Katashio

USA
107 matches tracked
ELO
2,684
Peak across recorded matches: 2,684
Rank NA ▼ 67 places
#860
USA #442 in USA
30 days · prev. #793 · best #788
Last updated:

How does Katashio play?

Rating 1.15 (from 87 matches) K/R 0.79 ADR 85.9 from 107 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 83%
1.15
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.41 ConsistencyShare of matches with a rating of 0.90 or higher. 72%
Rating distribution from 87 matches
outstanding 1.80 and up 9% strong 1.30 to 1.79 22% good 1.10 to 1.29 17% normal 0.90 to 1.09 24% weak 0.75 to 0.89 15% very weak below 0.75 13%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,500-2,749 ELO average. More 1v1 and 1v2 wins than the level 10 · 2,500-2,749 ELO average. Rarely on the AWP.
Multi-killsClutcherRifler
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (39 matches).

2,500-2,749 ELO

Compared with 2,611 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so well below the average (11%).

Rounds with first kill 9%−2 pp · Ø 11% better than 27%
Opening duels won 50%−2 pp · Ø 52% better than 35%

Clutch

Strength
Last one alive

35% of 1v2s won and so well above the average (22%).

Clutch 1v1 won 37%−2 pp · Ø 39% better than 38%
Clutch 1v2 won 35%+13 pp · Ø 22% better than 98%
Clutch kills per match 1.9+0.3 · Ø 1.6 better than 76%

Weapons and aim

Average
Where do the kills come from?

1.18 K/D and so clearly above the average (1.04).

Headshot rate 51%0 pp · Ø 51% right on the average
AWP share of kills 5%−7 pp · Ø 12% better than 28%
K/D 1.18+0.14 · Ø 1.04 better than 84%
Pistol kills per match 2.7
Knife kills 2 in 107 matches

Impact

Average
Damage and big rounds

2.7 MVPs per match and so well above the average (2.4).

2K rounds 12.8%−0.7 pp · Ø 13.5% better than 29%
3K rounds 4.6%+0.4 pp · Ø 4.2% better than 66%
MVPs per match 2.7+0.3 · Ø 2.4 better than 79%
4Ks and aces 13x 4K, 0 aces in 39 matches

Utility and deaths

Strength
Nades, flashes and deaths

Died in 67% of rounds and so well below the average (71%). Lower is better.

Utility hit rate 41%+6 pp · Ø 35% better than 88%
Utility damage per round 5.6+1.5 · Ø 4.1 better than 85%
Enemies flashed per round 0.35+0.05 · Ø 0.30 better than 66%
Deaths per round 67%−4 pp · Ø 71% better than 91%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
Whether Katashio is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 14 matches from the last 3 months and 31 before.

Kills per round (K/R)

0.74
AprMayJunJulAugSepOctNov

Best month: June 2026 with 0.90.

Patterns

From the last 107 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −46 ELO
24 matches · 54% win rate
On Mirage −7 ELO
31 matches · 55% win rate
Between 6:00 and 12:00 +17 ELO, win rate 57%

Katashio loses the most ELO in match 2 of the day: −46 ELO, 54% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 36 · Dust 2
  2. Recorded match no. 100 · Anubis
  3. Highest rating in a match: 2.66 · Inferno
  4. Longest win streak: 14 wins in a row · Anubis

Maps in detail

from the last 107 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage31
55% better than 61%
0.80 better than 73%
85.7 better than 71%
1.18 better than 86%
57% of 98 duels better than 80%
39% of 18 situations better than 52%
Dust 221
67% better than 92%
0.81 better than 77%
90.1 better than 85%
1.18 better than 85%
54% of 85 duels better than 63%
38% of 8 situations right on the average
Anubis17
65% better than 85%
0.81 better than 77%
87.6 better than 79%
1.20-
62% of 50 duels better than 93%
38% of 8 situations right on the average
Ancient14
57% -
0.77 -
81.7 -
1.06-
43% of 53 duels -
43% of 7 situations -
Cache12
67% -
0.73 -
78.1 -
0.94-
47% of 34 duels -
67% of 3 situations -
Inferno7
71% -
0.86 -
90.6 -
1.23-
54% of 39 duels -
-
Nuke4
100% -
0.75 -
83.1 -
1.13-
53% of 19 duels -
67% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Katashio plays

Across 107 matches Katashio averages K/R 0.79 and ADR 85.9; the rating across the 87 rated matches is 1.15. Biggest strength: Deaths per round at just 67% (lower is better), better than 91% of level 10 · 2,500-2,749 ELO players. Averages 17.2 kills per match with 51% headshots. The strongest map is Dust 2 with a 67% win rate in 21 matches. In 42 of 87 matches the rating was 1.10 or higher (48%), in 24 it was below 0.90. In 39 matches with detailed stats: 13 4Ks and 0 aces. Best month by rating: June 2026 at 1.32. Katashio loses the most ELO in match 2 of the day (−46 ELO, win rate 54%). Things go best from match 5 of the day (+37 ELO, win rate 77%). From match no. 5 of the day on, things go best: 77% win rate, +37 ELO.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.