flashed per round 0.31+0.06 · Ø 0.25 better than 68%
Deaths per round 74%+1 pp · Ø 73% better than 40%

Progress

One value per month, dashed line is the level 6 average
Whether Kissa is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 232 matches, all from the last 3 months.

Kills per round (K/R)

0.70
SepOct

Patterns

From the last 232 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −107 ELO
30 matches · 40% win rate
On Mirage −57 ELO
44 matches · 50% win rate
Between 12:00 and 18:00 −241 ELO, win rate 33%
On Saturdays −120 ELO, win rate 33%

Kissa loses the most ELO on Ancient: −107 ELO, 40% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Inferno
  2. Most kills in a match: 32 · Dust 2
  3. Highest rating in a match: 2.20 · Dust 2

Maps in detail

from the last 232 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 275
51% better than 54%
0.74 better than 63%
80.9 better than 59%
1.00 right on the average
48% of 406 duels better than 38%
42% of 52 situations better than 63%
Mirage44
50% right on the average
0.66 better than 25%
73.9 better than 28%
0.96 better than 41%
50% of 241 duels right on the average
34% of 38 situations better than 48%
Anubis34
56% better than 69%
0.75 better than 70%
78.9 better than 54%
1.02 better than 64%
50% of 189 duels better than 55%
31% of 13 situations better than 34%
Ancient30
40% better than 19%
0.67 better than 29%
75.1 better than 28%
0.88 better than 18%
52% of 172 duels better than 66%
32% of 19 situations better than 35%
Nuke22
59% better than 70%
0.74 better than 64%
79.1 better than 56%
1.03 better than 66%
49% of 126 duels better than 44%
9% of 11 situations better than 3%
Inferno14
50% -
0.68 -
75.7 -
0.96-
48% of 94 duels -
33% of 12 situations -
Cache12
33% -
0.64 -
71.5 -
0.85-
41% of 64 duels -
29% of 7 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Kissa plays

Across 232 matches Kissa averages K/R 0.71, ADR 77.3 and a rating of 0.97. Biggest strength: Rounds with first kill at 12%, better than 79% of level 6 players. Averages 16.1 kills per match with 41% headshots. The strongest map is Nuke with a 59% win rate in 22 matches. In 71 of 232 matches the rating was 1.10 or higher (31%), in 106 it was below 0.90. In 232 matches with detailed stats: 30 4Ks and 5 aces. Kissa loses the most ELO on Ancient (−107 ELO, win rate 40%). Things go best on Dust 2 (+39 ELO, win rate 51%). Match no. 2 of the day goes best: 58% win rate, +2 ELO. Last 30 days: 87 matches, win rate 49%, net ELO −52.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 6): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.