KingofRa

Poland
On FACEIT since 2023 459 matches tracked 100 matches in 30 days
ELO ▼ 6
2,244
30-day peak: 2,275
Rank EU
#123,664
Poland #6,723 in Poland
Last updated:

How does KingofRa play?

Rating 0.93 K/R 0.66 ADR 74.6 from 459 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 13%
0.93
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.30 ConsistencyShare of matches with a rating of 0.90 or higher. 52%
Rating distribution from 459 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 11% good 1.10 to 1.29 18% normal 0.90 to 1.09 23% weak 0.75 to 0.89 21% very weak below 0.75 27%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (372 matches).

2,001-2,249 ELO

Compared with 2,107 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

49% of opening duels won and so slightly below the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 49%−2 pp · Ø 51% better than 33%

Clutch

Average
Last one alive

15% of 1v2s won and so clearly below the average (21%).

Clutch 1v1 won 41%+2 pp · Ø 39% better than 66%
Clutch 1v2 won 15%−6 pp · Ø 21% better than 14%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 35%

Weapons and aim

Average
Where do the kills come from?

0.92 K/D and so clearly below the average (1.03).

Headshot rate 46%−3 pp · Ø 49% better than 33%
AWP share of kills 12%+1 pp · Ø 11% better than 63%
K/D 0.92−0.11 · Ø 1.03 better than 14%
Pistol kills per match 2.5
Knife kills 8 in 459 matches

Impact

Weakness
Damage and big rounds

2.0 MVPs per match and so well below the average (2.3).

2K rounds 12.2%−1.2 pp · Ø 13.4% better than 22%
3K rounds 3.5%−0.6 pp · Ø 4.1% better than 26%
MVPs per match 2.0−0.3 · Ø 2.3 better than 18%
4Ks and aces 46x 4K, 5 aces in 372 matches

Utility and deaths

Average
Nades, flashes and deaths

0.34 enemies flashed per round and so well above the average (0.29).

Utility hit rate 37%+2 pp · Ø 35% better than 62%
Utility damage per round 3.8−0.4 · Ø 4.2 better than 41%
Enemies flashed per round 0.34+0.05 · Ø 0.29 better than 69%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.05, Rating +0.06, ADR +5.6, Headshots +2 pp
= Stayed the same
Win rate at 49%, ELO at 2,275
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.70
JunJulAugSepOctNov

Best month: November 2026 with 0.70. Last 3 months: 0.69 (at the start 0.64). Clearly below the average (0.74).

Patterns

From the last 459 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −210 ELO
101 matches · 49% win rate
On Ancient −181 ELO
74 matches · 49% win rate
Between 0:00 and 6:00 −30 ELO, win rate 38%

KingofRa loses the most ELO on Mirage: −210 ELO, 49% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.77 · Dust 2
  2. Most kills in a match: 34 · Ancient
  3. Recorded match no. 250 · Ancient
  4. Longest win streak: 10 wins in a row · Mirage

Maps in detail

from the last 459 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage101
49% better than 42%
0.66 better than 18%
73.9 better than 19%
0.94 better than 22%
50% of 416 duels better than 45%
41% of 69 situations better than 60%
Anubis82
57% better than 67%
0.67 better than 18%
75.9 better than 23%
0.93 better than 18%
51% of 366 duels right on the average
46% of 35 situations better than 71%
Dust 281
43% better than 21%
0.66 better than 16%
74.1 better than 18%
0.94 better than 19%
47% of 365 duels better than 28%
35% of 43 situations better than 39%
Ancient74
49% better than 39%
0.67 better than 19%
75.6 better than 23%
0.94 better than 22%
46% of 380 duels better than 22%
28% of 46 situations better than 29%
Nuke50
40% better than 12%
0.65 better than 12%
73.4 better than 14%
0.88 better than 8%
44% of 250 duels better than 13%
50% of 36 situations better than 76%
Inferno36
39% better than 10%
0.65 better than 16%
74.8 better than 23%
0.93 better than 17%
46% of 177 duels better than 19%
38% of 16 situations right on the average
Cache35
57% -
0.69 -
74.3 -
0.98-
54% of 134 duels -
46% of 24 situations -

Compared with players on the same level who have at least 15 matches on the map.

How KingofRa plays

Across 459 matches KingofRa averages K/R 0.66, ADR 74.6 and a rating of 0.93. Most room to improve: Rating at 0.93, better than only 13% of level 10 · 2,001-2,249 ELO players. Averages 14.6 kills per match with 46% headshots. The strongest map is Anubis with a 57% win rate in 82 matches. In 134 of 459 matches the rating was 1.10 or higher (29%), in 220 it was below 0.90. In 372 matches with detailed stats: 46 4Ks and 5 aces. Best month by rating: November 2026 at 0.99. KingofRa loses the most ELO on Mirage (−210 ELO, win rate 49%). Things go best on Anubis (+60 ELO, win rate 57%). Match no. 1 of the day goes best: 53% win rate, +88 ELO. Improved over the last three months: K/R +0.05, Rating +0.06, ADR +5.6, Headshots +2 pp. Unchanged in recent months: Win rate at 49%, ELO at 2,275. Last 30 days: 100 matches, win rate 48%, net ELO −286.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.