KingBombitza

Romania
On FACEIT since 2021 191 matches tracked 87 matches in 30 days
ELO ▲ 163
2,073
30-day peak: 2,109
Rank EU
#209,466
Romania #2,570 in Romania
Last updated:

How does KingBombitza play?

Rating 1.03 K/R 0.74 ADR 82.4 from 191 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 65%
Rating distribution from 191 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 14% good 1.10 to 1.29 22% normal 0.90 to 1.09 27% weak 0.75 to 0.89 18% very weak below 0.75 17%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 2,234 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 10% of rounds and so right on the average (10%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 51%0 pp · Ø 51% right on the average

Clutch

Average
Last one alive

1.9 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 38%−1 pp · Ø 39% better than 48%
Clutch 1v2 won 22%0 pp · Ø 22% right on the average
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 72%

Weapons and aim

Average
Where do the kills come from?

52% headshots and so clearly above the average (49%).

Headshot rate 52%+3 pp · Ø 49% better than 70%
AWP share of kills 7%−5 pp · Ø 12% better than 40%
K/D 1.01−0.02 · Ø 1.03 better than 43%
Pistol kills per match 3.6
Knife kills 2 in 191 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.6% of rounds and so slightly below the average (13.4%).

2K rounds 12.6%−0.8 pp · Ø 13.4% better than 29%
3K rounds 4.2%+0.1 pp · Ø 4.1% better than 55%
MVPs per match 2.2−0.1 · Ø 2.3 better than 38%
4Ks and aces 42x 4K, 5 aces in 191 matches

Utility and deaths

Average
Nades, flashes and deaths

0.21 enemies flashed per round and so well below the average (0.29).

Utility hit rate 34%−1 pp · Ø 35% better than 42%
Utility damage per round 3.6−0.7 · Ø 4.3 better than 37%
Enemies flashed per round 0.21−0.08 · Ø 0.29 better than 31%
Deaths per round 73%+1 pp · Ø 72% better than 35%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.05, Rating +0.07, ADR +4.5, ELO +53, First kills +1 pp
= Stayed the same
Clutch 1v1 at 38%
▼ Got worse
Headshots −6 pp, Win rate −8 pp

Sep to Nov 2026 compared with Aug 2026.

Kills per round (K/R)

0.78
JunJulAugSepOctNov

Best month: November 2026 with 0.78. Last 3 months: 0.75 (at the start 0.70). Just above the average (0.74).

Patterns

From the last 191 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −51 ELO
37 matches · 35% win rate
On Ancient −31 ELO
42 matches · 52% win rate
On Fridays −55 ELO, win rate 26%

KingBombitza loses the most ELO in match 2 of the day: −51 ELO, 35% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 100 · Anubis
  2. Most kills in a match: 39 · Anubis
  3. Longest win streak: 7 wins in a row · Mirage
  4. Highest rating in a match: 2.21 · Ancient

Maps in detail

from the last 191 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage59
59% better than 76%
0.75 better than 56%
80.8 better than 51%
1.04 better than 54%
47% of 255 duels better than 28%
42% of 38 situations better than 61%
Dust 243
35% better than 6%
0.68 better than 22%
81.6 better than 54%
0.94 better than 20%
48% of 260 duels better than 34%
30% of 27 situations better than 28%
Ancient42
52% better than 57%
0.79 better than 74%
83.8 better than 66%
1.10 better than 74%
59% of 160 duels better than 88%
42% of 31 situations better than 63%
Anubis17
41% better than 19%
0.79 better than 72%
85.3 better than 70%
1.08 better than 65%
58% of 73 duels better than 84%
15% of 13 situations better than 6%
Cache12
67% -
0.78 -
89.7 -
1.09-
56% of 48 duels -
83% of 6 situations -
Inferno11
45% -
0.71 -
75.7 -
0.97-
48% of 52 duels -
0% of 3 situations -
Nuke4
75% -
0.74 -
89.8 -
0.98-
67% of 12 duels -
50% of 2 situations -
Vertigo3
33% -
0.69 -
78.5 -
0.86-
45% of 11 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How KingBombitza plays

Across 191 matches KingBombitza averages K/R 0.74, ADR 82.4 and a rating of 1.03. Averages 16.9 kills per match with 52% headshots. The strongest map is Cache with a 67% win rate in 12 matches. In 72 of 191 matches the rating was 1.10 or higher (38%), in 67 it was below 0.90. In 191 matches with detailed stats: 42 4Ks and 5 aces. Best month by rating: November 2026 at 1.07. KingBombitza loses the most ELO in match 2 of the day (−51 ELO, win rate 35%). Things go best on Mirage (+50 ELO, win rate 59%). Match no. 3 of the day goes best: 61% win rate, −30 ELO. Improved over the last three months: K/R +0.05, Rating +0.07, ADR +4.5, ELO +53, First kills +1 pp. Got weaker: Headshots −6 pp, Win rate −8 pp. Unchanged in recent months: Clutch 1v1 at 38%. Last 30 days: 87 matches, win rate 46%, net ELO −22.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.