Kie3Peek

Poland
On FACEIT since 2021 191 matches tracked 20 matches in 30 days
Last updated:
Next update possible in 41m 19s

How does Kie3Peek play?

Rating 0.94 K/R 0.70 ADR 80.4 from 191 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 18%
0.94
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 52%
Rating distribution from 191 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 12% good 1.10 to 1.29 16% normal 0.90 to 1.09 23% weak 0.75 to 0.89 17% very weak below 0.75 31%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (118 matches).

Level 9

Compared with 1,757 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

49% of opening duels won and so slightly below the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 49%−2 pp · Ø 51% better than 36%

Clutch

Weakness
Last one alive

6% of 1v2s won and so well below the average (21%).

Clutch 1v1 won 42%+3 pp · Ø 39% better than 70%
Clutch 1v2 won 6%−15 pp · Ø 21% better than 1%
Clutch kills per match 1.2−0.4 · Ø 1.6 better than 11%

Weapons and aim

Average
Where do the kills come from?

0.93 K/D and so slightly below the average (1.01).

Headshot rate 46%−2 pp · Ø 48% better than 38%
AWP share of kills 3%−8 pp · Ø 11% better than 19%
K/D 0.93−0.08 · Ø 1.01 better than 19%
Pistol kills per match 2.5

Impact

Weakness
Damage and big rounds

Exactly 2 kills in 12.0% of rounds and so clearly below the average (13.1%).

2K rounds 12.0%−1.1 pp · Ø 13.1% better than 18%
3K rounds 4.1%+0.1 pp · Ø 4.0% better than 58%
MVPs per match 2.0−0.3 · Ø 2.3 better than 21%
4Ks and aces 15x 4K, 1 ace in 118 matches

Utility and deaths

Average
Nades, flashes and deaths

43% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 43%+8 pp · Ø 35% better than 93%
Utility damage per round 5.2+1.0 · Ø 4.2 better than 77%
Enemies flashed per round 0.31+0.03 · Ø 0.28 better than 59%
Deaths per round 75%+3 pp · Ø 72% better than 18%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
Win rate +6 pp, ELO +361
= Stayed the same
K/R at 0.70, Rating at 0.95, ADR at 80.8, Headshots at 47%
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.65
JunJulAugSepOctNov

Best month: October 2026 with 0.79. Last 3 months unchanged at 0.70. Slightly below the average (0.73).

Patterns

From the last 191 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −104 ELO
42 matches · 50% win rate
In match 4 of the day −14 ELO
22 matches · 36% win rate
On Fridays −14 ELO, win rate 38%

Kie3Peek loses the most ELO on Dust 2: −104 ELO, 50% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 34 · Mirage
  2. Highest rating in a match: 1.94 · Mirage
  3. Longest win streak: 7 wins in a row · Dust 2

Maps in detail

from the last 191 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage61
51% better than 54%
0.72 better than 46%
81.5 better than 59%
0.97 better than 35%
50% of 262 duels better than 45%
39% of 28 situations better than 53%
Dust 242
50% right on the average
0.67 better than 21%
75.3 better than 25%
0.91 better than 15%
47% of 182 duels better than 30%
53% of 17 situations better than 86%
Ancient28
61% better than 82%
0.72 better than 44%
85.1 better than 75%
0.96 better than 34%
47% of 132 duels better than 28%
53% of 15 situations better than 88%
Inferno28
57% better than 61%
0.69 better than 29%
82.8 better than 58%
0.92 better than 16%
51% of 152 duels better than 44%
43% of 14 situations better than 62%
Nuke13
23% -
0.72 -
81.6 -
0.94-
42% of 59 duels -
0% of 5 situations -
Cache10
40% -
0.65 -
73.8 -
0.91-
50% of 44 duels -
43% of 7 situations -
Anubis8
38% -
0.63 -
77.8 -
0.85-
42% of 45 duels -
0% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Kie3Peek plays

Across 191 matches Kie3Peek averages K/R 0.70, ADR 80.4 and a rating of 0.94. Biggest strength: Utility hit rate at 43%, better than 93% of level 9 players. Most room to improve: Rating at 0.94, better than only 18% of level 9 players. Averages 15.3 kills per match with 46% headshots. The strongest map is Ancient with a 61% win rate in 28 matches. In 55 of 191 matches the rating was 1.10 or higher (29%), in 92 it was below 0.90. In 118 matches with detailed stats: 15 4Ks and 1 ace. Best month by rating: October 2026 at 1.07. Kie3Peek loses the most ELO on Dust 2 (−104 ELO, win rate 50%). Things go best on Mirage (+95 ELO, win rate 51%). Match no. 3 of the day goes best: 59% win rate, +22 ELO. Improved over the last three months: Win rate +6 pp, ELO +361. Unchanged in recent months: K/R at 0.70, Rating at 0.95, ADR at 80.8, Headshots at 47%. Last 30 days: 20 matches, win rate 55%, net ELO −6.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.