Kerya_
Compared with 2,420 players in this group, each player over up to their last 100 matches.
Opening
Average55% of opening duels won and so clearly above the average (51%).
Clutch
Average26% of 1v2s won and so slightly above the average (22%).
Weapons and aim
Average46% headshots and so clearly below the average (50%).
Impact
StrengthExactly 2 kills in 15.1% of rounds and so clearly above the average (13.5%).
Utility and deaths
Average43% of nades dealing damage or blinding and so well above the average (35%).
Progress
One value per month, dashed line is the level 10 · 2,250-2,499 ELO averageOct to Nov 2026 compared with Aug 2026.
Kills per round (K/R)
Best month: August 2026 with 0.80. Last 3 months: 0.78 (at the start 0.80). Slightly above the average (0.74).
Rating, 1.00 is an average match
Best month: October 2026 with 1.13. Last 3 months: 1.10 (at the start 1.11). Clearly above the average (1.04).
Damage per round (ADR)
Best month: August 2026 with 85.1. Last 3 months: 81.1 (at the start 85.1). Just above the average (80.9).
Share of headshot kills
Best month: August 2026 with 52%. Last 3 months: 43% (at the start 52%). Well below the average (50%).
Matches won (win rate)
Best month: August 2026 with 74%. Last 3 months: 61% (at the start 74%). Well above the average (50%).
Best month: October 2026 with 2,322. Last 3 months: 2,372 (at the start 2,158).
Rounds with first kill
Best month: October 2026 with 13%. Last 3 months: 12% (at the start 8%). Slightly above the average (11%).
1v1 clutches won
Best month: October 2026 with 44%. Last 3 months: 44% (at the start 42%). Clearly above the average (39%).
Patterns
From the last 82 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Kerya_ loses the most ELO on Mirage: −25 ELO, 55% win rate
Records and milestones
from recorded matches- Most kills in a match: 41 · Dust 2
- Highest rating in a match: 2.30 · Anubis
- Longest win streak: 8 wins in a row · Ancient
Maps in detail
from the last 82 matchesCompared with players on the same level who have at least 15 matches on the map.
How Kerya_ plays
Across 82 matches Kerya_ averages K/R 0.79, ADR 82.2 and a rating of 1.10. Biggest strength: Utility hit rate at 43%, better than 93% of level 10 · 2,250-2,499 ELO players. Most room to improve: Utility damage per round at 2.7, better than only 13% of level 10 · 2,250-2,499 ELO players. Averages 17.6 kills per match with 46% headshots. The strongest map is Ancient with a 80% win rate in 10 matches. In 40 of 82 matches the rating was 1.10 or higher (49%), in 24 it was below 0.90. In 82 matches with detailed stats: 24 4Ks and 2 aces. Best month by rating: October 2026 at 1.13. Kerya_ loses the most ELO on Mirage (−25 ELO, win rate 55%). Things go best in match 1 of the day (−25 ELO, win rate 79%). Match no. 1 of the day goes best: 79% win rate, −25 ELO. Improved over the last three months: ELO +214, First kills +4 pp. Got weaker: ADR −4.0, Headshots −9 pp, Win rate −13 pp. Unchanged in recent months: K/R at 0.78, Rating at 1.10, Clutch 1v1 at 44%. Last 30 days: 51 matches, win rate 57%, net ELO −50.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.