KhanZ3r

Venezuela
On FACEIT since 2021 117 matches tracked 90 matches in 30 days
ELO ▼ 23
2,013
30-day peak: 2,036
Rank EU
#249,334
Venezuela #145 in Venezuela
Last updated:

How does KhanZ3r play?

Rating 1.06 K/R 0.75 ADR 82.4 from 117 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 64%
1.06
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 68%
Rating distribution from 117 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 20% good 1.10 to 1.29 18% normal 0.90 to 1.09 27% weak 0.75 to 0.89 18% very weak below 0.75 15%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average.
Clutcher
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 2,179 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so clearly below the average (10%).

Rounds with first kill 9%−1 pp · Ø 10% better than 30%
Opening duels won 50%−1 pp · Ø 51% better than 41%

Clutch

Average
Last one alive

2.5 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 42%+3 pp · Ø 39% better than 71%
Clutch 1v2 won 23%+1 pp · Ø 22% better than 62%
Clutch kills per match 2.5+0.8 · Ø 1.7 better than 96%

Weapons and aim

Average
Where do the kills come from?

42% headshots and so well below the average (49%).

Headshot rate 42%−7 pp · Ø 49% better than 13%
AWP share of kills 16%+5 pp · Ø 11% better than 77%
K/D 1.08+0.05 · Ø 1.03 better than 69%
Pistol kills per match 2.8
Knife kills 7 in 117 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.3% of rounds and so slightly above the average (13.4%).

2K rounds 14.3%+0.9 pp · Ø 13.4% better than 72%
3K rounds 4.3%+0.2 pp · Ø 4.1% better than 60%
MVPs per match 2.4+0.1 · Ø 2.3 better than 61%
4Ks and aces 15x 4K, 1 ace in 117 matches

Utility and deaths

Strength
Nades, flashes and deaths

0.56 enemies flashed per round and so well above the average (0.29).

Utility hit rate 37%+1 pp · Ø 36% better than 65%
Utility damage per round 6.1+1.8 · Ø 4.3 better than 90%
Enemies flashed per round 0.56+0.27 · Ø 0.29 better than 96%
Deaths per round 69%−3 pp · Ø 72% better than 82%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether KhanZ3r is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 114 matches from the last 3 months and 3 before.

Kills per round (K/R)

0.73
AugSepOctNov

Best month: September 2026 with 0.77.

Patterns

From the last 117 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −1 ELO
42 matches · 57% win rate
Between 18:00 and 24:00 +1 ELO, win rate 50%
On Wednesdays +27 ELO, win rate 41%

KhanZ3r loses the most ELO on Mirage: −1 ELO, 57% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 40 · Anubis
  2. Recorded match no. 100 · Anubis
  3. Reached level 10 · Anubis
  4. Longest win streak: 8 wins in a row · Mirage
  5. Highest rating in a match: 1.99 · Anubis

Maps in detail

from the last 117 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage42
57% better than 72%
0.74 right on the average
82.7 better than 62%
1.02 better than 47%
46% of 190 duels better than 23%
35% of 34 situations better than 41%
Dust 225
68% better than 94%
0.76 better than 62%
83.7 better than 67%
1.12 better than 76%
53% of 96 duels better than 63%
54% of 26 situations better than 88%
Ancient24
54% better than 59%
0.79 better than 72%
84.0 better than 63%
1.09 better than 72%
55% of 111 duels better than 71%
32% of 22 situations better than 34%
Anubis13
46% -
0.74 -
82.7 -
1.09-
50% of 50 duels -
46% of 13 situations -
Cache6
33% -
0.75 -
80.9 -
1.01-
46% of 24 duels -
80% of 5 situations -
Nuke4
50% -
0.67 -
73.2 -
0.91-
64% of 11 duels -
20% of 5 situations -
Inferno3
33% -
0.57 -
65.2 -
0.91-
40% of 10 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How KhanZ3r plays

Across 117 matches KhanZ3r averages K/R 0.75, ADR 82.4 and a rating of 1.06. Biggest strength: Utility damage per round at 6.1, better than 90% of level 10 · 2,001-2,249 ELO players. Most room to improve: Headshot rate at 42%, better than only 13% of level 10 · 2,001-2,249 ELO players. Averages 17.1 kills per match with 42% headshots. The strongest map is Dust 2 with a 68% win rate in 25 matches. In 47 of 117 matches the rating was 1.10 or higher (40%), in 38 it was below 0.90. In 117 matches with detailed stats: 15 4Ks and 1 ace. Best month by rating: September 2026 at 1.10. KhanZ3r loses the most ELO on Mirage (−1 ELO, win rate 57%). Things go best on Dust 2 (+54 ELO, win rate 68%). Last 30 days: 90 matches, win rate 56%, net ELO +25.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.