KeNaKe

Germany
90 matches tracked 22 matches in 30 days
Last updated:

How does KeNaKe play?

Rating 1.03 (from 22 matches) K/R 0.87 ADR 92.5 from 90 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
level on level 10
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with at least a normal rating (0.90 and up). 59%
Rating spread from 22 matches
outstanding 1.80 and up 9% strong 1.30 to 1.79 14% good 1.10 to 1.29 5% normal 0.90 to 1.09 32% weak 0.75 to 0.89 9% very weak below 0.75 32%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 average. More 4Ks and aces per 100 rounds than the level 10 average. More 1v1 and 1v2 wins than the level 10 average.
AWPerMulti-killsClutcher
better than most on level 10 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (42 matches).

Opening

Strength
The first duels of the round
Rounds with first kill 13%+2 pp better than 83%
Opening duels won 59%+8 pp better than 94%

Clutch

Average
Last one alive
Clutch 1v1 won 24%−15 pp better than 2%
Clutch 1v2 won 35%+14 pp better than 98%
Clutch kills per match 1.9+0.3 better than 76%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 39%−12 pp better than 4%
AWP share of kills 23%+12 pp better than 89%
K/D 1.20+0.17 better than 90%
Pistol kills per match 3.1
Knife kills 5 in 90 matches

Impact

Strength
Damage and big rounds
Rounds with 2K 16.1%+2.8 pp better than 94%
Rounds with 3K 6.1%+2.0 pp better than 97%
MVPs per match 3.0+0.7 better than 95%
4Ks and aces 13x 4K, 2 aces in 42 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 42%+7 pp better than 91%
Utility damage per round 4.6+0.5 better than 67%
Enemies flashed per round 0.47+0.17 better than 89%
Rounds with a death 72%+1 pp better than 44%

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.86, ADR at 91.3, Headshots at 40%
▼ Got worse
Win rate −4 pp

Aug to Sep 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.76
MayJunJulAugSepOct

Best month: August 2026 with 0.98. Last 3 months: 0.86 (at the start 0.87).

Patterns

From the last 90 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

Nothing clear

Nothing clear

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.13 · Dust 2
  2. Most kills in a match: 39 · Vertigo
  3. Longest win streak: 4 wins in a row · Dust 2

Maps in detail

from the last 90 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 225
36% better than 6%
0.94 better than 98%
97.9 better than 97%
1.18-
60% of 75 duels better than 88%
20% of 10 situations better than 10%
Inferno20
55% better than 46%
0.88 better than 92%
94.3 better than 94%
1.16-
56% of 66 duels better than 69%
29% of 14 situations better than 26%
Anubis13
31% -
0.88 -
97.3 -
0.85-
62% of 55 duels -
33% of 3 situations -
Ancient11
27% -
0.80 -
83.2 -
1.07-
51% of 39 duels -
0% of 2 situations -
Nuke11
18% -
0.84 -
88.0 -
0.69-
55% of 38 duels -
25% of 8 situations -
Mirage7
57% -
0.66 -
75.8 -
0.79-
50% of 32 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How KeNaKe plays

Across 90 matches KeNaKe averages K/R 0.87 and ADR 92.5; the rating across the 22 rated matches is 1.03. Biggest strength: Rounds with 3K at 6.1%. That is better than 97% of players on level 10. Most room to improve: Clutch 1v1 won at 24%. That is better than only 2% of players on level 10. On average 19.3 kills per match, 39% of them headshots. The strongest map is Inferno with a 55% win rate in 20 matches. In 6 of 22 matches the rating was 1.10 or higher (27%), in 9 it was below 0.90. In 42 matches with detailed stats: 13 4Ks and 2 aces. Best month by rating: September 2026 at 1.03. Things go best on Inferno (+42 ELO, win rate 55%). Got weaker: Win rate −4 pp. Unchanged in recent months: K/R at 0.86, ADR at 91.3, Headshots at 40%. Last 30 days: 22 matches, win rate 27%, ELO balance −38.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.